Player Matchup

Skadi
Skadi
DigitalPimpin
Skadi
Level 24
God Stats
3W - 5L
1,518 SR
Queue Stats
9W - 13L
1,598 Elo+
Solo
Eset
Eset
LawsOfSatanism
Eset
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,469 Elo+
Solo
Ne Zha
Ne Zha
TylerPanyk
Ne Zha
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Zantesu
Ra
Level 29
God Stats
2W - 3L
1,529 SR
Queue Stats
61W - 47L
1,611 Elo+
Solo
Khepri
Khepri
kermeck
Khepri
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 18L
1,764 Elo+
Solo
Team Averages
Level 20
1,509 SR
1,589 Elo+

VS

Team Averages
Level 13
1,547 SR
1,589 Elo+
Medusa
Medusa
GLOXINI4
Medusa
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 10L
1,689 Elo+
Solo
Raijin
Raijin
Im Back KEK
Raijin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,705 Elo+
Party 1
Bellona
Bellona
JinchuuH
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,655 Elo+
Party 1
Nike
Nike
Krooqid
Nike
Level 11
God Stats
2W - 0L
1,735 SR
Queue Stats
11W - 18L
1,299 Elo+
Solo
Guan Yu
Guan Yu
thegbpredator
Guan Yu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 103L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 12
10,375
1,038
11,217
17,246
8,238
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 6 / 8
10,989
1,099
11,480
14,190
6,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
TylerPanyk
Ne Zha
17
9 / 11 / 7
12,822
1,282
17,774
20,963
13,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
5 / 8 / 13
11,446
1,145
16,313
14,182
7,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
kermeck
Khepri
17
0 / 7 / 14
10,263
1,026
5,988
19,677
21,474
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

54

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GLOXINI4
Medusa
18
14 / 5 / 16
13,833
1,383
22,395
15,038
6,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
19
16 / 4 / 18
14,107
1,411
33,079
10,835
4,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
JinchuuH
Bellona
17
1 / 6 / 19
9,999
1,000
6,631
14,494
8,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nike
Krooqid
Nike
17
1 / 3 / 20
10,349
1,035
5,967
13,669
11,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
19
7 / 3 / 24
12,632
1,263
11,905
15,930
16,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
136
21
Kills
39
39
Deaths
21
54
Assists
97
Player
Kills
Deaths
Assists
KDA
L
2
7
12
1.14
W
Medusa
GLOXINI4
Medusa
14
5
16
4.4
W
Raijin
16
4
18
6.25
W
Bellona
JinchuuH
Bellona
1
6
19
1.75
W
Nike
Krooqid
Nike
1
3
20
3.67
L
5
6
8
1.5
L
Ne Zha
TylerPanyk
Ne Zha
9
11
7
1.14
L
5
8
13
1.44
L
Khepri
kermeck
Khepri
0
7
14
1
W
Guan Yu
7
3
24
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,772
Damage
79,977
86,258
Taken
69,966
56,657
Mitigated
47,640
7,208
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,217
5,806
306
1,311
17,246
8,238
0
7,086
10,160
0
27,850
W
Medusa
GLOXINI4
Medusa
22,395
13,533
0
1,882
15,038
6,743
0
4,229
10,809
0
49,406
W
Raijin
33,079
2,269
0
0
10,835
4,254
0
4,819
6,016
61,262
0
W
Bellona
JinchuuH
Bellona
6,631
1,702
0
503
14,494
8,802
0
7,849
6,645
7
15,221
W
Nike
Krooqid
Nike
5,967
1,151
0
0
13,669
11,450
0
7,792
5,877
218
21,164
L
11,480
786
469
1,065
14,190
6,706
0
6,778
7,412
31,815
0
L
Ne Zha
TylerPanyk
Ne Zha
17,774
6,853
0
514
20,963
13,129
0
4,949
16,014
0
36,667
L
16,313
2,077
1,852
1,041
14,182
7,110
0
5,774
8,408
37,903
0
L
Khepri
kermeck
Khepri
5,988
625
383
267
19,677
21,474
0
8,689
10,988
13,913
0
W
Guan Yu
11,905
3,393
5,468
5,484
15,930
16,391
0
9,092
6,838
0
22,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,895
Gold Earned
60,920
172
Minions Killed
197
6
Camps Cleared
6
953,497
Distance Traveled
956,585
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,375
1,038
27
3
1
166,382
0
W
Medusa
13,833
1,383
59
6
1
178,132
0
W
Raijin
14,107
1,411
73
7
1
175,957
0
W
Bellona
9,999
1,000
11
1
0
183,203
1
W
Nike
10,349
1,035
35
4
4
205,968
2
L
Eset
10,989
1,099
59
6
2
203,452
2
L
Ne Zha
12,822
1,282
21
2
2
210,310
0
L
Ra
11,446
1,145
53
5
1
200,128
0
L
Khepri
10,263
1,026
12
1
0
173,225
0
W
Guan Yu
12,632
1,263
19
2
0
213,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role