Player Matchup

Hun Batz
Hun Batz
Gold II
Nano263
Hun Batz
Gold II
Level 125
God Stats
25W - 15L
1,725 SR
Queue Stats
51W - 44L
1,588 MMR
Solo
Poseidon
Poseidon
Gold II
Nekrorised
Poseidon
Gold II
Level 148
God Stats
25W - 18L
1,601 SR
Queue Stats
922W - 920L
1,578 MMR
Solo
Ymir
Ymir
Gold III
Vouserseuterror
Ymir
Gold III
Level 85
God Stats
1W - 1L
1,277 SR
Queue Stats
31W - 30L
1,528 MMR
Solo
Sol
Sol
Gold II
juli97
Sol
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
zEEZnqn
Hercules
Gold II
Level 121
God Stats
30W - 29L
1,500 SR
Queue Stats
409W - 391L
1,564 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,521 SR
1,552 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,413 SR
1,560 MMR
Mercury
Mercury
Platinum V
Benny13
Mercury
Platinum V
Level 157
God Stats
11W - 16L
1,527 SR
Queue Stats
426W - 434L
1,784 MMR
Party 2
Osiris
Osiris
Platinum V
Carrifour
Osiris
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
Kαßuloso
Athena
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Gold V
Luks13
Ra
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Gold III
Ήeli
Medusa
Gold III
Level 152
God Stats
7W - 13L
1,036 SR
Queue Stats
65W - 54L
1,516 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Nano263
Hun Batz
16
7 / 0 / 1
9,195
613
6,209
6,027
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Nekrorised
Poseidon
16
6 / 0 / 6
9,416
628
7,060
4,756
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 11
8,899
593
6,438
8,733
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
juli97
Sol
16
3 / 0 / 6
9,726
648
4,978
9,164
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
zEEZnqn
Hercules
12
2 / 3 / 2
7,788
519
9,016
14,655
11,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
SetTsukuyomiTiamatApolloJanus

VS

Bans
DanzaburouGebScyllaCupidSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Benny13
Mercury
12
2 / 4 / 2
7,296
486
3,753
10,031
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
Carrifour
Osiris
11
2 / 4 / 1
7,302
487
9,104
13,191
7,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Kαßuloso
Athena
8
0 / 7 / 3
5,325
355
3,581
11,133
3,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ra
12
0 / 5 / 1
6,930
462
2,333
8,228
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Ήeli
Medusa
13
1 / 3 / 0
7,383
492
4,561
6,818
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
23
Kills
5
5
Deaths
23
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
Benny13
Mercury
2
4
2
0.75
L
Osiris
Carrifour
Osiris
2
4
1
0.63
L
Athena
Kαßuloso
Athena
0
7
3
0.21
L
Ra
0
5
1
0.1
W
Hun Batz
Nano263
Hun Batz
7
0
1
7.5
W
Poseidon
Nekrorised
Poseidon
6
0
6
9
W
5
2
11
5.25
W
Sol
juli97
Sol
3
0
6
6
W
Hercules
zEEZnqn
Hercules
2
3
2
1
L
Medusa
Ήeli
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,701
Damage
23,332
43,335
Taken
49,401
27,300
Mitigated
20,151
18,781
Healing
13,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Benny13
Mercury
3,753
1,788
0
2,488
10,031
3,480
0
2,861
7,170
0
39,354
L
Osiris
Carrifour
Osiris
9,104
4,985
0
4,969
13,191
7,974
0
2,866
10,325
0
38,198
L
Athena
Kαßuloso
Athena
3,581
1,436
222
1,687
11,133
3,855
0
5,575
5,558
14,345
0
L
Ra
2,333
277
617
1,633
8,228
2,923
0
3,077
5,151
46,613
0
W
Hun Batz
Nano263
Hun Batz
6,209
1,388
0
3,507
6,027
2,348
53
261
5,734
0
71,960
W
Poseidon
Nekrorised
Poseidon
7,060
1,615
0
1,719
4,756
1,645
1,515
494
4,262
78,213
0
W
6,438
2,029
0
1,837
8,733
7,653
123
1,637
7,010
22,803
0
W
Sol
juli97
Sol
4,978
2,374
0
5,424
9,164
3,742
1,913
747
8,417
70,706
6,577
W
Hercules
zEEZnqn
Hercules
9,016
2,701
0
6,294
14,655
11,912
0
2,587
11,998
0
43,962
L
Medusa
Ήeli
Medusa
4,561
2,140
0
2,085
6,818
1,919
0
3,717
3,101
0
52,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,024
Gold Earned
34,236
543
Minions Killed
404
0
Camps Cleared
0
1,519,879
Distance Traveled
1,411,108
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,296
486
91
6
0
306,701
2
L
Osiris
7,302
487
74
5
0
236,645
3
L
Athena
5,325
355
20
1
0
299,796
2
L
Ra
6,930
462
109
7
0
287,258
3
W
Hun Batz
9,195
613
139
9
0
339,352
8
W
Poseidon
9,416
628
157
10
0
318,498
3
W
Ymir
8,899
593
24
2
0
305,543
5
W
Sol
9,726
648
144
10
0
271,758
2
W
Hercules
7,788
519
79
5
0
284,728
8
L
Medusa
7,383
492
110
7
0
280,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role