Player Matchup

Amaterasu
Amaterasu
Filipespinheiro
Amaterasu
Level 29
God Stats
3W - 2L
1,595 SR
Queue Stats
140W - 151L
1,396 Elo+
Solo
Medusa
Medusa
JohannLink96
Medusa
Level 29
God Stats
10W - 6L
1,525 SR
Queue Stats
362W - 331L
1,443 Elo+
Party 1
Loki
Loki
Master Neumann
Loki
Level 28
God Stats
12W - 23L
1,215 SR
Queue Stats
549W - 727L
1,303 Elo+
Solo
Sobek
Sobek
SILVAMIKA
Sobek
Level 25
God Stats
6W - 7L
1,599 SR
Queue Stats
95W - 102L
1,440 Elo+
Party 1
Ra
Ra
zFrenetic
Ra
Level 29
God Stats
14W - 17L
1,481 SR
Queue Stats
322W - 289L
1,501 Elo+
Party 1
Team Averages
Level 28
1,483 SR
1,417 Elo+

VS

Team Averages
Level 19
1,446 SR
1,354 Elo+
Erlang Shen
Erlang Shen
ElMonstruoAzul
Erlang Shen
Level 12
God Stats
0W - 4L
1,187 SR
Queue Stats
49W - 53L
1,396 Elo+
Solo
Olorun
Olorun
Fodelson
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,102 Elo+
Solo
Danzaburou
Danzaburou
IP666
Danzaburou
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
LegalizeJah
Nemesis
Level 30
God Stats
17W - 15L
1,585 SR
Queue Stats
338W - 323L
1,525 Elo+
Solo
Cthulhu
Cthulhu
immmaa FLAME
Cthulhu
Level 26
God Stats
7W - 9L
1,459 SR
Queue Stats
530W - 634L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Filipespinheiro
Amaterasu
8
1 / 0 / 2
4,470
639
1,038
3,146
2,640
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
7
1 / 1 / 0
4,207
601
2,354
2,938
783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 1
4,707
672
2,848
3,504
811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
SILVAMIKA
Sobek
7
0 / 0 / 3
4,749
678
641
2,741
1,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
6 / 1 / 0
5,829
833
4,523
3,154
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ElMonstruoAzul
Erlang Shen
6
1 / 2 / 1
3,838
548
1,153
3,548
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Fodelson
Olorun
6
0 / 4 / 2
3,915
559
1,310
4,085
1,317
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
IP666
Danzaburou
7
0 / 3 / 0
4,164
595
2,026
4,230
1,145
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
LegalizeJah
Nemesis
8
1 / 0 / 0
4,447
635
1,380
4,133
1,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
immmaa FLAME
Cthulhu
4
0 / 1 / 0
3,439
491
332
2,559
752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
10
Kills
2
3
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ElMonstruoAzul
Erlang Shen
1
2
1
0.75
W
Amaterasu
Filipespinheiro
Amaterasu
1
0
2
2
L
Olorun
Fodelson
Olorun
0
4
2
0.25
L
Danzaburou
IP666
Danzaburou
0
3
0
0
W
Medusa
1
1
0
1
L
Nemesis
LegalizeJah
Nemesis
1
0
0
1
W
2
1
1
2.5
W
Sobek
SILVAMIKA
Sobek
0
0
3
1.5
L
Cthulhu
immmaa FLAME
Cthulhu
0
1
0
0
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,404
Damage
6,201
15,483
Taken
18,555
6,490
Mitigated
5,708
6,483
Healing
2,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ElMonstruoAzul
Erlang Shen
1,153
489
0
45
3,548
1,378
0
1,038
2,444
0
5,819
W
Amaterasu
Filipespinheiro
Amaterasu
1,038
110
0
1,587
3,146
2,640
290
0
3,146
0
10,834
L
Olorun
Fodelson
Olorun
1,310
444
81
304
4,085
1,317
217
2,721
1,162
11,307
0
L
Danzaburou
IP666
Danzaburou
2,026
746
0
1,051
4,230
1,145
654
190
3,996
0
16,578
W
Medusa
2,354
1,320
0
611
2,938
783
692
563
2,375
0
19,018
L
Nemesis
LegalizeJah
Nemesis
1,380
518
0
371
4,133
1,116
0
556
3,491
0
23,344
W
2,848
1,188
0
1,194
3,504
811
0
0
3,504
0
18,997
W
Sobek
SILVAMIKA
Sobek
641
70
0
1,494
2,741
1,342
392
147
2,594
7,253
0
L
Cthulhu
immmaa FLAME
Cthulhu
332
0
0
706
2,559
752
0
261
2,298
6,724
0
W
4,523
456
165
1,432
3,154
914
533
932
2,222
25,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,962
Gold Earned
19,803
171
Minions Killed
138
0
Camps Cleared
0
702,423
Distance Traveled
651,265
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,838
548
13
2
0
167,168
0
W
Amaterasu
4,470
639
22
3
0
136,211
0
L
Olorun
3,915
559
29
4
0
105,998
0
L
Danzaburou
4,164
595
34
5
0
116,644
0
W
Medusa
4,207
601
40
6
0
123,947
0
L
Nemesis
4,447
635
50
7
0
164,427
2
W
Loki
4,707
672
42
6
0
159,776
0
W
Sobek
4,749
678
12
2
0
134,100
3
L
Cthulhu
3,439
491
12
2
0
97,028
0
W
Ra
5,829
833
55
8
0
148,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role