Player Matchup

Artio
Artio
Danny41304
Artio
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 29L
1,366 Elo+
Solo
Ao Kuang
Ao Kuang
DoTheRoar718
Ao Kuang
Level 18
God Stats
6W - 8L
1,778 SR
Queue Stats
101W - 133L
1,336 Elo+
Party 1
Cupid
Cupid
DontjumpGS
Cupid
Level 17
God Stats
4W - 1L
1,695 SR
Queue Stats
159W - 242L
1,301 Elo+
Party 1
Anubis
Anubis
MancillaBW
Anubis
Level 25
God Stats
9W - 11L
1,499 SR
Queue Stats
280W - 315L
1,299 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thoruck01
Tsukuyomi
Level 27
God Stats
17W - 20L
1,425 SR
Queue Stats
85W - 98L
1,370 Elo+
Solo
Team Averages
Level 21
1,579 SR
1,335 Elo+

VS

Team Averages
Level 22
1,440 SR
1,271 Elo+
Guan Yu
Guan Yu
CecilDJacobs
Guan Yu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,013 Elo+
Party 2
Chernobog
Chernobog
PrimeMediator
Chernobog
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
84W - 91L
1,487 Elo+
Solo
Izanami
Izanami
Shagretor
Izanami
Level 29
God Stats
35W - 36L
1,438 SR
Queue Stats
76W - 87L
1,367 Elo+
Solo
Sol
Sol
caçaniquel
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,215 Elo+
Solo
Baba Yaga
Baba Yaga
veraseb
Baba Yaga
Level 24
God Stats
1W - 6L
1,264 SR
Queue Stats
33W - 40L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
2 / 2 / 9
11,315
453
7,244
23,948
18,897
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
DoTheRoar718
Ao Kuang
20
6 / 6 / 4
13,864
555
11,043
21,842
8,860
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cupid
16
4 / 8 / 4
10,314
413
6,053
13,946
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
MancillaBW
Anubis
18
9 / 4 / 3
12,472
499
14,259
15,272
11,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Thoruck01
Tsukuyomi
20
15 / 1 / 5
14,657
586
23,218
17,214
7,524
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CecilDJacobs
Guan Yu
19
6 / 8 / 0
11,696
468
8,162
18,501
18,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
PrimeMediator
Chernobog
15
7 / 10 / 3
10,739
430
19,002
23,724
9,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Shagretor
Izanami
18
7 / 6 / 4
12,330
493
21,018
16,769
5,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 5 / 1
6,705
268
56
3,246
841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
veraseb
Baba Yaga
17
1 / 7 / 4
10,744
430
13,221
17,630
6,412
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
36
Kills
21
21
Deaths
36
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CecilDJacobs
Guan Yu
6
8
0
0.75
W
Artio
2
2
9
3.25
W
Ao Kuang
DoTheRoar718
Ao Kuang
6
6
4
1.33
W
Cupid
4
8
4
0.75
W
Anubis
MancillaBW
Anubis
9
4
3
2.63
L
Chernobog
PrimeMediator
Chernobog
7
10
3
0.85
L
Izanami
Shagretor
Izanami
7
6
4
1.5
W
Tsukuyomi
Thoruck01
Tsukuyomi
15
1
5
17.5
L
0
5
1
0.1
L
Baba Yaga
veraseb
Baba Yaga
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,817
Damage
61,459
92,222
Taken
79,870
51,382
Mitigated
41,519
35,592
Healing
20,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CecilDJacobs
Guan Yu
8,162
1,610
35
2,390
18,501
18,702
415
6,065
12,294
0
55,107
W
Artio
7,244
2,207
837
6,718
23,948
18,897
1,164
2,234
21,427
38,828
0
W
Ao Kuang
DoTheRoar718
Ao Kuang
11,043
3,462
0
12,549
21,842
8,860
4,332
0
21,517
86,478
0
W
Cupid
6,053
4,145
187
3,533
13,946
4,169
1,646
553
13,393
0
32,136
W
Anubis
MancillaBW
Anubis
14,259
1,443
0
5,755
15,272
11,932
1,468
8,309
6,882
64,205
0
L
Chernobog
PrimeMediator
Chernobog
19,002
12,115
381
6,786
23,724
9,652
0
9,876
13,751
0
69,817
L
Izanami
Shagretor
Izanami
21,018
14,650
0
5,430
16,769
5,912
750
4,886
11,883
0
87,940
W
Tsukuyomi
Thoruck01
Tsukuyomi
23,218
9,427
0
6,013
17,214
7,524
72
1,594
15,276
0
89,573
L
56
0
0
0
3,246
841
0
1,775
1,471
294
0
L
Baba Yaga
veraseb
Baba Yaga
13,221
1,980
0
5,819
17,630
6,412
692
9,944
7,686
56,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,622
Gold Earned
52,214
482
Minions Killed
393
0
Camps Cleared
0
2,057,655
Distance Traveled
1,649,456
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,696
468
88
4
0
403,893
0
W
Artio
11,315
453
49
2
0
415,952
0
W
Ao Kuang
13,864
555
132
5
0
379,430
0
W
Cupid
10,314
413
74
3
0
317,128
0
W
Anubis
12,472
499
112
4
0
417,074
4
L
Chernobog
10,739
430
85
3
0
426,517
10
L
Izanami
12,330
493
138
6
0
336,048
1
W
Tsukuyomi
14,657
586
115
5
0
528,071
3
L
Sol
6,705
268
0
0
0
130,483
4
L
Baba Yaga
10,744
430
82
3
0
352,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role