Player Matchup

Guan Yu
Guan Yu
Brendunus
Guan Yu
Level 21
God Stats
63W - 50L
1,590 SR
Queue Stats
69W - 70L
1,378 Elo+
Solo
Terra
Terra
BrokenPrism
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 76L
1,510 Elo+
Party 1
Hun Batz
Hun Batz
Crelk
Hun Batz
Level 9
God Stats
1W - 1L
1,329 SR
Queue Stats
24W - 16L
1,599 Elo+
Solo
Cthulhu
Cthulhu
Rhaigar
Cthulhu
Level 18
God Stats
10W - 6L
1,546 SR
Queue Stats
20W - 23L
1,565 Elo+
Party 1
Apollo
Apollo
Tharpp
Apollo
Level 28
God Stats
5W - 4L
1,673 SR
Queue Stats
45W - 44L
1,614 Elo+
Solo
Team Averages
Level 20
1,528 SR
1,533 Elo+

VS

Team Averages
Level 23
1,631 SR
1,558 Elo+
Danzaburou
Danzaburou
Finnthehumin
Danzaburou
Level 16
God Stats
2W - 2L
1,782 SR
Queue Stats
19W - 16L
1,552 Elo+
Solo
Mercury
Mercury
JCarter
Mercury
Level 28
God Stats
12W - 10L
1,360 SR
Queue Stats
106W - 99L
1,543 Elo+
Solo
Raijin
Raijin
JamDext
Raijin
Level 26
God Stats
10W - 6L
1,751 SR
Queue Stats
165W - 167L
1,620 Elo+
Solo
Sun Wukong
Sun Wukong
LordDuvorS12
Sun Wukong
Level 18
God Stats
7W - 7L
1,563 SR
Queue Stats
102W - 105L
1,568 Elo+
Solo
Cabrakan
Cabrakan
efuuoy
Cabrakan
Level 28
God Stats
8W - 7L
1,696 SR
Queue Stats
143W - 131L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brendunus
Guan Yu
11
1 / 3 / 1
6,407
493
3,353
7,211
5,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 5 / 2
5,760
443
1,986
7,715
4,747
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Crelk
Hun Batz
16
5 / 1 / 1
9,131
702
6,687
8,053
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Rhaigar
Cthulhu
12
4 / 4 / 2
7,320
563
6,430
11,149
4,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
Tharpp
Apollo
11
1 / 3 / 0
6,841
526
4,854
5,877
1,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Finnthehumin
Danzaburou
1
0 / 0 / 0
4,043
311
0
0
0
Mercury
JCarter
Mercury
11
3 / 4 / 5
7,020
540
5,526
9,341
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
JamDext
Raijin
11
3 / 5 / 4
7,114
547
6,828
7,003
2,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LordDuvorS12
Sun Wukong
12
4 / 1 / 2
7,083
545
5,109
11,998
5,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
efuuoy
Cabrakan
12
5 / 1 / 2
7,243
557
6,137
7,302
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
11
Kills
15
16
Deaths
11
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Brendunus
Guan Yu
1
3
1
0.5
W
0
5
2
0.2
W
Hun Batz
Crelk
Hun Batz
5
1
1
5.5
L
Danzaburou
Finnthehumin
Danzaburou
0
0
0
0
L
Mercury
JCarter
Mercury
3
4
5
1.38
L
Raijin
JamDext
Raijin
3
5
4
1
L
Sun Wukong
LordDuvorS12
Sun Wukong
4
1
2
5
W
Cthulhu
Rhaigar
Cthulhu
4
4
2
1.25
W
Apollo
Tharpp
Apollo
1
3
0
0.33
L
Cabrakan
efuuoy
Cabrakan
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,310
Damage
23,600
40,005
Taken
35,644
19,856
Mitigated
17,586
10,677
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Brendunus
Guan Yu
3,353
449
180
1,368
7,211
5,828
605
0
7,211
0
19,526
W
1,986
619
426
839
7,715
4,747
443
3,626
4,089
7,474
0
W
Hun Batz
Crelk
Hun Batz
6,687
1,384
0
4,276
8,053
2,920
0
686
7,367
0
69,340
L
Danzaburou
Finnthehumin
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
JCarter
Mercury
5,526
2,453
0
3,346
9,341
2,953
0
1,934
7,245
0
31,683
L
Raijin
JamDext
Raijin
6,828
898
0
472
7,003
2,443
0
2,909
4,094
37,328
0
L
Sun Wukong
LordDuvorS12
Sun Wukong
5,109
1,274
0
4,409
11,998
5,864
324
1,870
9,928
0
36,076
W
Cthulhu
Rhaigar
Cthulhu
6,430
637
0
3,101
11,149
4,703
0
5,543
5,606
28,586
0
W
Apollo
Tharpp
Apollo
4,854
2,959
0
487
5,877
1,658
2,650
3,110
2,767
0
37,712
L
Cabrakan
efuuoy
Cabrakan
6,137
1,281
0
1,892
7,302
6,326
0
1,458
5,686
31,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,459
Gold Earned
32,503
336
Minions Killed
259
0
Camps Cleared
0
1,300,051
Distance Traveled
957,937
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,407
493
34
3
0
267,564
0
W
Terra
5,760
443
19
1
0
234,993
4
W
Hun Batz
9,131
702
149
11
0
319,933
6
L
Danzaburou
4,043
311
0
0
0
0
0
L
Mercury
7,020
540
71
5
0
255,736
0
L
Raijin
7,114
547
73
6
0
208,058
0
L
Sun Wukong
7,083
545
64
5
0
258,873
2
W
Cthulhu
7,320
563
52
4
0
247,438
1
W
Apollo
6,841
526
82
6
0
230,123
0
L
Cabrakan
7,243
557
51
4
0
235,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role