Player Matchup

Guan Yu
Guan Yu
Bronze III
Da_Puni5h3r-187_
Guan Yu
Bronze III
Level 89
God Stats
31W - 29L
1,498 SR
Queue Stats
290W - 349L
-60 MMR
Solo
Danzaburou
Danzaburou
Silver V
DeathbyLeach
Danzaburou
Silver V
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 69L
738 MMR
Solo
Loki
Loki
Silver IV
Jezzer53
Loki
Silver IV
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 124L
733 MMR
Solo
Cerberus
Cerberus
Silver III
Kevcha_710
Cerberus
Silver III
Level 85
God Stats
27W - 21L
1,484 SR
Queue Stats
281W - 290L
885 MMR
Party 1
Eset
Eset
Silver IV
TS-Sanchez
Eset
Silver IV
Level 81
God Stats
27W - 22L
1,542 SR
Queue Stats
438W - 443L
635 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,505 SR
586 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,556 SR
581 MMR
Sun Wukong
Sun Wukong
Silver III
ImDaProphitzz
Sun Wukong
Silver III
Level 122
God Stats
118W - 90L
1,603 SR
Queue Stats
251W - 243L
854 MMR
Solo
Sol
Sol
Bronze IV
KR_Handsome-Guy
Sol
Bronze IV
Level 126
God Stats
2W - 1L
1,508 SR
Queue Stats
27W - 47L
771 MMR
Solo
Medusa
Medusa
Silver III
TC_Sergiof345
Medusa
Silver III
Level 89
God Stats
18W - 14L
1,671 SR
Queue Stats
193W - 196L
792 MMR
Solo
Skadi
Skadi
Bronze I
TrumpVote2024
Skadi
Bronze I
Level 128
God Stats
35W - 41L
1,561 SR
Queue Stats
1,095W - 1,100L
370 MMR
Solo
Artio
Artio
Bronze II
wil5830
Artio
Bronze II
Level 156
God Stats
40W - 33L
1,439 SR
Queue Stats
267W - 303L
119 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 2
12,112
484
6,689
24,826
26,256
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
DeathbyLeach
Danzaburou
17
1 / 7 / 4
10,711
428
7,714
23,032
9,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
17
2 / 8 / 2
10,603
424
7,178
20,357
8,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Kevcha_710
Cerberus
17
6 / 9 / 9
12,387
495
13,504
33,374
35,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 7 / 6
12,285
491
20,484
18,839
8,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Cu ChulainnScyllaZeusTsukuyomiArachne

VS

Bans
AthenaKing ArthurFenrirNu WaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImDaProphitzz
Sun Wukong
20
14 / 1 / 6
15,638
626
22,074
18,902
20,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 3 / 11
14,775
591
27,555
16,533
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
4 / 2 / 13
13,957
558
17,522
16,412
5,442
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 3 / 8
13,245
530
19,924
17,220
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artio
wil5830
Artio
14
2 / 6 / 11
10,576
423
6,348
20,100
14,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
15
Kills
40
40
Deaths
15
23
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
Danzaburou
DeathbyLeach
Danzaburou
1
7
4
0.43
W
Sun Wukong
ImDaProphitzz
Sun Wukong
14
1
6
17
L
Loki
2
8
2
0.38
W
11
3
11
5.5
L
Cerberus
Kevcha_710
Cerberus
6
9
9
1.17
W
4
2
13
5.25
L
4
7
6
1
W
9
3
8
4.33
W
Artio
wil5830
Artio
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,569
Damage
93,423
120,428
Taken
89,167
86,893
Mitigated
52,483
35,937
Healing
21,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,689
298
200
5,817
24,826
26,256
580
4,583
20,243
27,390
57,684
L
Danzaburou
DeathbyLeach
Danzaburou
7,714
2,752
840
9,422
23,032
9,343
0
4,576
18,456
0
75,652
W
Sun Wukong
ImDaProphitzz
Sun Wukong
22,074
4,473
0
2,434
18,902
20,129
754
7,836
10,832
132
115,946
L
Loki
7,178
700
0
3,615
20,357
8,186
0
3,173
17,184
0
74,192
W
27,555
4,653
0
4,559
16,533
6,314
4,659
8,743
7,364
114,946
2,837
L
Cerberus
Kevcha_710
Cerberus
13,504
468
1,151
8,657
33,374
35,070
78
13,936
19,438
33,863
0
W
17,522
8,579
1,045
6,563
16,412
5,442
3,021
4,697
11,627
0
107,194
L
20,484
501
1,613
4,622
18,839
8,038
221
7,647
11,192
67,705
0
W
19,924
8,759
0
1,618
17,220
5,999
2,748
4,232
12,796
0
108,496
W
Artio
wil5830
Artio
6,348
883
892
4,626
20,100
14,599
236
10,416
9,406
21,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,098
Gold Earned
68,191
546
Minions Killed
652
0
Camps Cleared
0
2,184,428
Distance Traveled
2,318,582
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,112
484
161
6
0
426,392
0
L
Danzaburou
10,711
428
128
5
0
401,068
2
W
Sun Wukong
15,638
626
189
8
0
482,600
6
L
Loki
10,603
424
114
5
0
462,000
3
W
Sol
14,775
591
164
7
0
440,690
3
L
Cerberus
12,387
495
28
1
0
455,133
5
W
Medusa
13,957
558
165
7
0
489,898
2
L
Eset
12,285
491
115
5
0
439,835
6
W
Skadi
13,245
530
105
4
0
461,162
5
W
Artio
10,576
423
29
1
0
444,232
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role