Player Matchup

Ra
Ra
GaryChuck
Ra
Level 29
God Stats
2W - 1L
1,673 SR
Queue Stats
22W - 23L
1,509 Elo+
Party 1
Da Ji
Da Ji
MattYoung369
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,325 Elo+
Party 1
Odin
Odin
wreckancheck
Odin
Level 62
God Stats
3W - 6L
1,673 SR
Queue Stats
24W - 30L
1,346 Elo+
Party 1
Team Averages
Level 53
1,615 SR
1,393 Elo+

VS

Team Averages
Level 57
1,492 SR
1,445 Elo+
Nike
Nike
DaniGPlays
Nike
Level 65
God Stats
9W - 23L
1,391 SR
Queue Stats
82W - 126L
1,467 Elo+
Solo
Raijin
Raijin
Teddy2g
Raijin
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
228W - 336L
1,439 Elo+
Solo
Anhur
Anhur
sockmeat
Anhur
Level 29
God Stats
25W - 20L
1,584 SR
Queue Stats
827W - 897L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 7
8,908
810
4,176
8,425
2,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 7 / 6
9,436
858
8,037
11,033
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 4 / 7
8,756
796
7,545
9,572
2,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 4
9,379
853
8,034
8,765
3,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
Teddy2g
Raijin
12
3 / 6 / 5
8,728
793
6,373
8,488
2,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
sockmeat
Anhur
13
7 / 4 / 9
9,753
887
7,972
10,205
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
14
Kills
17
17
Deaths
14
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
4
4
2.25
L
5
6
7
1.42
L
5
7
6
1.14
W
Raijin
Teddy2g
Raijin
3
6
5
0.92
W
Anhur
sockmeat
Anhur
7
4
9
2.88
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,758
Damage
22,379
29,030
Taken
27,458
8,245
Mitigated
9,295
3,388
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,034
3,255
0
1,680
8,765
3,055
349
406
8,359
0
36,051
L
4,176
228
536
1,457
8,425
2,250
0
2,947
5,478
33,027
0
L
8,037
2,865
0
51
11,033
3,077
104
1,304
9,729
0
21,962
W
Raijin
Teddy2g
Raijin
6,373
658
0
580
8,488
2,779
68
2,036
6,452
32,773
0
W
Anhur
sockmeat
Anhur
7,972
2,657
0
2,170
10,205
3,461
1,712
1,942
8,263
0
28,385
L
7,545
3,747
0
1,344
9,572
2,918
0
2,226
7,346
0
21,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,100
Gold Earned
27,860
100
Minions Killed
138
0
Camps Cleared
0
537,809
Distance Traveled
551,718
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,379
853
47
4
0
194,013
0
L
Ra
8,908
810
49
4
0
189,127
0
L
Da Ji
9,436
858
33
3
0
173,037
0
W
Raijin
8,728
793
53
5
0
182,949
1
W
Anhur
9,753
887
38
3
0
174,756
2
L
Odin
8,756
796
18
2
0
175,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role