Player Matchup

Cupid
Cupid
Silver I
J-Goatly
Cupid
Silver I
Level 102
God Stats
5W - 5L
1,549 SR
Queue Stats
343W - 343L
1,204 MMR
Party 2
Da Ji
Da Ji
Silver I
La Noobleza
Da Ji
Silver I
Level 145
God Stats
1W - 1L
1,831 SR
Queue Stats
15W - 23L
1,284 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
MrCyclone44
Sun Wukong
Silver I
Level 109
God Stats
9W - 6L
1,691 SR
Queue Stats
95W - 91L
1,290 MMR
Solo
Zeus
Zeus
Gold IV
PulsepatriotYT
Zeus
Gold IV
Level 89
God Stats
24W - 25L
1,332 SR
Queue Stats
562W - 558L
1,415 MMR
Party 2
Hel
Hel
Bronze IV
SlyPie4
Hel
Bronze IV
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,320 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,581 SR
1,303 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,501 SR
1,303 MMR
Izanami
Izanami
Silver II
Chuspex98
Izanami
Silver II
Level 142
God Stats
9W - 9L
1,669 SR
Queue Stats
97W - 96L
1,125 MMR
Party 3
Cthulhu
Cthulhu
Gold V
HeavyLimes
Cthulhu
Gold V
Level 85
God Stats
1W - 1L
1,542 SR
Queue Stats
21W - 27L
1,389 MMR
Party 1
Bellona
Bellona
Silver I
Playboy75
Bellona
Silver I
Level 127
God Stats
13W - 15L
1,590 SR
Queue Stats
149W - 161L
1,143 MMR
Party 1
Tyr
Tyr
Gold IV
Roas19
Tyr
Gold IV
Level 109
God Stats
45W - 41L
1,526 SR
Queue Stats
615W - 623L
1,322 MMR
Solo
Agni
Agni
Gold IV
lil_chrizzz_
Agni
Gold IV
Level 138
God Stats
1W - 2L
1,176 SR
Queue Stats
58W - 57L
1,534 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
J-Goatly
Cupid
13
4 / 3 / 0
7,642
509
8,228
9,356
3,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
6,216
414
3,556
9,754
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
MrCyclone44
Sun Wukong
15
1 / 1 / 0
8,440
563
7,362
10,901
9,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 2
6,835
456
5,397
7,464
2,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
10
0 / 3 / 0
6,023
402
3,426
6,829
2,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
SetAthenaDanzaburouTiamatGuan Yu

VS

Bans
ScyllaKumbhakarnaCerberusCu ChulainnTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chuspex98
Izanami
13
3 / 3 / 3
7,839
523
4,251
8,664
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
HeavyLimes
Cthulhu
12
1 / 1 / 5
7,537
502
4,025
9,584
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Playboy75
Bellona
14
5 / 0 / 3
8,332
555
6,919
10,098
7,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
Roas19
Tyr
15
2 / 1 / 1
8,459
564
6,448
11,508
8,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 1 / 3
8,288
553
5,530
5,704
1,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
14
15
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chuspex98
Izanami
3
3
3
1.5
W
Cthulhu
HeavyLimes
Cthulhu
1
1
5
3.5
L
Cupid
J-Goatly
Cupid
4
3
0
1.33
L
0
4
2
0.25
L
Sun Wukong
MrCyclone44
Sun Wukong
1
1
0
1
W
Bellona
Playboy75
Bellona
5
0
3
6.5
L
1
4
2
0.5
W
Tyr
Roas19
Tyr
2
1
1
2.5
L
Hel
0
3
0
0
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,969
Damage
27,173
44,304
Taken
45,558
21,132
Mitigated
25,168
12,627
Healing
14,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chuspex98
Izanami
4,251
1,988
0
2,255
8,664
2,473
760
1,755
6,909
0
55,206
W
Cthulhu
HeavyLimes
Cthulhu
4,025
46
705
2,355
9,584
5,137
96
2,614
6,970
14,552
0
L
Cupid
J-Goatly
Cupid
8,228
4,292
45
3,109
9,356
3,093
824
3,283
6,073
0
49,712
L
3,556
898
0
2,492
9,754
3,983
0
1,585
8,169
0
31,082
L
Sun Wukong
MrCyclone44
Sun Wukong
7,362
958
0
3,263
10,901
9,307
0
389
10,487
0
56,296
W
Bellona
Playboy75
Bellona
6,919
2,225
0
2,664
10,098
7,046
0
1,687
8,411
0
66,318
L
5,397
892
0
725
7,464
2,171
0
2,102
5,362
37,669
0
W
Tyr
Roas19
Tyr
6,448
731
0
5,279
11,508
8,670
230
105
11,403
0
58,891
L
Hel
3,426
139
802
2,191
6,829
2,578
336
2,171
4,658
28,475
0
W
5,530
262
0
1,238
5,704
1,842
458
2,662
3,042
52,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,156
Gold Earned
40,455
395
Minions Killed
473
0
Camps Cleared
0
1,277,478
Distance Traveled
1,442,967
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,839
523
112
7
0
252,359
3
W
Cthulhu
7,537
502
19
1
0
276,988
2
L
Cupid
7,642
509
88
6
0
258,561
1
L
Da Ji
6,216
414
53
4
0
259,950
3
L
Sun Wukong
8,440
563
126
8
0
273,585
0
W
Bellona
8,332
555
108
7
0
321,797
4
L
Zeus
6,835
456
74
5
0
211,768
1
W
Tyr
8,459
564
129
9
0
314,223
5
L
Hel
6,023
402
54
4
0
273,614
0
W
Agni
8,288
553
105
7
0
277,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role