Player Matchup

Pele
Pele
Defeating
Pele
Level 65
God Stats
0W - 1L
1,839 SR
Queue Stats
1W - 4L
1,382 Elo+
Party 1
Danzaburou
Danzaburou
KhoaTheKoala
Danzaburou
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,382 Elo+
Party 1
Athena
Athena
SazonKing
Athena
Level 32
God Stats
2W - 3L
1,467 SR
Queue Stats
2W - 3L
1,382 Elo+
Party 1
Tiamat
Tiamat
ZeydaAtaraxia
Tiamat
Level 29
God Stats
0W - 1L
1,645 SR
Queue Stats
9W - 17L
1,382 Elo+
Party 1
Bellona
Bellona
gezar
Bellona
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 43
1,590 SR
1,406 Elo+

VS

Team Averages
Level 68
1,547 SR
1,514 Elo+
Chronos
Chronos
DeprexWasTaken
Chronos
Level 22
God Stats
4W - 2L
1,693 SR
Queue Stats
274W - 253L
1,599 Elo+
Party 2
Cernunnos
Cernunnos
JohnIsDie
Cernunnos
Level 109
God Stats
9W - 7L
1,628 SR
Queue Stats
826W - 797L
1,549 Elo+
Party 3
Arachne
Arachne
Melìødas
Arachne
Level 121
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 8L
1,512 Elo+
Party 2
Ymir
Ymir
STARMAN77
Ymir
Level 47
God Stats
94W - 80L
1,584 SR
Queue Stats
187W - 182L
1,512 Elo+
Party 3
Merlin
Merlin
gianHL753
Merlin
Level 40
God Stats
2W - 1L
1,329 SR
Queue Stats
13W - 16L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
6 / 6 / 2
8,042
574
7,054
14,705
5,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
KhoaTheKoala
Danzaburou
10
0 / 5 / 3
5,673
405
3,737
8,322
2,551
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
SazonKing
Athena
12
2 / 3 / 3
7,168
512
5,324
10,773
5,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 2 / 3
7,238
517
2,983
5,844
3,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
gezar
Bellona
11
1 / 9 / 4
6,510
465
6,051
12,332
8,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 6
8,791
628
13,025
11,821
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
JohnIsDie
Cernunnos
12
5 / 2 / 4
7,451
532
9,591
6,529
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Melìødas
Arachne
16
9 / 3 / 5
10,073
720
10,903
10,673
5,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
13
3 / 2 / 7
7,764
555
1,946
8,438
7,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
gianHL753
Merlin
14
0 / 0 / 3
8,070
576
1,644
4,189
2,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
10
Kills
25
25
Deaths
10
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Pele
6
6
2
1.17
W
8
3
6
3.67
W
Cernunnos
JohnIsDie
Cernunnos
5
2
4
3.5
L
Danzaburou
KhoaTheKoala
Danzaburou
0
5
3
0.3
W
Arachne
Melìødas
Arachne
9
3
5
3.83
W
Ymir
3
2
7
3.25
L
Athena
SazonKing
Athena
2
3
3
1.17
L
1
2
3
1.25
L
Bellona
gezar
Bellona
1
9
4
0.33
W
Merlin
gianHL753
Merlin
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,149
Damage
37,109
51,976
Taken
41,650
25,631
Mitigated
22,003
12,395
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
7,054
1,732
0
3,745
14,705
5,142
0
5,172
9,533
0
38,437
W
13,025
3,409
0
3,222
11,821
3,987
0
3,072
8,749
42,790
0
W
Cernunnos
JohnIsDie
Cernunnos
9,591
4,209
0
2,037
6,529
2,526
488
1,545
4,984
0
47,038
L
Danzaburou
KhoaTheKoala
Danzaburou
3,737
1,794
0
2,097
8,322
2,551
129
1,565
6,757
0
27,159
W
Arachne
Melìødas
Arachne
10,903
6,227
0
3,939
10,673
5,664
838
1,236
9,437
0
62,309
W
Ymir
1,946
368
0
1,178
8,438
7,590
0
1,733
6,705
27,944
0
L
Athena
SazonKing
Athena
5,324
944
182
3,093
10,773
5,742
0
1,801
8,972
21,932
0
L
2,983
287
0
1,382
5,844
3,700
0
4,100
1,744
43,598
0
L
Bellona
gezar
Bellona
6,051
2,454
0
1,896
12,332
8,496
0
3,977
8,355
0
29,365
W
Merlin
gianHL753
Merlin
1,644
173
666
1,809
4,189
2,236
1,844
721
3,468
51,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,631
Gold Earned
42,149
320
Minions Killed
422
0
Camps Cleared
0
1,321,488
Distance Traveled
1,315,126
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,042
574
65
5
0
289,737
0
W
Chronos
8,791
628
61
4
0
294,606
1
W
Cernunnos
7,451
532
77
6
0
228,296
3
L
Danzaburou
5,673
405
49
4
0
225,657
0
W
Arachne
10,073
720
129
9
0
284,011
2
W
Ymir
7,764
555
50
4
0
278,888
5
L
Athena
7,168
512
38
3
0
308,351
0
L
Tiamat
7,238
517
98
7
0
270,551
0
L
Bellona
6,510
465
70
5
0
227,192
1
W
Merlin
8,070
576
105
8
0
229,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role