Player Matchup

Cthulhu
Cthulhu
DCunited
Cthulhu
Level 26
God Stats
42W - 37L
1,570 SR
Queue Stats
71W - 78L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
GrimReaperinc01
Zhong Kui
Level 27
God Stats
21W - 21L
1,476 SR
Queue Stats
80W - 104L
1,421 Elo+
Solo
Ra
Ra
Olympic223
Ra
Level 17
God Stats
1W - 0L
1,787 SR
Queue Stats
3W - 0L
1,651 Elo+
Party 2
Xbalanque
Xbalanque
ShaBoiMalky
Xbalanque
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 82L
1,557 Elo+
Solo
Kukulkan
Kukulkan
Toothless32401
Kukulkan
Level 9
God Stats
3W - 0L
1,537 SR
Queue Stats
3W - 0L
1,651 Elo+
Party 2
Team Averages
Level 20
1,574 SR
1,545 Elo+

VS

Team Averages
Level 9
1,579 SR
1,516 Elo+
Freya
Freya
AznSensation433
Freya
Level 16
God Stats
21W - 11L
1,844 SR
Queue Stats
32W - 28L
1,407 Elo+
Party 3
Apollo
Apollo
ChaosofErebus
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 29L
1,510 Elo+
Party 1
King Arthur
King Arthur
SeannPabloo17
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,445 Elo+
Party 3
Yemoja
Yemoja
YoungHC009
Yemoja
Level 9
God Stats
19W - 16L
1,524 SR
Queue Stats
54W - 45L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
shankyj
Kukulkan
Level 9
God Stats
1W - 5L
1,529 SR
Queue Stats
20W - 29L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DCunited
Cthulhu
19
3 / 1 / 14
11,993
999
13,284
10,113
8,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
GrimReaperinc01
Zhong Kui
18
3 / 2 / 10
11,907
992
10,455
10,694
7,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
7 / 4 / 11
12,389
1,032
23,162
9,644
4,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
ShaBoiMalky
Xbalanque
20
19 / 2 / 7
14,945
1,245
40,609
13,494
6,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
19
4 / 3 / 16
12,429
1,036
23,724
8,050
3,884
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 13 / 4
11,911
993
10,633
26,151
9,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 6 / 7
11,461
955
13,496
18,050
6,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
SeannPabloo17
King Arthur
17
2 / 7 / 5
11,149
929
4,223
34,500
26,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
YoungHC009
Yemoja
18
1 / 3 / 8
12,046
1,004
5,935
18,579
17,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
shankyj
Kukulkan
17
1 / 7 / 7
10,960
913
11,644
20,678
8,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
43
36
Kills
12
12
Deaths
36
58
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
13
4
0.54
L
3
6
7
1.08
W
Cthulhu
DCunited
Cthulhu
3
1
14
10
W
Zhong Kui
GrimReaperinc01
Zhong Kui
3
2
10
4
W
7
4
11
3.13
L
King Arthur
SeannPabloo17
King Arthur
2
7
5
0.64
W
Xbalanque
ShaBoiMalky
Xbalanque
19
2
7
11.25
W
Kukulkan
4
3
16
4
L
Yemoja
YoungHC009
Yemoja
1
3
8
1.67
L
Kukulkan
shankyj
Kukulkan
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,234
Damage
45,931
51,995
Taken
117,958
30,642
Mitigated
68,310
14,294
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,633
4,047
0
1,364
26,151
9,758
0
17,479
8,672
14,765
0
L
13,496
6,875
0
1,266
18,050
6,784
0
11,095
6,955
0
32,380
W
Cthulhu
DCunited
Cthulhu
13,284
53
1,388
804
10,113
8,534
0
4,697
5,416
35,182
0
W
Zhong Kui
GrimReaperinc01
Zhong Kui
10,455
559
0
3,434
10,694
7,732
0
7,818
2,876
34,203
0
W
23,162
2,692
1,605
963
9,644
4,133
0
5,831
3,813
28,582
0
L
King Arthur
SeannPabloo17
King Arthur
4,223
807
0
4,675
34,500
26,074
0
17,783
16,717
110
18,843
W
Xbalanque
ShaBoiMalky
Xbalanque
40,609
27,595
0
5,616
13,494
6,359
0
6,200
7,294
0
58,221
W
Kukulkan
23,724
2,040
0
484
8,050
3,884
0
3,750
4,300
53,865
0
L
Yemoja
YoungHC009
Yemoja
5,935
523
2,329
1,566
18,579
17,674
0
12,352
6,227
22,971
0
L
Kukulkan
shankyj
Kukulkan
11,644
669
0
0
20,678
8,020
0
11,916
8,762
47,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,663
Gold Earned
57,527
244
Minions Killed
206
9
Camps Cleared
3
1,104,009
Distance Traveled
1,106,872
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,911
993
4
0
1
212,657
0
L
Apollo
11,461
955
51
4
1
226,847
0
W
Cthulhu
11,993
999
53
4
2
260,485
0
W
Zhong Kui
11,907
992
60
5
0
227,382
0
W
Ra
12,389
1,032
10
1
0
215,400
2
L
King Arthur
11,149
929
40
3
0
236,355
1
W
Xbalanque
14,945
1,245
38
3
4
212,851
0
W
Kukulkan
12,429
1,036
83
7
3
187,891
2
L
Yemoja
12,046
1,004
25
2
0
207,636
0
L
Kukulkan
10,960
913
86
7
1
223,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role