Player Matchup

Anubis
Anubis
ILLUMIxNAUGHTY
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Nattttttttt
Achilles
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,039 Elo+
Solo
Ra
Ra
Zakeo_420CL
Ra
Level 10
God Stats
1W - 2L
1,173 SR
Queue Stats
3W - 2L
1,365 Elo+
Solo
Fenrir
Fenrir
jucaelia
Fenrir
Level 15
God Stats
0W - 3L
1,208 SR
Queue Stats
9W - 20L
1,184 Elo+
Solo
Neith
Neith
twise310
Neith
Level 26
God Stats
51W - 45L
1,470 SR
Queue Stats
71W - 69L
1,294 Elo+
Solo
Team Averages
Level 15
1,370 SR
1,276 Elo+

VS

Team Averages
Level 21
1,496 SR
1,299 Elo+
Sol
Sol
Julian47Hit
Sol
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,345 Elo+
Party 1
Rama
Rama
Mindmusic8659
Rama
Level 16
God Stats
5W - 4L
1,264 SR
Queue Stats
24W - 35L
1,301 Elo+
Party 1
Fenrir
Fenrir
detroy13
Fenrir
Level 31
God Stats
5W - 0L
1,679 SR
Queue Stats
7W - 9L
1,146 Elo+
Solo
Fafnir
Fafnir
iFackyez x
Fafnir
Level 27
God Stats
7W - 7L
1,539 SR
Queue Stats
75W - 95L
1,308 Elo+
Party 1
Erlang Shen
Erlang Shen
ÉxoduSS
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 1
14,234
619
22,759
20,576
11,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Nattttttttt
Achilles
10
0 / 6 / 0
7,766
338
3,388
9,758
5,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 4 / 4
10,614
461
7,771
10,639
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
jucaelia
Fenrir
16
3 / 8 / 1
10,447
454
4,659
20,738
8,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
twise310
Neith
16
2 / 1 / 0
10,600
461
9,788
8,902
3,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
10,287
447
8,493
10,578
3,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 5
9,589
417
5,754
11,374
3,935
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
detroy13
Fenrir
14
0 / 9 / 2
8,827
384
1,214
11,488
3,758
Fafnir
iFackyez x
Fafnir
17
5 / 0 / 4
11,849
515
6,931
14,086
18,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
ÉxoduSS
Erlang Shen
20
9 / 3 / 2
13,661
594
17,152
21,174
14,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
15
Kills
18
24
Deaths
17
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
9
5
1
1.9
W
2
3
2
1
W
2
2
5
2.25
L
Achilles
Nattttttttt
Achilles
0
6
0
0
L
1
4
4
0.75
W
Fenrir
detroy13
Fenrir
0
9
2
0.11
W
Fafnir
iFackyez x
Fafnir
5
0
4
7
L
Fenrir
jucaelia
Fenrir
3
8
1
0.44
L
Neith
twise310
Neith
2
1
0
2
W
Erlang Shen
ÉxoduSS
Erlang Shen
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,365
Damage
39,544
70,613
Taken
68,700
33,350
Mitigated
44,175
20,152
Healing
12,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,759
656
0
11,842
20,576
11,856
3,419
3,166
17,410
116,103
0
W
8,493
3,140
0
1,577
10,578
3,099
4,524
5,130
5,137
60,990
0
W
5,754
4,497
0
163
11,374
3,935
2,438
4,328
7,001
0
35,601
L
Achilles
Nattttttttt
Achilles
3,388
414
0
764
9,758
5,092
42
3,063
6,695
0
15,194
L
7,771
229
10
1,378
10,639
4,007
591
3,419
7,220
54,573
0
W
Fenrir
detroy13
Fenrir
1,214
285
0
17
11,488
3,758
417
4,278
7,066
0
14,025
W
Fafnir
iFackyez x
Fafnir
6,931
2,122
0
3,086
14,086
18,889
394
2,714
11,329
32,864
0
L
Fenrir
jucaelia
Fenrir
4,659
1,468
0
2,357
20,738
8,821
0
2,487
18,251
275
86,363
L
Neith
twise310
Neith
9,788
2,184
0
3,801
8,902
3,574
1,371
3,810
5,092
0
56,263
W
Erlang Shen
ÉxoduSS
Erlang Shen
17,152
10,007
0
7,205
21,174
14,494
382
13,451
7,637
680
102,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,661
Gold Earned
54,213
525
Minions Killed
364
0
Camps Cleared
0
1,784,363
Distance Traveled
2,131,998
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,234
619
190
8
0
329,265
3
W
Sol
10,287
447
98
4
0
412,286
5
W
Rama
9,589
417
58
3
0
431,468
1
L
Achilles
7,766
338
25
1
0
276,841
0
L
Ra
10,614
461
103
4
0
418,165
4
W
Fenrir
8,827
384
24
1
0
373,314
0
W
Fafnir
11,849
515
41
2
0
455,449
2
L
Fenrir
10,447
454
105
5
0
317,103
1
L
Neith
10,600
461
102
4
0
442,989
1
W
Erlang Shen
13,661
594
143
6
0
459,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role