Player Matchup

Agni
Agni
RESURECTION2014
Agni
Level 46
God Stats
1W - 0L
1,475 SR
Queue Stats
89W - 80L
1,573 Elo+
Party 1
Jormungandr
Jormungandr
Rathalos25
Jormungandr
Level 34
God Stats
10W - 11L
1,354 SR
Queue Stats
28W - 42L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
Westen007
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,642 Elo+
Party 1
Thor
Thor
Xannann49
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,642 Elo+
Party 1
Heimdallr
Heimdallr
urmum77
Heimdallr
Level 69
God Stats
1W - 1L
1,647 SR
Queue Stats
13W - 13L
1,530 Elo+
Party 1
Team Averages
Level 32
1,495 SR
1,540 Elo+

VS

Team Averages
Level 31
1,354 SR
1,529 Elo+
Kumbhakarna
Kumbhakarna
CariSoWavy
Kumbhakarna
Level 101
God Stats
0W - 1L
1,265 SR
Queue Stats
10W - 8L
1,534 Elo+
Party 2
Rama
Rama
Deckarius
Rama
Level 13
God Stats
1W - 2L
1,232 SR
Queue Stats
35W - 55L
1,384 Elo+
Party 3
Scylla
Scylla
Scarlet_Shado
Scylla
Level 7
God Stats
4W - 3L
1,661 SR
Queue Stats
4W - 6L
1,571 Elo+
Party 2
Tiamat
Tiamat
SirRedrixBRD
Tiamat
Level 8
God Stats
2W - 3L
1,469 SR
Queue Stats
7W - 6L
1,526 Elo+
Party 2
Loki
Loki
xXkaoruuXx
Loki
Level 24
God Stats
1W - 4L
1,145 SR
Queue Stats
8W - 10L
1,630 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 18
12,738
1,062
14,478
6,760
2,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Rathalos25
Jormungandr
19
4 / 1 / 17
11,372
948
9,515
10,604
7,383
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Westen007
Cthulhu
19
3 / 6 / 21
11,496
958
9,030
19,946
14,220
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
20
20 / 3 / 12
14,505
1,209
21,663
15,898
12,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
urmum77
Heimdallr
20
6 / 4 / 26
13,502
1,125
23,438
14,748
6,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CariSoWavy
Kumbhakarna
18
2 / 8 / 8
12,134
1,011
8,552
24,847
24,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
18
6 / 5 / 6
12,951
1,079
21,980
12,898
5,419
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 10 / 5
10,758
897
4,218
11,756
3,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
17
0 / 11 / 6
10,405
867
12,724
20,643
13,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
7 / 5 / 5
12,696
1,058
13,309
13,044
5,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
46
39
Kills
16
16
Deaths
39
94
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CariSoWavy
Kumbhakarna
2
8
8
0.75
L
Rama
6
5
6
1.8
W
6
2
18
7.5
W
Jormungandr
Rathalos25
Jormungandr
4
1
17
12.5
L
1
10
5
0.35
L
Tiamat
0
11
6
0.27
W
Cthulhu
Westen007
Cthulhu
3
6
21
2.25
W
Thor
20
3
12
8.67
W
Heimdallr
urmum77
Heimdallr
6
4
26
4.75
L
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,124
Damage
60,783
67,956
Taken
83,188
44,108
Mitigated
51,768
12,476
Healing
3,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CariSoWavy
Kumbhakarna
8,552
1,337
438
797
24,847
24,219
0
7,802
16,820
18,639
0
L
Rama
21,980
15,028
0
0
12,898
5,419
0
4,469
8,304
0
45,277
W
14,478
941
267
1,853
6,760
2,854
0
1,735
4,985
39,843
0
W
Jormungandr
Rathalos25
Jormungandr
9,515
2,397
1,266
2,113
10,604
7,383
0
2,775
7,809
23,733
0
L
4,218
1,210
0
53
11,756
3,880
0
6,778
4,928
16,009
0
L
Tiamat
12,724
905
0
1,738
20,643
13,107
0
9,754
10,744
30,048
0
W
Cthulhu
Westen007
Cthulhu
9,030
1,828
269
2,733
19,946
14,220
0
6,502
13,444
20,505
0
W
Thor
21,663
4,913
0
650
15,898
12,915
0
7,664
8,200
0
30,586
W
Heimdallr
urmum77
Heimdallr
23,438
11,308
886
2,439
14,748
6,736
0
6,724
8,024
0
52,493
L
13,309
3,792
0
250
13,044
5,143
0
4,220
8,703
0
28,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,613
Gold Earned
58,944
201
Minions Killed
176
3
Camps Cleared
7
916,459
Distance Traveled
1,103,709
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,134
1,011
19
2
1
312,806
0
L
Rama
12,951
1,079
57
5
1
183,089
0
W
Agni
12,738
1,062
64
5
0
197,826
0
W
Jormungandr
11,372
948
28
2
1
190,211
0
L
Scylla
10,758
897
44
4
0
127,452
0
L
Tiamat
10,405
867
34
3
1
239,585
1
W
Cthulhu
11,496
958
22
2
1
152,813
3
W
Thor
14,505
1,209
15
1
1
194,653
0
W
Heimdallr
13,502
1,125
72
6
0
180,956
0
L
Loki
12,696
1,058
22
2
4
240,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role