Player Matchup

Ne Zha
Ne Zha
Blaqk Daddy
Ne Zha
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
342W - 340L
1,494 Elo+
Party 2
Anubis
Anubis
EnVy3l6LeGeNd
Anubis
Level 158
God Stats
6W - 9L
1,398 SR
Queue Stats
75W - 93L
1,351 Elo+
Party 2
Cupid
Cupid
II Hamood II
Cupid
Level 28
God Stats
10W - 6L
1,616 SR
Queue Stats
54W - 41L
1,589 Elo+
Party 1
Aphrodite
Aphrodite
Mr Queezal
Aphrodite
Level 57
God Stats
91W - 89L
1,441 SR
Queue Stats
279W - 304L
1,413 Elo+
Party 1
Hou Yi
Hou Yi
hellkitty8928
Hou Yi
Level 17
God Stats
8W - 6L
1,621 SR
Queue Stats
29W - 27L
1,609 Elo+
Party 2
Team Averages
Level 80
1,515 SR
1,491 Elo+

VS

Team Averages
Level 50
1,479 SR
1,381 Elo+
Arachne
Arachne
Sigma7020
Arachne
Level 107
God Stats
20W - 5L
1,801 SR
Queue Stats
358W - 316L
1,596 Elo+
Party 4
Skadi
Skadi
XFirestar7020
Skadi
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 4
Chang'e
Chang'e
chuckycheeserton
Chang'e
Level 29
God Stats
7W - 16L
1,248 SR
Queue Stats
241W - 249L
1,267 Elo+
Party 3
Ares
Ares
not_Freeman828
Ares
Level 27
God Stats
8W - 4L
1,525 SR
Queue Stats
57W - 69L
1,265 Elo+
Party 3
Guan Yu
Guan Yu
ryandrew8
Guan Yu
Level 58
God Stats
1W - 1L
1,322 SR
Queue Stats
195W - 232L
1,279 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
2 / 1 / 0
5,652
565
1,427
6,601
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 3 / 3
6,438
644
5,553
5,126
2,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 0 / 1
6,090
609
5,134
6,930
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Mr Queezal
Aphrodite
9
1 / 0 / 3
5,337
534
2,467
2,246
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
6 / 0 / 1
7,553
755
5,613
6,748
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Sigma7020
Arachne
9
1 / 2 / 1
5,302
530
3,499
7,108
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,410
441
3,411
4,563
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 2 / 1
5,480
548
3,182
7,044
1,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 0
4,634
463
1,671
6,634
2,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
ryandrew8
Guan Yu
8
0 / 5 / 0
4,847
485
2,994
8,174
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
14
Kills
3
4
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
1
0
2
W
1
3
3
0.83
W
4
0
1
4.5
W
Aphrodite
Mr Queezal
Aphrodite
1
0
3
2.5
L
Arachne
Sigma7020
Arachne
1
2
1
0.75
L
0
3
0
0
L
2
2
1
1.25
W
6
0
1
6.5
L
0
2
0
0
L
Guan Yu
ryandrew8
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,194
Damage
14,757
27,651
Taken
33,523
8,582
Mitigated
12,234
14,744
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
1,427
791
0
2,552
6,601
1,763
0
573
5,956
0
27,149
W
5,553
283
99
2,184
5,126
2,228
404
2,299
2,589
36,364
0
W
5,134
2,833
53
3,697
6,930
1,966
506
1,450
5,480
0
29,451
W
Aphrodite
Mr Queezal
Aphrodite
2,467
366
1,858
1,501
2,246
729
344
221
2,025
16,818
0
L
Arachne
Sigma7020
Arachne
3,499
1,708
0
1,649
7,108
2,113
0
1,683
5,425
0
27,645
L
3,411
1,704
0
920
4,563
1,262
0
1,003
3,368
0
17,428
L
3,182
370
74
3,031
7,044
1,647
0
3,870
3,174
23,928
0
W
5,613
2,354
0
2,800
6,748
1,896
858
0
6,523
0
37,407
L
1,671
0
246
2,238
6,634
2,829
0
1,076
5,362
12,066
0
L
Guan Yu
ryandrew8
Guan Yu
2,994
1,226
0
2,640
8,174
4,383
0
0
8,174
0
19,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,070
Gold Earned
24,673
296
Minions Killed
184
0
Camps Cleared
0
885,874
Distance Traveled
907,636
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,652
565
60
6
0
216,162
2
W
Anubis
6,438
644
69
7
0
165,594
3
W
Cupid
6,090
609
63
6
0
159,898
1
W
Aphrodite
5,337
534
34
3
0
170,147
0
L
Arachne
5,302
530
59
6
0
181,122
1
L
Skadi
4,410
441
36
4
0
173,502
0
L
Chang'e
5,480
548
43
4
0
166,747
0
W
Hou Yi
7,553
755
70
7
0
174,073
4
L
Ares
4,634
463
12
1
0
202,891
0
L
Guan Yu
4,847
485
34
3
0
183,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role