Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
GimmeHunters
Hel
Level 17
God Stats
3W - 2L
1,690 SR
Queue Stats
93W - 81L
1,610 Elo+
Solo
Chaac
Chaac
OGkushslayer69
Chaac
Level 24
God Stats
10W - 7L
1,764 SR
Queue Stats
256W - 221L
1,553 Elo+
Solo
Chronos
Chronos
OffsetTadpole62
Chronos
Level 27
God Stats
2W - 0L
1,767 SR
Queue Stats
18W - 9L
1,662 Elo+
Solo
Xbalanque
Xbalanque
hazybelle
Xbalanque
Level 15
God Stats
10W - 2L
1,666 SR
Queue Stats
92W - 32L
1,606 Elo+
Solo
Team Averages
Level 22
1,677 SR
1,586 Elo+

VS

Team Averages
Level 16
1,522 SR
1,638 Elo+
Danzaburou
Danzaburou
BTSM6827
Danzaburou
Level 29
God Stats
5W - 3L
1,672 SR
Queue Stats
224W - 173L
1,630 Elo+
Solo
Cerberus
Cerberus
Rocstar2Drippy
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,837 Elo+
Solo
Anubis
Anubis
bold-cape1
Anubis
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 4L
1,458 Elo+
Solo
Nemesis
Nemesis
gankthefiregiant
Nemesis
Level 27
God Stats
1W - 3L
1,435 SR
Queue Stats
117W - 120L
1,567 Elo+
Solo
Bellona
Bellona
wetLechuga
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
7 / 2 / 1
6,515
652
5,829
5,628
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 0 / 4
5,510
551
2,142
3,995
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
3 / 0 / 3
6,144
614
5,334
4,532
1,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 0 / 1
6,047
605
5,344
8,892
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
hazybelle
Xbalanque
10
4 / 1 / 0
6,087
609
3,951
4,433
1,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BTSM6827
Danzaburou
10
0 / 1 / 0
5,874
587
5,005
6,550
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
8
0 / 4 / 1
5,308
531
3,571
11,007
4,744
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
bold-cape1
Anubis
10
2 / 5 / 0
5,787
579
2,674
6,782
3,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 3 / 1
5,195
520
2,235
7,810
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
wetLechuga
Bellona
6
0 / 4 / 0
4,145
415
1,556
5,244
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
17
Kills
3
3
Deaths
17
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
2
1
3.75
L
Danzaburou
BTSM6827
Danzaburou
0
1
0
0
W
1
0
4
3
W
3
0
3
4.5
W
2
0
1
2.5
L
Cerberus
0
4
1
0.13
L
Anubis
bold-cape1
Anubis
2
5
0
0.4
L
1
3
1
0.5
W
Xbalanque
hazybelle
Xbalanque
4
1
0
4
L
Bellona
wetLechuga
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,600
Damage
15,041
27,480
Taken
37,393
9,358
Mitigated
15,744
13,629
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,829
1,943
0
1,330
5,628
1,582
16
1,344
4,284
0
29,952
L
Danzaburou
BTSM6827
Danzaburou
5,005
1,942
0
2,374
6,550
1,969
0
4,339
2,211
0
34,550
W
2,142
178
1,081
2,680
3,995
1,882
0
239
3,756
24,046
0
W
5,334
1,757
0
1,979
4,532
1,924
0
2,327
2,205
0
26,983
W
5,344
2,524
0
4,988
8,892
2,335
0
0
8,892
33,118
0
L
Cerberus
3,571
324
0
3,429
11,007
4,744
0
477
10,530
21,757
0
L
Anubis
bold-cape1
Anubis
2,674
174
0
1,598
6,782
3,066
0
0
6,782
23,906
0
L
2,235
967
0
1,945
7,810
2,364
0
2,546
5,264
0
21,888
W
Xbalanque
hazybelle
Xbalanque
3,951
1,111
0
1,571
4,433
1,635
384
2,335
2,098
0
27,759
L
Bellona
wetLechuga
Bellona
1,556
486
0
228
5,244
3,601
27
124
5,120
0
12,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,303
Gold Earned
26,309
281
Minions Killed
242
0
Camps Cleared
0
1,007,370
Distance Traveled
911,695
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,515
652
51
5
0
221,799
1
L
Danzaburou
5,874
587
73
7
0
176,401
3
W
Hel
5,510
551
43
4
0
194,826
3
W
Chaac
6,144
614
62
6
0
210,660
1
W
Chronos
6,047
605
70
7
0
188,300
2
L
Cerberus
5,308
531
52
5
0
179,842
0
L
Anubis
5,787
579
45
5
0
159,920
2
L
Nemesis
5,195
520
43
4
0
217,418
1
W
Xbalanque
6,087
609
55
6
0
191,785
0
L
Bellona
4,145
415
29
3
0
178,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role