Player Matchup

Erlang Shen
Erlang Shen
Cully Bear III
Erlang Shen
Level 29
God Stats
3W - 1L
1,721 SR
Queue Stats
58W - 43L
1,381 Elo+
Solo
Danzaburou
Danzaburou
Kohlsbro
Danzaburou
Level 13
God Stats
3W - 2L
1,179 SR
Queue Stats
7W - 9L
1,278 Elo+
Solo
Kukulkan
Kukulkan
LoST TiG3r
Kukulkan
Level 14
God Stats
19W - 14L
1,317 SR
Queue Stats
41W - 48L
1,302 Elo+
Solo
Chang'e
Chang'e
MueySoyBoi
Chang'e
Level 15
God Stats
2W - 4L
1,211 SR
Queue Stats
29W - 37L
1,327 Elo+
Party 1
Bacchus
Bacchus
sansy bones
Bacchus
Level 21
God Stats
17W - 13L
1,501 SR
Queue Stats
186W - 167L
1,345 Elo+
Party 1
Team Averages
Level 18
1,386 SR
1,326 Elo+

VS

Team Averages
Level 18
1,412 SR
1,273 Elo+
Janus
Janus
BigChan60
Janus
Level 19
God Stats
9W - 6L
1,365 SR
Queue Stats
55W - 55L
1,334 Elo+
Solo
Ra
Ra
MyBoiXYams
Ra
Level 15
God Stats
2W - 3L
1,550 SR
Queue Stats
14W - 14L
1,351 Elo+
Solo
Loki
Loki
NotOpticGod
Loki
Level 27
God Stats
50W - 51L
1,519 SR
Queue Stats
55W - 61L
1,471 Elo+
Solo
Set
Set
RexPollicem
Set
Level 27
God Stats
8W - 8L
1,331 SR
Queue Stats
103W - 99L
1,357 Elo+
Solo
Fenrir
Fenrir
Tmge beeny
Fenrir
Level 4
God Stats
0W - 1L
1,295 SR
Queue Stats
2W - 10L
853 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cully Bear III
Erlang Shen
20
16 / 3 / 18
18,465
1,154
32,413
30,891
21,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Kohlsbro
Danzaburou
20
10 / 6 / 18
17,719
1,107
20,809
23,648
11,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
LoST TiG3r
Kukulkan
20
7 / 6 / 17
15,913
995
24,217
21,180
9,286
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
MueySoyBoi
Chang'e
20
1 / 9 / 26
15,023
939
14,107
25,574
9,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
sansy bones
Bacchus
20
9 / 6 / 22
16,608
1,038
17,980
31,692
23,155
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BigChan60
Janus
20
4 / 8 / 10
15,260
954
45,095
19,042
7,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 15 / 17
16,737
1,046
24,084
41,233
33,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
16 / 8 / 7
17,980
1,124
25,266
23,815
11,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 7 / 10
15,606
975
25,053
31,094
18,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Tmge beeny
Fenrir
17
2 / 6 / 7
12,852
803
2,672
6,115
2,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
81
43
Kills
30
30
Deaths
44
101
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Janus
BigChan60
Janus
4
8
10
1.13
W
Erlang Shen
Cully Bear III
Erlang Shen
16
3
18
8.33
W
Danzaburou
Kohlsbro
Danzaburou
10
6
18
3.17
W
Kukulkan
LoST TiG3r
Kukulkan
7
6
17
2.58
W
Chang'e
MueySoyBoi
Chang'e
1
9
26
1.56
L
2
15
17
0.7
L
16
8
7
2.44
L
6
7
10
1.57
L
Fenrir
Tmge beeny
Fenrir
2
6
7
0.92
W
Bacchus
sansy bones
Bacchus
9
6
22
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,526
Damage
122,170
132,985
Taken
121,299
74,662
Mitigated
73,783
35,759
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BigChan60
Janus
45,095
1,794
0
121
19,042
7,957
0
8,423
10,519
73,946
0
W
Erlang Shen
Cully Bear III
Erlang Shen
32,413
17,870
0
8,849
30,891
21,294
0
18,400
12,491
0
44,020
W
Danzaburou
Kohlsbro
Danzaburou
20,809
14,759
0
3,681
23,648
11,558
0
12,791
10,857
0
56,981
W
Kukulkan
LoST TiG3r
Kukulkan
24,217
3,633
0
673
21,180
9,286
0
7,583
13,597
57,936
0
W
Chang'e
MueySoyBoi
Chang'e
14,107
1,696
9,482
7,157
25,574
9,369
0
11,563
14,011
37,144
0
L
24,084
2,899
1,912
5,930
41,233
33,477
0
19,366
21,767
76,794
0
L
25,266
7,505
0
0
23,815
11,576
0
9,316
14,374
0
51,615
L
25,053
12,854
0
3,582
31,094
18,579
0
17,064
13,905
0
37,865
L
Fenrir
Tmge beeny
Fenrir
2,672
992
0
201
6,115
2,194
0
2,135
3,880
0
4,554
W
Bacchus
sansy bones
Bacchus
17,980
3,802
893
5,024
31,692
23,155
0
18,842
12,850
30,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,728
Gold Earned
78,435
252
Minions Killed
272
3
Camps Cleared
3
1,415,283
Distance Traveled
1,214,428
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
15,260
954
83
5
0
271,388
0
W
Erlang Shen
18,465
1,154
24
2
0
343,282
0
W
Danzaburou
17,719
1,107
80
5
3
262,364
0
W
Kukulkan
15,913
995
82
5
0
236,483
2
W
Chang'e
15,023
939
45
3
0
299,628
0
L
Ra
16,737
1,046
125
8
1
235,555
0
L
Loki
17,980
1,124
41
3
2
331,932
0
L
Set
15,606
975
23
1
0
275,813
2
L
Fenrir
12,852
803
0
0
0
99,740
1
W
Bacchus
16,608
1,038
21
1
0
273,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role