Player Matchup

Achilles
Achilles
ChillDingus
Achilles
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 94L
1,563 Elo+
Party 2
Janus
Janus
Dinner4Two69
Janus
Level 27
God Stats
12W - 25L
1,326 SR
Queue Stats
300W - 285L
1,409 Elo+
Party 2
Cernunnos
Cernunnos
TheHammedBurger
Cernunnos
Level 32
God Stats
5W - 5L
1,764 SR
Queue Stats
413W - 363L
1,417 Elo+
Party 2
Team Averages
Level 49
1,530 SR
1,463 Elo+

VS

Team Averages
Level 63
1,385 SR
1,206 Elo+
Danzaburou
Danzaburou
AndryReus30
Danzaburou
Level 88
God Stats
26W - 37L
1,479 SR
Queue Stats
86W - 161L
1,290 Elo+
Party 1
Bacchus
Bacchus
Java1999
Bacchus
Level 56
God Stats
6W - 27L
1,272 SR
Queue Stats
32W - 98L
1,182 Elo+
Party 1
Hades
Hades
danieldamian98
Hades
Level 44
God Stats
0W - 4L
1,402 SR
Queue Stats
22W - 86L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChillDingus
Achilles
10
2 / 1 / 9
8,196
745
8,383
7,243
6,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 3 / 3
8,302
755
8,322
4,599
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TheHammedBurger
Cernunnos
12
5 / 4 / 4
8,647
786
8,337
7,637
2,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AndryReus30
Danzaburou
11
4 / 5 / 3
8,411
765
4,533
10,064
3,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Java1999
Bacchus
11
4 / 2 / 4
8,597
782
5,098
14,008
10,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 5
7,043
640
5,611
7,417
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
11
Kills
8
8
Deaths
11
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AndryReus30
Danzaburou
4
5
3
1.1
W
Achilles
ChillDingus
Achilles
2
1
9
6.5
W
4
3
3
1.83
L
Bacchus
Java1999
Bacchus
4
2
4
3
W
Cernunnos
TheHammedBurger
Cernunnos
5
4
4
1.75
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,042
Damage
15,242
19,479
Taken
31,489
10,563
Mitigated
18,090
2,698
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AndryReus30
Danzaburou
4,533
1,418
0
2,251
10,064
3,598
996
2,594
7,050
0
30,437
W
Achilles
ChillDingus
Achilles
8,383
2,441
0
1,271
7,243
6,536
0
3,231
3,780
0
13,882
W
8,322
73
0
460
4,599
1,476
88
2,480
1,989
39,240
0
L
Bacchus
Java1999
Bacchus
5,098
713
425
4,013
14,008
10,470
99
2,506
11,012
18,345
0
W
Cernunnos
TheHammedBurger
Cernunnos
8,337
3,882
0
967
7,637
2,551
856
4,414
2,995
0
29,508
L
5,611
262
361
1,132
7,417
4,022
84
2,654
4,502
15,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,145
Gold Earned
24,051
134
Minions Killed
104
0
Camps Cleared
0
622,557
Distance Traveled
605,316
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,411
765
41
4
0
183,140
3
W
Achilles
8,196
745
15
1
0
208,535
4
W
Janus
8,302
755
88
8
0
208,374
2
L
Bacchus
8,597
782
28
3
0
231,997
2
W
Cernunnos
8,647
786
31
3
0
205,648
0
L
Hades
7,043
640
35
3
0
190,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role