Player Matchup

Jing Wei
Jing Wei
IxanR4
Jing Wei
Level 125
God Stats
6W - 1L
1,741 SR
Queue Stats
142W - 121L
1,461 Elo+
Party 2
Thanatos
Thanatos
MeanPBJ
Thanatos
Level 55
God Stats
4W - 10L
1,460 SR
Queue Stats
313W - 311L
1,463 Elo+
Party 3
Anubis
Anubis
WizardIsCheeky
Anubis
Level 63
God Stats
6W - 2L
1,853 SR
Queue Stats
308W - 303L
1,463 Elo+
Party 3
Jormungandr
Jormungandr
diegio7
Jormungandr
Level 120
God Stats
1W - 2L
1,225 SR
Queue Stats
57W - 65L
1,379 Elo+
Party 2
Athena
Athena
xDARRx
Athena
Level 127
God Stats
4W - 5L
1,239 SR
Queue Stats
114W - 127L
1,441 Elo+
Party 2
Team Averages
Level 98
1,504 SR
1,441 Elo+

VS

Team Averages
Level 80
1,494 SR
1,451 Elo+
Agni
Agni
CROMOSIDIO
Agni
Level 119
God Stats
3W - 4L
1,286 SR
Queue Stats
271W - 293L
1,443 Elo+
Solo
Nemesis
Nemesis
MeltyBiscuit
Nemesis
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
275W - 319L
1,406 Elo+
Party 1
Skadi
Skadi
SarcasticHulk
Skadi
Level 68
God Stats
3W - 5L
1,576 SR
Queue Stats
316W - 324L
1,429 Elo+
Party 1
Cerberus
Cerberus
TheNameIsDaemon
Cerberus
Level 49
God Stats
31W - 27L
1,422 SR
Queue Stats
370W - 350L
1,528 Elo+
Solo
Xing Tian
Xing Tian
beaver54
Xing Tian
Level 39
God Stats
5W - 9L
1,688 SR
Queue Stats
329W - 347L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IxanR4
Jing Wei
19
6 / 1 / 7
11,350
597
9,770
11,860
4,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
MeanPBJ
Thanatos
15
9 / 2 / 11
9,929
523
10,978
16,275
7,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 2 / 10
9,247
487
17,650
12,250
5,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
diegio7
Jormungandr
16
2 / 0 / 3
9,837
518
9,783
11,229
12,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
xDARRx
Athena
14
4 / 4 / 9
9,967
525
8,057
15,686
10,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 2
8,358
440
17,525
12,942
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
MeltyBiscuit
Nemesis
14
2 / 4 / 2
8,914
469
4,831
17,449
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 0
8,714
459
3,296
9,358
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
13
1 / 5 / 3
8,409
443
7,607
17,109
12,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xing Tian
beaver54
Xing Tian
15
2 / 3 / 1
9,199
484
9,191
19,181
10,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
25
Kills
9
9
Deaths
25
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
Jing Wei
IxanR4
Jing Wei
6
1
7
9.5
W
Thanatos
MeanPBJ
Thanatos
9
2
11
7.25
L
Nemesis
MeltyBiscuit
Nemesis
2
4
2
0.75
L
1
5
0
0.2
L
Cerberus
1
5
3
0.5
W
4
2
10
4.5
L
Xing Tian
beaver54
Xing Tian
2
3
1
0.83
W
Jormungandr
diegio7
Jormungandr
2
0
3
3.5
W
Athena
xDARRx
Athena
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,238
Damage
42,450
67,300
Taken
76,039
40,554
Mitigated
34,997
20,813
Healing
20,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,525
929
0
1,264
12,942
3,410
585
6,359
6,199
43,045
0
W
Jing Wei
IxanR4
Jing Wei
9,770
5,836
0
2,718
11,860
4,795
2,881
3,873
7,885
0
97,928
W
Thanatos
MeanPBJ
Thanatos
10,978
2,693
0
11,028
16,275
7,377
0
8,051
7,824
0
47,947
L
Nemesis
MeltyBiscuit
Nemesis
4,831
2,001
0
5,921
17,449
5,675
0
7,025
10,214
0
55,369
L
3,296
1,178
0
1,000
9,358
2,553
0
736
8,612
0
48,342
L
Cerberus
7,607
437
0
6,293
17,109
12,923
0
9,370
7,363
38,076
0
W
17,650
777
0
5,129
12,250
5,336
282
7,916
3,796
47,839
0
L
Xing Tian
beaver54
Xing Tian
9,191
1,496
0
5,685
19,181
10,436
644
10,916
8,161
57,929
0
W
Jormungandr
diegio7
Jormungandr
9,783
2,711
0
825
11,229
12,547
95
6,580
4,605
65,241
0
W
Athena
xDARRx
Athena
8,057
1,722
0
1,113
15,686
10,499
56
6,437
8,867
28,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,330
Gold Earned
43,594
515
Minions Killed
416
0
Camps Cleared
0
1,822,374
Distance Traveled
1,709,026
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,358
440
60
3
0
351,800
3
W
Jing Wei
11,350
597
168
9
0
375,698
4
W
Thanatos
9,929
523
69
4
0
411,089
1
L
Nemesis
8,914
469
98
5
0
411,786
1
L
Skadi
8,714
459
74
4
0
311,738
0
L
Cerberus
8,409
443
62
3
0
326,569
2
W
Anubis
9,247
487
85
4
0
318,389
1
L
Xing Tian
9,199
484
122
6
0
307,133
1
W
Jormungandr
9,837
518
139
7
0
332,723
3
W
Athena
9,967
525
54
3
0
384,475
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role