Player Matchup

Olorun
Olorun
HandsQue
Olorun
Level 7
God Stats
0W - 1L
1,227 SR
Queue Stats
5W - 7L
1,041 Elo+
Solo
Arachne
Arachne
Maseman13
Arachne
Level 24
God Stats
14W - 5L
1,643 SR
Queue Stats
125W - 146L
1,326 Elo+
Party 1
Artemis
Artemis
QueenieBubbles
Artemis
Level 7
God Stats
23W - 19L
1,512 SR
Queue Stats
41W - 50L
1,319 Elo+
Party 1
Cthulhu
Cthulhu
SkullHunt3r117
Cthulhu
Level 4
God Stats
3W - 4L
1,293 SR
Queue Stats
6W - 6L
1,370 Elo+
Party 1
Ymir
Ymir
T1ckl3MyP1ckl3
Ymir
Level 15
God Stats
17W - 25L
1,425 SR
Queue Stats
102W - 115L
1,288 Elo+
Party 1
Team Averages
Level 11
1,420 SR
1,269 Elo+

VS

Team Averages
Level 20
1,473 SR
1,372 Elo+
Yemoja
Yemoja
DEMO_LITION-23
Yemoja
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,342 Elo+
Solo
Chronos
Chronos
Mmmmm Its Me
Chronos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,667 Elo+
Solo
Pele
Pele
SDG_king1
Pele
Level 29
God Stats
15W - 9L
1,486 SR
Queue Stats
81W - 94L
1,411 Elo+
Solo
Neith
Neith
SadGoth913
Neith
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 12L
1,068 Elo+
Solo
Amaterasu
Amaterasu
ViIIxin
Amaterasu
Level 29
God Stats
5W - 3L
1,377 SR
Queue Stats
115W - 141L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HandsQue
Olorun
5
0 / 4 / 0
4,158
416
718
5,192
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Maseman13
Arachne
7
2 / 2 / 1
5,178
518
3,903
5,179
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 3 / 4
4,827
483
1,483
3,960
1,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 4 / 0
4,755
476
1,826
6,238
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 6 / 3
5,156
516
1,834
7,298
3,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,659
566
1,824
3,913
3,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Mmmmm Its Me
Chronos
10
3 / 0 / 3
6,362
636
2,428
5,894
1,632
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
9
8 / 4 / 3
6,612
661
5,082
6,732
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
10
4 / 1 / 5
6,495
650
6,669
5,629
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
ViIIxin
Amaterasu
11
4 / 0 / 0
6,272
627
2,904
5,414
2,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
19
19
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Olorun
HandsQue
Olorun
0
4
0
0
L
Arachne
Maseman13
Arachne
2
2
1
1.25
W
Chronos
Mmmmm Its Me
Chronos
3
0
3
4.5
L
1
3
4
1
W
Pele
8
4
3
2.38
W
Neith
4
1
5
6.5
L
0
4
0
0
L
2
6
3
0.58
W
Amaterasu
ViIIxin
Amaterasu
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,764
Damage
18,907
27,867
Taken
27,582
10,027
Mitigated
11,711
2,207
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,824
284
713
276
3,913
3,384
1,417
615
3,214
17,715
0
L
Olorun
HandsQue
Olorun
718
361
94
635
5,192
1,329
0
1,391
3,801
7,243
0
L
Arachne
Maseman13
Arachne
3,903
2,776
0
990
5,179
1,739
0
698
4,481
0
22,083
W
Chronos
Mmmmm Its Me
Chronos
2,428
995
0
3,036
5,894
1,632
51
596
5,258
30,530
0
L
1,483
868
0
0
3,960
1,109
0
0
3,960
0
8,260
W
Pele
5,082
1,649
171
1,069
6,732
2,104
494
1,064
5,668
0
17,977
W
Neith
6,669
1,716
0
2,808
5,629
1,707
2,093
838
4,791
0
36,009
L
1,826
376
0
197
6,238
2,707
0
1,191
4,875
15,858
0
L
1,834
545
0
291
7,298
3,143
0
972
6,326
11,078
0
W
Amaterasu
ViIIxin
Amaterasu
2,904
1,252
0
1,625
5,414
2,884
1,101
1,042
4,273
0
21,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,074
Gold Earned
31,400
121
Minions Killed
232
0
Camps Cleared
0
1,021,757
Distance Traveled
877,490
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,659
566
33
3
0
125,063
0
L
Olorun
4,158
416
17
2
0
166,349
1
L
Arachne
5,178
518
41
4
0
237,822
2
W
Chronos
6,362
636
57
6
0
196,429
0
L
Artemis
4,827
483
15
2
0
205,006
0
W
Pele
6,612
661
40
4
0
202,232
0
W
Neith
6,495
650
59
6
0
170,914
0
L
Cthulhu
4,755
476
34
3
0
215,982
0
L
Ymir
5,156
516
14
1
0
196,598
0
W
Amaterasu
6,272
627
43
4
0
182,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role