Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Kingofsorrow94
Loki
Level 69
God Stats
18W - 10L
1,380 SR
Queue Stats
586W - 547L
1,462 Elo+
Solo
Jormungandr
Jormungandr
McDabble
Jormungandr
Level 141
God Stats
3W - 5L
1,463 SR
Queue Stats
87W - 98L
1,460 Elo+
Solo
Apollo
Apollo
RonaldoAnisio
Apollo
Level 133
God Stats
4W - 7L
1,340 SR
Queue Stats
413W - 419L
1,434 Elo+
Solo
Tiamat
Tiamat
ninjasniper800
Tiamat
Level 68
God Stats
10W - 10L
1,479 SR
Queue Stats
33W - 36L
1,440 Elo+
Solo
Team Averages
Level 100
1,432 SR
1,459 Elo+

VS

Team Averages
Level 86
1,573 SR
1,455 Elo+
Tyr
Tyr
El Faltron
Tyr
Level 72
God Stats
0W - 5L
1,500 SR
Queue Stats
355W - 325L
1,579 Elo+
Solo
Terra
Terra
Godly Destiny
Terra
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 101L
1,381 Elo+
Solo
Nu Wa
Nu Wa
ThunderRider742
Nu Wa
Level 69
God Stats
4W - 1L
1,845 SR
Queue Stats
48W - 49L
1,439 Elo+
Solo
Izanami
Izanami
YAYOxMX
Izanami
Level 65
God Stats
14W - 17L
1,519 SR
Queue Stats
278W - 289L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
xTDAx UNC4LIFE
Tsukuyomi
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
241W - 269L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 0 / 2
9,523
595
8,319
8,272
6,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 2 / 7
9,710
607
10,208
10,253
3,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
McDabble
Jormungandr
12
2 / 0 / 8
8,330
521
7,566
15,198
9,032
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 10
8,325
520
10,996
10,626
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
11 / 1 / 4
10,804
675
14,965
8,043
8,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,907
494
5,791
13,407
8,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 3 / 1
6,137
384
4,749
18,405
5,982
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 8 / 1
6,549
409
5,953
12,496
3,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
YAYOxMX
Izanami
11
1 / 5 / 1
6,913
432
7,795
14,458
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
xTDAx UNC4LIFE
Tsukuyomi
12
3 / 7 / 0
7,427
464
5,985
13,327
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
25
Kills
4
4
Deaths
25
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
2
4
L
0
2
1
0.25
L
0
3
1
0.17
W
7
2
7
5.25
W
Jormungandr
McDabble
Jormungandr
2
0
8
6
W
2
1
10
7
L
0
8
1
0.06
L
Izanami
YAYOxMX
Izanami
1
5
1
0.3
W
11
1
4
13
L
Tsukuyomi
xTDAx UNC4LIFE
Tsukuyomi
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,054
Damage
30,273
52,392
Taken
72,093
30,470
Mitigated
27,135
26,253
Healing
24,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,319
1,235
615
6,938
8,272
6,494
792
258
8,014
51,311
0
L
5,791
1,048
0
4,884
13,407
8,443
0
6,250
7,157
0
47,903
L
4,749
1,155
1,300
7,446
18,405
5,982
0
8,096
10,212
17,602
0
W
10,208
4,029
0
3,006
10,253
3,467
0
920
9,333
0
47,723
W
Jormungandr
McDabble
Jormungandr
7,566
1,952
0
6,223
15,198
9,032
0
2,010
13,188
38,285
0
W
10,996
4,576
0
4,965
10,626
3,297
1,599
3,952
6,674
0
49,159
L
5,953
1,605
195
3,119
12,496
3,677
147
6,959
5,069
39,097
0
L
Izanami
YAYOxMX
Izanami
7,795
5,555
0
4,593
14,458
4,408
353
5,189
9,213
0
52,395
W
14,965
1,095
0
4,506
8,043
8,180
1,547
3,562
4,481
75,145
0
L
Tsukuyomi
xTDAx UNC4LIFE
Tsukuyomi
5,985
1,343
0
2,690
13,327
4,625
0
3,663
9,592
0
40,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,692
Gold Earned
34,933
450
Minions Killed
366
0
Camps Cleared
0
1,451,145
Distance Traveled
1,390,559
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,523
595
112
7
0
261,552
8
L
Tyr
7,907
494
102
6
0
315,408
0
L
Terra
6,137
384
24
2
0
306,313
0
W
Loki
9,710
607
84
5
0
335,230
0
W
Jormungandr
8,330
521
45
3
0
269,057
2
W
Apollo
8,325
520
76
5
0
271,456
0
L
Nu Wa
6,549
409
73
5
0
205,049
0
L
Izanami
6,913
432
98
6
0
263,912
5
W
Tiamat
10,804
675
133
8
0
313,850
2
L
Tsukuyomi
7,427
464
69
4
0
299,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role