Player Matchup

Janus
Janus
DeathBlaade
Janus
Level 136
God Stats
11W - 3L
1,755 SR
Queue Stats
47W - 27L
1,651 Elo+
Party 1
Loki
Loki
Fake38
Loki
Level 124
God Stats
1W - 6L
1,313 SR
Queue Stats
171W - 120L
1,646 Elo+
Party 1
Bacchus
Bacchus
Raawks
Bacchus
Level 44
God Stats
1W - 6L
1,546 SR
Queue Stats
89W - 62L
1,645 Elo+
Party 1
Cernunnos
Cernunnos
Tanacious
Cernunnos
Level 128
God Stats
2W - 2L
1,762 SR
Queue Stats
65W - 36L
1,637 Elo+
Party 1
Amaterasu
Amaterasu
zackfinal
Amaterasu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 111
1,575 SR
1,616 Elo+

VS

Team Averages
Level 93
1,535 SR
1,655 Elo+
Sylvanus
Sylvanus
FemaleRabbit
Sylvanus
Level 11
God Stats
4W - 2L
1,550 SR
Queue Stats
15W - 4L
1,710 Elo+
Party 2
Danzaburou
Danzaburou
GhuldenRais
Danzaburou
Level 157
God Stats
2W - 3L
1,512 SR
Queue Stats
121W - 87L
1,684 Elo+
Party 2
Athena
Athena
Topatumba
Athena
Level 88
God Stats
8W - 6L
1,638 SR
Queue Stats
101W - 87L
1,593 Elo+
Party 2
Merlin
Merlin
V1ncentVG
Merlin
Level 68
God Stats
5W - 2L
1,563 SR
Queue Stats
45W - 21L
1,703 Elo+
Party 2
King Arthur
King Arthur
ZuuDovahkiin
King Arthur
Level 140
God Stats
1W - 1L
1,410 SR
Queue Stats
58W - 46L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 8
12,427
497
16,897
16,569
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Fake38
Loki
19
3 / 6 / 8
11,978
479
8,403
22,421
8,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Raawks
Bacchus
14
3 / 8 / 10
10,440
418
11,311
16,851
17,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Tanacious
Cernunnos
18
7 / 7 / 4
12,299
492
14,608
19,084
6,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
zackfinal
Amaterasu
18
2 / 3 / 7
11,618
465
7,639
15,314
8,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FemaleRabbit
Sylvanus
18
0 / 5 / 10
12,536
501
5,382
18,284
17,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
GhuldenRais
Danzaburou
20
18 / 7 / 3
16,834
673
22,638
26,461
12,567
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Topatumba
Athena
18
5 / 3 / 12
13,481
539
9,820
21,463
21,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
V1ncentVG
Merlin
20
6 / 2 / 13
13,505
540
14,964
10,102
5,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
ZuuDovahkiin
King Arthur
20
1 / 3 / 14
13,458
538
13,524
24,757
20,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
82
20
Kills
30
30
Deaths
20
37
Assists
52
Player
Kills
Deaths
Assists
KDA
L
5
6
8
1.5
L
Loki
Fake38
Loki
3
6
8
1.17
W
Sylvanus
FemaleRabbit
Sylvanus
0
5
10
1
W
Danzaburou
GhuldenRais
Danzaburou
18
7
3
2.79
L
Bacchus
Raawks
Bacchus
3
8
10
1
L
Cernunnos
Tanacious
Cernunnos
7
7
4
1.29
W
Athena
Topatumba
Athena
5
3
12
3.67
W
Merlin
V1ncentVG
Merlin
6
2
13
6.25
W
King Arthur
ZuuDovahkiin
King Arthur
1
3
14
2.67
L
Amaterasu
zackfinal
Amaterasu
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,858
Damage
66,328
90,239
Taken
101,067
47,181
Mitigated
77,466
17,785
Healing
36,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,897
1,267
0
3,188
16,569
5,532
504
5,299
11,270
95,135
0
L
Loki
Fake38
Loki
8,403
1,942
0
5,986
22,421
8,880
558
6,305
16,116
0
96,472
W
Sylvanus
FemaleRabbit
Sylvanus
5,382
1,299
4,321
5,168
18,284
17,849
1,929
6,490
11,794
47,632
8,718
W
Danzaburou
GhuldenRais
Danzaburou
22,638
13,856
0
12,366
26,461
12,567
5,526
7,444
19,017
0
150,763
L
Bacchus
Raawks
Bacchus
11,311
785
0
1,969
16,851
17,049
129
5,726
10,969
23,899
0
L
Cernunnos
Tanacious
Cernunnos
14,608
7,182
0
4,045
19,084
6,993
1,104
6,132
12,952
0
78,139
W
Athena
Topatumba
Athena
9,820
1,861
0
4,491
21,463
21,144
855
5,621
15,842
39,850
0
W
Merlin
V1ncentVG
Merlin
14,964
866
0
2,669
10,102
5,115
3,437
2,402
7,700
85,134
0
W
King Arthur
ZuuDovahkiin
King Arthur
13,524
2,196
0
7,912
24,757
20,791
402
8,130
16,627
0
109,105
L
Amaterasu
zackfinal
Amaterasu
7,639
1,889
0
2,597
15,314
8,727
391
6,443
8,871
0
47,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,762
Gold Earned
69,814
541
Minions Killed
602
0
Camps Cleared
0
2,365,167
Distance Traveled
2,392,903
34
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,427
497
170
7
0
443,503
10
L
Loki
11,978
479
143
6
0
530,500
7
W
Sylvanus
12,536
501
116
5
0
433,028
6
W
Danzaburou
16,834
673
166
7
0
432,303
8
L
Bacchus
10,440
418
24
1
0
473,341
6
L
Cernunnos
12,299
492
102
4
0
424,834
6
W
Athena
13,481
539
47
2
0
520,845
16
W
Merlin
13,505
540
116
5
0
479,756
12
W
King Arthur
13,458
538
157
6
0
526,971
9
L
Amaterasu
11,618
465
102
4
0
492,989
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role