Player Matchup

Hel
Hel
Cosmocratorus
Hel
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,620 Elo+
Party 1
Vulcan
Vulcan
Lover of Egg
Vulcan
Level 72
God Stats
4W - 2L
1,664 SR
Queue Stats
131W - 106L
1,561 Elo+
Party 1
Chernobog
Chernobog
Pluhmets
Chernobog
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 56L
1,588 Elo+
Party 1
Thoth
Thoth
S550 5oh
Thoth
Level 127
God Stats
3W - 3L
1,300 SR
Queue Stats
157W - 136L
1,560 Elo+
Party 1
Geb
Geb
VenomLB
Geb
Level 104
God Stats
3W - 2L
1,314 SR
Queue Stats
136W - 118L
1,551 Elo+
Party 1
Team Averages
Level 78
1,456 SR
1,576 Elo+

VS

Team Averages
Level 79
1,668 SR
1,430 Elo+
Xing Tian
Xing Tian
CABLE562
Xing Tian
Level 126
God Stats
0W - 1L
1,716 SR
Queue Stats
3W - 6L
1,379 Elo+
Solo
Arachne
Arachne
Cherrypiexx12
Arachne
Level 43
God Stats
6W - 8L
1,383 SR
Queue Stats
1,215W - 1,257L
1,417 Elo+
Solo
Geb
Geb
LopsidedTiger86
Geb
Level 69
God Stats
1W - 2L
1,767 SR
Queue Stats
177W - 189L
1,423 Elo+
Solo
Chronos
Chronos
britteruscritter
Chronos
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 114L
1,433 Elo+
Solo
Terra
Terra
nameless hiro
Terra
Level 29
God Stats
2W - 1L
1,974 SR
Queue Stats
27W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 15
10,452
615
10,487
14,578
7,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
20
7 / 1 / 13
12,035
708
32,820
11,701
6,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Pluhmets
Chernobog
17
3 / 4 / 15
11,171
657
11,324
14,658
7,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
S550 5oh
Thoth
20
16 / 2 / 9
14,772
869
37,171
13,780
7,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
19
3 / 3 / 20
12,436
732
15,053
20,939
22,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CABLE562
Xing Tian
16
4 / 8 / 4
10,525
619
9,706
22,919
28,443
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
18
6 / 4 / 6
10,876
640
9,779
19,310
6,823
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 4 / 9
10,537
620
9,368
33,778
21,220
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 8 / 7
9,400
553
9,246
18,684
5,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 6 / 10
10,462
615
20,351
26,308
14,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
51
30
Kills
15
15
Deaths
30
72
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CABLE562
Xing Tian
4
8
4
0.75
L
Arachne
6
4
6
2.25
W
1
5
15
1.7
L
2
4
9
1.63
W
Vulcan
7
1
13
13.5
W
Chernobog
Pluhmets
Chernobog
3
4
15
2.63
W
Thoth
S550 5oh
Thoth
16
2
9
10.25
W
Geb
3
3
20
4.33
L
1
8
7
0.56
L
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,855
Damage
58,450
75,656
Taken
120,999
51,185
Mitigated
76,553
47,006
Healing
55,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CABLE562
Xing Tian
9,706
498
1,919
1,068
22,919
28,443
0
15,361
7,558
16,332
0
L
Arachne
9,779
7,846
3,744
4,538
19,310
6,823
0
16,583
2,727
0
22,135
W
10,487
2,158
15,722
6,610
14,578
7,639
1,320
10,605
3,973
22,882
0
L
9,368
620
3,137
13,874
33,778
21,220
0
27,173
6,605
27,465
0
W
Vulcan
32,820
12,319
2,996
2,072
11,701
6,292
973
8,676
3,025
60,980
0
W
Chernobog
Pluhmets
Chernobog
11,324
5,540
4,128
3,229
14,658
7,342
947
9,986
4,672
0
22,569
W
Thoth
S550 5oh
Thoth
37,171
1,705
2,542
2,668
13,780
7,778
1,196
9,753
4,027
76,239
0
W
Geb
15,053
1,473
2,246
4,793
20,939
22,134
188
9,651
11,288
26,104
0
L
9,246
2,938
1,512
2,412
18,684
5,835
0
15,929
2,755
32,454
0
L
20,351
1,186
13,367
9,529
26,308
14,232
0
20,485
5,823
39,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,866
Gold Earned
51,800
220
Minions Killed
151
0
Camps Cleared
0
1,496,178
Distance Traveled
1,410,158
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,525
619
7
0
0
274,818
0
L
Arachne
10,876
640
25
1
0
300,234
0
W
Hel
10,452
615
32
2
0
277,143
0
L
Geb
10,537
620
17
1
0
298,000
0
W
Vulcan
12,035
708
61
4
0
306,680
1
W
Chernobog
11,171
657
25
1
0
303,100
0
W
Thoth
14,772
869
85
5
0
287,612
2
W
Geb
12,436
732
17
1
0
321,643
0
L
Chronos
9,400
553
52
3
0
241,445
1
L
Terra
10,462
615
50
3
0
295,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role