Player Matchup

Sylvanus
Sylvanus
Daub0fresh
Sylvanus
Level 28
God Stats
4W - 2L
1,536 SR
Queue Stats
42W - 51L
1,493 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hyde810
Cu Chulainn
Level 84
God Stats
6W - 9L
1,649 SR
Queue Stats
90W - 80L
1,565 Elo+
Party 1
Vulcan
Vulcan
Ijuscashout
Vulcan
Level 19
God Stats
0W - 2L
1,606 SR
Queue Stats
62W - 64L
1,549 Elo+
Party 1
Nemesis
Nemesis
Juice7131
Nemesis
Level 28
God Stats
4W - 3L
1,699 SR
Queue Stats
95W - 88L
1,581 Elo+
Party 1
Odin
Odin
OGslick2282
Odin
Level 6
God Stats
0W - 2L
1,522 SR
Queue Stats
26W - 22L
1,395 Elo+
Party 1
Team Averages
Level 33
1,602 SR
1,517 Elo+

VS

Team Averages
Level 18
1,625 SR
1,556 Elo+
Neith
Neith
AYZAC
Neith
Level 29
God Stats
9W - 7L
1,547 SR
Queue Stats
106W - 94L
1,398 Elo+
Solo
Chang'e
Chang'e
Krizpi15
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,652 Elo+
Solo
Tiamat
Tiamat
Rocstar2Drippy
Tiamat
Level 15
God Stats
2W - 0L
1,719 SR
Queue Stats
10W - 11L
1,645 Elo+
Solo
Chaac
Chaac
SudsyCash
Chaac
Level 16
God Stats
52W - 20L
1,861 SR
Queue Stats
436W - 389L
1,511 Elo+
Solo
Bastet
Bastet
Tohru sy
Bastet
Level 23
God Stats
5W - 0L
1,500 SR
Queue Stats
90W - 76L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Daub0fresh
Sylvanus
16
1 / 4 / 7
10,459
402
11,813
20,688
20,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Hyde810
Cu Chulainn
19
5 / 6 / 5
12,063
464
20,447
26,370
27,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
13
2 / 15 / 3
9,574
368
8,347
19,218
6,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Juice7131
Nemesis
19
10 / 8 / 4
12,671
487
13,694
23,714
12,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 4
9,544
367
4,048
15,284
7,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AYZAC
Neith
20
5 / 2 / 5
14,249
548
11,266
13,117
5,976
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chang'e
Krizpi15
Chang'e
20
10 / 3 / 11
13,983
538
22,322
23,107
8,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
0 / 9 / 1
8,465
326
3,244
7,653
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
SudsyCash
Chaac
20
7 / 4 / 16
14,026
539
19,396
25,802
30,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Tohru sy
Bastet
20
17 / 4 / 9
14,869
572
26,660
24,994
10,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
81
20
Kills
39
39
Deaths
22
23
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
AYZAC
Neith
5
2
5
3.75
L
Sylvanus
Daub0fresh
Sylvanus
1
4
7
1.13
L
Cu Chulainn
Hyde810
Cu Chulainn
5
6
5
1.25
L
Vulcan
2
15
3
0.23
L
Nemesis
Juice7131
Nemesis
10
8
4
1.5
W
Chang'e
Krizpi15
Chang'e
10
3
11
5.17
L
2
6
4
0.67
W
0
9
1
0.06
W
Chaac
SudsyCash
Chaac
7
4
16
3.75
W
Bastet
Tohru sy
Bastet
17
4
9
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,349
Damage
82,888
105,274
Taken
94,673
75,619
Mitigated
57,403
24,493
Healing
42,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AYZAC
Neith
11,266
5,567
0
3,523
13,117
5,976
6,508
2,854
10,213
0
91,089
L
Sylvanus
Daub0fresh
Sylvanus
11,813
2,227
3,594
6,250
20,688
20,939
0
5,116
15,137
39,447
6,978
L
Cu Chulainn
Hyde810
Cu Chulainn
20,447
3,601
0
5,568
26,370
27,953
0
4,113
21,453
15,895
71,643
L
Vulcan
8,347
3,159
0
2,346
19,218
6,521
92
6,287
12,431
38,163
0
L
Nemesis
Juice7131
Nemesis
13,694
5,315
0
6,735
23,714
12,674
0
4,912
18,358
0
73,225
W
Chang'e
Krizpi15
Chang'e
22,322
1,769
6,117
13,794
23,107
8,445
3,540
8,832
14,150
96,668
0
L
4,048
378
0
0
15,284
7,532
306
4,063
11,034
0
22,990
W
3,244
616
0
428
7,653
2,160
200
1,096
6,532
13,612
0
W
Chaac
SudsyCash
Chaac
19,396
3,466
776
10,979
25,802
30,374
1,881
6,350
18,902
441
75,860
W
Bastet
Tohru sy
Bastet
26,660
8,814
0
7,216
24,994
10,448
2,169
4,626
20,293
0
109,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,311
Gold Earned
65,592
407
Minions Killed
564
0
Camps Cleared
0
2,184,564
Distance Traveled
2,087,555
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,249
548
148
6
0
426,612
7
L
Sylvanus
10,459
402
60
2
0
463,583
5
L
Cu Chulainn
12,063
464
138
5
0
428,881
0
L
Vulcan
9,574
368
62
2
0
368,565
1
L
Nemesis
12,671
487
106
4
0
476,915
0
W
Chang'e
13,983
538
158
6
0
439,069
2
L
Odin
9,544
367
41
2
0
446,620
0
W
Tiamat
8,465
326
19
1
0
171,957
0
W
Chaac
14,026
539
112
4
0
511,786
1
W
Bastet
14,869
572
127
5
0
538,131
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role