Player Matchup

Hou Yi
Hou Yi
DarkShadowBeast
Hou Yi
Level 29
God Stats
2W - 4L
1,288 SR
Queue Stats
89W - 90L
1,492 Elo+
Solo
Da Ji
Da Ji
Hìnata
Da Ji
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 79L
1,712 Elo+
Party 1
Bellona
Bellona
Smeerz
Bellona
Level 17
God Stats
4W - 3L
1,632 SR
Queue Stats
35W - 22L
1,688 Elo+
Party 1
Cerberus
Cerberus
TheDon227
Cerberus
Level 29
God Stats
17W - 9L
1,635 SR
Queue Stats
400W - 398L
1,536 Elo+
Solo
Olorun
Olorun
andresdark
Olorun
Level 29
God Stats
6W - 6L
1,332 SR
Queue Stats
89W - 101L
1,334 Elo+
Solo
Team Averages
Level 29
1,477 SR
1,552 Elo+

VS

Team Averages
Level 20
1,566 SR
1,573 Elo+
Hun Batz
Hun Batz
Aziz_95K
Hun Batz
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
445W - 428L
1,622 Elo+
Solo
Cu Chulainn
Cu Chulainn
DekuuHERO
Cu Chulainn
Level 5
God Stats
12W - 1L
1,746 SR
Queue Stats
150W - 75L
1,750 Elo+
Solo
Anubis
Anubis
Ganik7
Anubis
Level 25
God Stats
81W - 38L
1,781 SR
Queue Stats
313W - 291L
1,607 Elo+
Solo
Neith
Neith
KarmaTriton75
Neith
Level 27
God Stats
3W - 4L
1,260 SR
Queue Stats
40W - 51L
1,303 Elo+
Solo
Sobek
Sobek
Quetzalgang
Sobek
Level 23
God Stats
9W - 8L
1,542 SR
Queue Stats
128W - 133L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 7
10,815
451
15,690
20,151
7,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Hìnata
Da Ji
19
6 / 7 / 7
12,445
519
10,089
23,221
9,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Smeerz
Bellona
20
5 / 4 / 9
12,758
532
11,421
17,688
12,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TheDon227
Cerberus
16
4 / 5 / 12
11,237
468
14,517
23,651
23,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
andresdark
Olorun
16
2 / 10 / 8
9,711
405
6,315
20,481
8,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aziz_95K
Hun Batz
20
9 / 4 / 7
14,332
597
19,499
18,957
9,049
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
DekuuHERO
Cu Chulainn
20
10 / 5 / 10
14,156
590
24,850
21,804
24,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Ganik7
Anubis
20
13 / 5 / 7
14,353
598
24,923
17,769
10,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 14
10,310
430
8,465
10,537
4,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 4 / 17
11,230
468
5,268
24,092
26,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
89
23
Kills
34
34
Deaths
23
43
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Aziz_95K
Hun Batz
9
4
7
3.13
L
6
8
7
1.19
W
Cu Chulainn
DekuuHERO
Cu Chulainn
10
5
10
3
W
Anubis
Ganik7
Anubis
13
5
7
3.3
L
Da Ji
Hìnata
Da Ji
6
7
7
1.36
W
1
5
14
1.6
W
1
4
17
2.38
L
Bellona
Smeerz
Bellona
5
4
9
2.38
L
Cerberus
TheDon227
Cerberus
4
5
12
2
L
Olorun
andresdark
Olorun
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,032
Damage
83,005
105,192
Taken
93,159
61,340
Mitigated
75,587
21,054
Healing
25,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Aziz_95K
Hun Batz
19,499
7,520
0
6,978
18,957
9,049
534
4,047
14,910
0
139,390
L
15,690
8,178
0
2,887
20,151
7,684
1,742
6,036
14,115
0
56,643
W
Cu Chulainn
DekuuHERO
Cu Chulainn
24,850
4,773
0
3,167
21,804
24,642
614
4,417
17,387
11,190
94,713
W
Anubis
Ganik7
Anubis
24,923
1,066
0
8,935
17,769
10,955
1,381
3,117
14,652
110,094
0
L
Da Ji
Hìnata
Da Ji
10,089
4,548
0
5,854
23,221
9,435
0
8,526
14,615
0
84,492
W
8,465
5,030
0
1,944
10,537
4,435
753
3,589
6,948
0
39,866
W
5,268
622
0
4,895
24,092
26,506
112
5,714
18,378
22,275
0
L
Bellona
Smeerz
Bellona
11,421
3,572
0
1,331
17,688
12,064
0
6,584
11,104
52
85,664
L
Cerberus
TheDon227
Cerberus
14,517
668
0
5,588
23,651
23,684
518
7,899
15,672
48,485
0
L
Olorun
andresdark
Olorun
6,315
3,664
287
5,107
20,481
8,473
441
4,913
15,568
45,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,966
Gold Earned
64,381
551
Minions Killed
609
0
Camps Cleared
0
2,148,827
Distance Traveled
2,104,783
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,332
597
179
7
0
475,225
2
L
Hou Yi
10,815
451
91
4
0
396,274
1
W
Cu Chulainn
14,156
590
188
8
0
459,519
1
W
Anubis
14,353
598
156
7
0
381,763
0
L
Da Ji
12,445
519
129
5
0
429,826
4
W
Neith
10,310
430
66
3
0
366,663
4
W
Sobek
11,230
468
20
1
0
421,613
6
L
Bellona
12,758
532
175
7
0
495,814
4
L
Cerberus
11,237
468
80
3
0
422,198
4
L
Olorun
9,711
405
76
3
0
404,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role