Player Matchup

Terra
Terra
DMCdante2494
Terra
Level 24
God Stats
15W - 14L
1,539 SR
Queue Stats
414W - 430L
1,378 Elo+
Party 1
Mulan
Mulan
KillaToaster25
Mulan
Level 29
God Stats
11W - 16L
1,369 SR
Queue Stats
249W - 258L
1,444 Elo+
Party 1
Osiris
Osiris
Sagekeeper8701
Osiris
Level 28
God Stats
11W - 8L
1,537 SR
Queue Stats
32W - 21L
1,611 Elo+
Solo
Rama
Rama
XDavidThuDiosX
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,643 Elo+
Solo
Yemoja
Yemoja
dollsosmall
Yemoja
Level 5
God Stats
2W - 3L
1,612 SR
Queue Stats
17W - 26L
1,544 Elo+
Party 1
Team Averages
Level 23
1,511 SR
1,524 Elo+

VS

Team Averages
Level 23
1,549 SR
1,386 Elo+
Athena
Athena
Focus XD UwU
Athena
Level 28
God Stats
13W - 20L
1,500 SR
Queue Stats
122W - 115L
1,566 Elo+
Solo
Sol
Sol
Stormsae
Sol
Level 29
God Stats
28W - 19L
1,682 SR
Queue Stats
199W - 168L
1,511 Elo+
Solo
Neith
Neith
TrippinOnChicken
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
956 Elo+
Solo
Odin
Odin
jcgambitos
Odin
Level 24
God Stats
30W - 26L
1,563 SR
Queue Stats
134W - 122L
1,435 Elo+
Solo
Erlang Shen
Erlang Shen
jxoshpr
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 149L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,854
462
4,528
12,361
9,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 0 / 1
10,298
606
14,304
15,622
13,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 3 / 2
9,985
587
9,537
13,615
9,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 2 / 3
11,673
687
18,121
12,646
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
12
0 / 1 / 4
7,590
446
4,202
8,503
4,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 6 / 2
7,290
429
5,404
21,436
13,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

6
0 / 5 / 0
5,445
320
1,794
5,967
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 8 / 0
6,643
391
6,552
10,126
3,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 5 / 4
8,059
474
7,567
13,278
6,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
jxoshpr
Erlang Shen
13
2 / 4 / 3
8,245
485
10,273
13,521
8,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
28
Kills
7
8
Deaths
28
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Athena
2
6
2
0.5
W
10
0
1
10.5
W
8
3
2
3
L
0
5
0
0
L
0
8
0
0
W
9
2
3
5.25
W
Yemoja
0
1
4
2
L
3
5
4
1
L
Erlang Shen
jxoshpr
Erlang Shen
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,692
Damage
31,590
62,747
Taken
64,328
41,757
Mitigated
33,357
28,142
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,528
775
1,536
2,537
12,361
9,396
580
1,230
10,957
33,088
0
L
Athena
5,404
1,896
0
3,841
21,436
13,224
0
3,533
17,853
24,788
0
W
14,304
2,877
0
10,544
15,622
13,334
2,193
761
14,664
0
59,520
W
9,537
5,600
0
1,786
13,615
9,140
28
391
13,073
0
74,365
L
1,794
614
0
1,867
5,967
1,164
0
0
5,967
17,131
0
L
6,552
3,720
0
909
10,126
3,571
1,290
0
9,851
0
29,614
W
18,121
15,983
0
3,153
12,646
5,862
6,591
3,281
9,340
0
101,245
W
Yemoja
4,202
1,297
4,975
3,611
8,503
4,025
1,047
1,535
6,818
29,902
0
L
7,567
2,195
0
2,138
13,278
6,718
0
4,093
9,010
0
28,623
L
Erlang Shen
jxoshpr
Erlang Shen
10,273
5,824
0
2,295
13,521
8,680
423
1,104
12,392
0
48,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,400
Gold Earned
35,682
508
Minions Killed
255
0
Camps Cleared
0
1,547,711
Distance Traveled
1,312,860
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,854
462
50
3
0
322,114
4
L
Athena
7,290
429
53
3
0
307,252
4
W
Mulan
10,298
606
105
6
0
332,394
2
W
Osiris
9,985
587
110
6
0
339,475
2
L
Sol
5,445
320
24
1
0
135,055
0
L
Neith
6,643
391
48
3
0
252,155
3
W
Rama
11,673
687
186
11
0
278,642
2
W
Yemoja
7,590
446
57
3
0
275,086
0
L
Odin
8,059
474
54
3
0
311,080
0
L
Erlang Shen
8,245
485
76
4
0
307,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role