Player Matchup

Fafnir
Fafnir
SpaghetRegret
Fafnir
Level 87
God Stats
11W - 12L
1,733 SR
Queue Stats
552W - 405L
1,670 Elo+
Party 2
Bakasura
Bakasura
bloodborris
Bakasura
Level 29
God Stats
1W - 2L
1,795 SR
Queue Stats
33W - 21L
1,536 Elo+
Party 2
Vamana
Vamana
yilkman
Vamana
Level 88
God Stats
9W - 3L
1,870 SR
Queue Stats
519W - 390L
1,631 Elo+
Party 2
Team Averages
Level 68
1,799 SR
1,612 Elo+

VS

Team Averages
Level 44
1,918 SR
1,880 Elo+
Hou Yi
Hou Yi
TheHerkyJerky
Hou Yi
Level 102
God Stats
26W - 18L
1,895 SR
Queue Stats
331W - 256L
1,698 Elo+
Party 1
Bellona
Bellona
TheLordGerki
Bellona
Level 14
God Stats
1W - 0L
1,928 SR
Queue Stats
32W - 7L
1,972 Elo+
Party 1
Sylvanus
Sylvanus
iplayfordalolz
Sylvanus
Level 16
God Stats
3W - 0L
1,930 SR
Queue Stats
24W - 4L
1,969 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
11,388
712
9,246
17,528
22,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
bloodborris
Bakasura
13
1 / 7 / 5
9,753
610
3,950
17,030
5,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
yilkman
Vamana
13
2 / 3 / 5
9,789
612
12,263
17,935
10,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
11,368
711
13,033
7,937
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
TheLordGerki
Bellona
14
3 / 2 / 9
10,963
685
10,495
10,238
8,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
15
6 / 4 / 6
11,495
718
22,365
16,804
8,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
7
Kills
13
13
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
4
1
5
6.5
W
Bellona
TheLordGerki
Bellona
3
2
9
3.75
L
Bakasura
bloodborris
Bakasura
1
7
5
0.5
W
Sylvanus
6
4
6
2.25
L
Vamana
yilkman
Vamana
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,459
Damage
45,893
52,493
Taken
34,979
38,469
Mitigated
20,640
16,141
Healing
15,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,246
2,360
0
6,107
17,528
22,349
0
6,473
11,055
31,909
0
W
13,033
5,912
0
3,477
7,937
2,966
1,655
2,681
5,216
0
64,017
W
Bellona
TheLordGerki
Bellona
10,495
4,059
0
1,769
10,238
8,685
1,002
3,059
7,059
0
42,707
L
Bakasura
bloodborris
Bakasura
3,950
3,055
0
3,757
17,030
5,995
0
8,143
8,887
0
18,178
W
Sylvanus
22,365
10,679
2,453
7,633
16,804
8,989
849
3,899
12,520
64,021
7,654
L
Vamana
yilkman
Vamana
12,263
7,084
0
6,277
17,935
10,125
0
6,421
11,514
65
54,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,930
Gold Earned
33,826
169
Minions Killed
243
0
Camps Cleared
0
901,441
Distance Traveled
826,463
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,388
712
39
2
0
311,470
4
W
Hou Yi
11,368
711
95
6
0
275,400
2
W
Bellona
10,963
685
64
4
0
322,939
2
L
Bakasura
9,753
610
48
3
0
267,276
0
W
Sylvanus
11,495
718
84
5
0
228,124
3
L
Vamana
9,789
612
82
5
0
322,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role