Player Matchup

Vulcan
Vulcan
Blu3rj
Vulcan
Level 66
God Stats
6W - 3L
1,687 SR
Queue Stats
259W - 214L
1,509 Elo+
Party 3
Tiamat
Tiamat
Crises44
Tiamat
Level 47
God Stats
3W - 4L
1,646 SR
Queue Stats
45W - 54L
1,449 Elo+
Solo
King Arthur
King Arthur
EchoHawk72
King Arthur
Level 122
God Stats
1W - 1L
1,695 SR
Queue Stats
227W - 215L
1,512 Elo+
Party 3
Neith
Neith
VAPKING
Neith
Level 85
God Stats
4W - 2L
1,555 SR
Queue Stats
191W - 197L
1,553 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YancyMoe60
Ah Muzen Cab
Level 138
God Stats
7W - 4L
1,722 SR
Queue Stats
317W - 331L
1,477 Elo+
Party 2
Team Averages
Level 92
1,661 SR
1,500 Elo+

VS

Team Averages
Level 101
1,515 SR
1,496 Elo+
Cerberus
Cerberus
AlecDarrow
Cerberus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 39L
1,470 Elo+
Party 1
Bellona
Bellona
Shadowfire625
Bellona
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 43L
1,470 Elo+
Party 1
Aphrodite
Aphrodite
SlinkierQuill17
Aphrodite
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 33L
1,427 Elo+
Solo
Neith
Neith
ThexGinjaNinja
Neith
Level 122
God Stats
3W - 7L
1,398 SR
Queue Stats
537W - 524L
1,499 Elo+
Solo
Agni
Agni
Va11eykings
Agni
Level 109
God Stats
5W - 3L
1,679 SR
Queue Stats
75W - 72L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Blu3rj
Vulcan
16
1 / 10 / 5
10,095
594
23,692
16,142
6,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Crises44
Tiamat
20
6 / 4 / 7
12,283
723
27,083
14,711
11,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
EchoHawk72
King Arthur
17
2 / 10 / 7
11,193
658
9,787
29,669
23,859
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
VAPKING
Neith
19
1 / 6 / 8
10,872
640
14,604
14,749
6,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
YancyMoe60
Ah Muzen Cab
20
6 / 7 / 6
12,055
709
31,770
18,910
8,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlecDarrow
Cerberus
20
7 / 3 / 21
12,464
733
14,190
31,522
28,449
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
20
6 / 4 / 26
12,547
738
20,456
40,254
36,656
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
SlinkierQuill17
Aphrodite
20
4 / 2 / 26
12,365
727
10,862
21,226
16,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 2 / 20
12,861
757
19,314
16,137
8,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 5 / 16
12,899
759
22,115
16,201
7,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
146
16
Kills
37
37
Deaths
16
33
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlecDarrow
Cerberus
7
3
21
5.83
L
Vulcan
Blu3rj
Vulcan
1
10
5
0.35
L
Tiamat
Crises44
Tiamat
6
4
7
2.38
L
King Arthur
EchoHawk72
King Arthur
2
10
7
0.55
W
Bellona
6
4
26
4.75
W
Aphrodite
SlinkierQuill17
Aphrodite
4
2
26
8.5
W
10
2
20
10
L
Neith
VAPKING
Neith
1
6
8
0.83
W
10
5
16
3.6
L
Ah Muzen Cab
YancyMoe60
Ah Muzen Cab
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,936
Damage
86,937
94,181
Taken
125,340
56,079
Mitigated
97,057
31,634
Healing
64,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlecDarrow
Cerberus
14,190
591
1,953
4,564
31,522
28,449
680
12,949
18,245
24,902
0
L
Vulcan
Blu3rj
Vulcan
23,692
7,069
1,358
1,618
16,142
6,349
0
8,414
7,728
32,809
0
L
Tiamat
Crises44
Tiamat
27,083
2,296
2,059
5,554
14,711
11,476
308
6,264
8,447
45,419
0
L
King Arthur
EchoHawk72
King Arthur
9,787
608
542
6,563
29,669
23,859
434
17,021
12,648
0
14,724
W
Bellona
20,456
2,995
0
12,231
40,254
36,656
139
14,816
25,170
0
31,364
W
Aphrodite
SlinkierQuill17
Aphrodite
10,862
755
19,845
12,029
21,226
16,032
707
8,592
12,264
35,143
0
W
19,314
8,749
1,009
5,024
16,137
8,748
4,132
6,733
9,216
0
49,999
L
Neith
VAPKING
Neith
14,604
3,299
2,068
5,074
14,749
6,099
0
6,639
8,110
0
36,083
W
22,115
681
4,732
2,772
16,201
7,172
241
6,343
9,670
48,266
0
L
Ah Muzen Cab
YancyMoe60
Ah Muzen Cab
31,770
8,303
1,050
5,748
18,910
8,296
2,156
8,829
10,081
0
52,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,498
Gold Earned
63,136
167
Minions Killed
281
0
Camps Cleared
0
1,477,597
Distance Traveled
1,649,933
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,464
733
35
2
0
346,516
0
L
Vulcan
10,095
594
27
2
0
264,385
0
L
Tiamat
12,283
723
48
3
0
338,663
6
L
King Arthur
11,193
658
9
1
0
276,134
3
W
Bellona
12,547
738
33
2
0
336,658
0
W
Aphrodite
12,365
727
74
4
0
346,617
0
W
Neith
12,861
757
71
4
0
321,778
0
L
Neith
10,872
640
47
3
0
312,579
0
W
Agni
12,899
759
68
4
0
298,364
0
L
Ah Muzen Cab
12,055
709
36
2
0
285,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role