Player Matchup

Osiris
Osiris
ImPewds
Osiris
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kitover
Izanami
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 109L
1,427 Elo+
Solo
Agni
Agni
Yaqueta17
Agni
Level 35
God Stats
2W - 4L
1,486 SR
Queue Stats
83W - 93L
1,407 Elo+
Solo
Tyr
Tyr
alefsjunior
Tyr
Level 65
God Stats
1W - 1L
1,715 SR
Queue Stats
240W - 231L
1,446 Elo+
Solo
Ganesha
Ganesha
ıneedhealing
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,300 Elo+
Solo
Team Averages
Level 68
1,540 SR
1,416 Elo+

VS

Team Averages
Level 127
1,365 SR
1,445 Elo+
Ah Puch
Ah Puch
Dankrel
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
LoliForaDoPorao
Cupid
Level 117
God Stats
8W - 11L
1,340 SR
Queue Stats
428W - 439L
1,500 Elo+
Party 2
Hercules
Hercules
Mortyx12
Hercules
Level 148
God Stats
1W - 2L
1,320 SR
Queue Stats
444W - 440L
1,529 Elo+
Party 2
Chiron
Chiron
PETZINHO
Chiron
Level 123
God Stats
5W - 5L
1,316 SR
Queue Stats
350W - 381L
1,335 Elo+
Party 1
Bacchus
Bacchus
Seakeen
Bacchus
Level 88
God Stats
8W - 7L
1,349 SR
Queue Stats
374W - 396L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ImPewds
Osiris
11
3 / 4 / 3
6,098
1,220
3,631
4,925
4,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Kitover
Izanami
11
0 / 2 / 5
5,416
1,083
3,798
4,685
1,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
11
4 / 4 / 2
6,203
1,241
6,168
4,853
1,820
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 0
4,459
892
79
929
585
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
12
0 / 1 / 7
5,938
1,188
1,647
3,385
2,804
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dankrel
Ah Puch
13
5 / 1 / 5
7,134
1,427
9,148
3,403
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 1 / 5
6,344
1,269
2,302
4,292
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Mortyx12
Hercules
10
0 / 1 / 7
6,092
1,218
1,537
5,922
6,807
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
PETZINHO
Chiron
11
3 / 2 / 3
6,309
1,262
2,320
4,937
1,332
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
Seakeen
Bacchus
11
2 / 2 / 8
6,300
1,260
2,231
7,120
5,410
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
7
Kills
12
12
Deaths
7
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Dankrel
Ah Puch
5
1
5
7.5
L
Osiris
ImPewds
Osiris
3
4
3
1.13
L
Izanami
Kitover
Izanami
0
2
5
1.25
W
2
1
5
4.5
W
Hercules
Mortyx12
Hercules
0
1
7
3.5
W
Chiron
PETZINHO
Chiron
3
2
3
2.25
W
Bacchus
Seakeen
Bacchus
2
2
8
3
L
Agni
4
4
2
1.25
L
0
1
0
0
L
Ganesha
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,323
Damage
17,538
18,777
Taken
25,674
11,230
Mitigated
15,979
3,932
Healing
12,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Dankrel
Ah Puch
9,148
93
143
787
3,403
1,032
0
811
2,592
18,286
0
L
Osiris
ImPewds
Osiris
3,631
416
225
171
4,925
4,311
0
2,553
2,372
0
6,870
L
Izanami
Kitover
Izanami
3,798
1,438
74
1,588
4,685
1,710
0
3,088
1,597
0
8,817
W
2,302
1,391
1,932
1,767
4,292
1,398
1,676
1,625
2,667
0
11,544
W
Hercules
Mortyx12
Hercules
1,537
291
658
2,576
5,922
6,807
329
753
5,169
0
3,425
W
Chiron
PETZINHO
Chiron
2,320
815
913
1,656
4,937
1,332
857
2,332
2,605
0
7,522
W
Bacchus
Seakeen
Bacchus
2,231
203
1,011
1,530
7,120
5,410
0
2,294
4,826
3,621
0
L
Agni
6,168
501
188
851
4,853
1,820
0
3,556
1,297
12,237
0
L
79
0
154
13
929
585
0
765
164
0
79
L
Ganesha
1,647
0
0
668
3,385
2,804
0
1,417
1,968
9,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,114
Gold Earned
32,179
57
Minions Killed
57
0
Camps Cleared
0
412,971
Distance Traveled
561,759
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,134
1,427
14
3
0
127,995
3
L
Osiris
6,098
1,220
11
2
0
103,206
0
L
Izanami
5,416
1,083
29
6
0
89,353
0
W
Cupid
6,344
1,269
18
4
0
107,232
0
W
Hercules
6,092
1,218
5
1
0
109,625
0
W
Chiron
6,309
1,262
15
3
0
101,983
0
W
Bacchus
6,300
1,260
5
1
0
114,924
1
L
Agni
6,203
1,241
14
3
0
88,775
2
L
Tyr
4,459
892
0
0
0
29,742
0
L
Ganesha
5,938
1,188
3
1
0
101,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role