Player Matchup

Cupid
Cupid
BrandoV8
Cupid
Level 53
God Stats
8W - 3L
1,198 SR
Queue Stats
197W - 192L
1,457 Elo+
Party 3
Odin
Odin
Dr_Doctor3
Odin
Level 63
God Stats
3W - 1L
1,466 SR
Queue Stats
129W - 145L
1,400 Elo+
Party 2
Ymir
Ymir
Dutty Bastad
Ymir
Level 44
God Stats
45W - 41L
1,535 SR
Queue Stats
64W - 68L
1,423 Elo+
Party 3
Arachne
Arachne
Florida_-Cracker
Arachne
Level 49
God Stats
5W - 6L
1,441 SR
Queue Stats
39W - 52L
1,352 Elo+
Party 2
Hades
Hades
TheeNotoriousMCB
Hades
Level 89
God Stats
34W - 21L
1,639 SR
Queue Stats
447W - 424L
1,473 Elo+
Party 2
Team Averages
Level 60
1,456 SR
1,421 Elo+

VS

Team Averages
Level 68
1,508 SR
1,380 Elo+
Merlin
Merlin
AnnaKittycat
Merlin
Level 80
God Stats
13W - 7L
1,519 SR
Queue Stats
150W - 158L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
JpLazzarini
Cthulhu
Level 152
God Stats
1W - 4L
1,399 SR
Queue Stats
177W - 193L
1,359 Elo+
Party 1
Ao Kuang
Ao Kuang
MoneyMarlon351
Ao Kuang
Level 34
God Stats
9W - 11L
1,516 SR
Queue Stats
153W - 163L
1,440 Elo+
Party 4
Tsukuyomi
Tsukuyomi
io-Pluto
Tsukuyomi
Level 48
God Stats
8W - 8L
1,548 SR
Queue Stats
120W - 135L
1,408 Elo+
Party 4
Cernunnos
Cernunnos
maravilhoso7000
Cernunnos
Level 26
God Stats
7W - 6L
1,558 SR
Queue Stats
16W - 22L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BrandoV8
Cupid
8
2 / 0 / 5
5,131
513
4,070
3,636
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 3
5,924
592
5,435
7,936
2,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 0 / 5
5,410
541
1,847
5,269
2,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
13 / 1 / 3
7,172
717
8,036
7,029
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 1 / 6
5,884
588
6,030
5,768
2,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 4 / 1
4,642
464
879
5,557
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
JpLazzarini
Cthulhu
7
0 / 5 / 1
4,692
469
3,492
8,957
3,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
9
1 / 4 / 0
5,194
519
4,672
9,035
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tsukuyomi
io-Pluto
Tsukuyomi
8
1 / 3 / 0
4,812
481
4,476
7,763
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
maravilhoso7000
Cernunnos
7
1 / 4 / 0
4,772
477
1,637
4,566
946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
20
Kills
3
3
Deaths
20
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
4
1
0.13
W
Cupid
BrandoV8
Cupid
2
0
5
4.5
W
1
1
3
2.5
W
2
0
5
4.5
W
13
1
3
14.5
L
Cthulhu
JpLazzarini
Cthulhu
0
5
1
0.1
L
Ao Kuang
1
4
0
0.25
W
2
1
6
5
L
Tsukuyomi
io-Pluto
Tsukuyomi
1
3
0
0.33
L
Cernunnos
maravilhoso7000
Cernunnos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,418
Damage
15,156
29,638
Taken
35,878
10,963
Mitigated
12,565
12,099
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
879
180
0
1,082
5,557
1,690
125
2,937
2,620
19,536
0
W
Cupid
BrandoV8
Cupid
4,070
2,371
155
1,527
3,636
940
471
959
2,677
0
14,295
W
5,435
1,378
0
2,582
7,936
2,686
0
4,367
3,569
0
27,303
W
1,847
348
270
1,982
5,269
2,059
277
731
4,538
21,563
0
W
8,036
5,360
0
2,303
7,029
2,891
0
1,204
5,799
0
30,789
L
Cthulhu
JpLazzarini
Cthulhu
3,492
251
0
1,438
8,957
3,643
0
2,381
6,576
15,302
0
L
Ao Kuang
4,672
1,299
0
3,931
9,035
3,760
0
418
8,467
23,359
0
W
6,030
883
315
2,965
5,768
2,387
72
1,593
4,012
29,583
0
L
Tsukuyomi
io-Pluto
Tsukuyomi
4,476
1,212
0
2,227
7,763
2,526
0
832
6,931
0
24,269
L
Cernunnos
maravilhoso7000
Cernunnos
1,637
709
0
556
4,566
946
0
1,309
3,257
0
14,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,521
Gold Earned
24,112
238
Minions Killed
196
0
Camps Cleared
0
903,951
Distance Traveled
852,557
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,642
464
36
4
0
154,951
3
W
Cupid
5,131
513
27
3
0
156,291
0
W
Odin
5,924
592
66
7
0
170,524
1
W
Ymir
5,410
541
35
4
0
179,339
0
W
Arachne
7,172
717
49
5
0
223,802
0
L
Cthulhu
4,692
469
21
2
0
169,372
4
L
Ao Kuang
5,194
519
48
5
0
175,910
2
W
Hades
5,884
588
61
6
0
173,995
0
L
Tsukuyomi
4,812
481
49
5
0
179,441
1
L
Cernunnos
4,772
477
42
4
0
172,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role