Player Matchup

Arachne
Arachne
AppleKun
Arachne
Level 39
God Stats
3W - 2L
1,585 SR
Queue Stats
160W - 161L
1,585 Elo+
Party 3
Jormungandr
Jormungandr
Catboog101
Jormungandr
Level 17
God Stats
52W - 40L
1,645 SR
Queue Stats
89W - 69L
1,607 Elo+
Party 3
Amaterasu
Amaterasu
MageGee
Amaterasu
Level 26
God Stats
10W - 6L
1,945 SR
Queue Stats
158W - 144L
1,569 Elo+
Party 3
Neith
Neith
betotheplayer
Neith
Level 29
God Stats
2W - 0L
1,762 SR
Queue Stats
220W - 204L
1,622 Elo+
Party 3
Anubis
Anubis
rentandrum
Anubis
Level 23
God Stats
23W - 16L
1,497 SR
Queue Stats
207W - 184L
1,478 Elo+
Solo
Team Averages
Level 27
1,687 SR
1,572 Elo+

VS

Team Averages
Level 17
1,606 SR
1,633 Elo+
Anubis
Anubis
DankRatKing
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Freyastein
Cthulhu
Level 23
God Stats
10W - 6L
1,500 SR
Queue Stats
330W - 282L
1,788 Elo+
Party 2
Erlang Shen
Erlang Shen
ImaginBeinPwned
Erlang Shen
Level 18
God Stats
2W - 3L
1,576 SR
Queue Stats
36W - 38L
1,565 Elo+
Party 1
Heimdallr
Heimdallr
ShishouJorge
Heimdallr
Level 24
God Stats
2W - 5L
1,808 SR
Queue Stats
102W - 85L
1,788 Elo+
Party 2
Bastet
Bastet
tofu_girl_uwu
Bastet
Level 18
God Stats
4W - 5L
1,646 SR
Queue Stats
23W - 28L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AppleKun
Arachne
18
5 / 4 / 9
10,970
549
8,011
14,134
6,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Catboog101
Jormungandr
16
7 / 1 / 2
10,299
515
13,419
17,213
10,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
MageGee
Amaterasu
17
4 / 2 / 3
10,288
514
9,500
14,574
6,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 5 / 5
9,027
451
10,993
12,561
5,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
rentandrum
Anubis
19
6 / 2 / 3
11,848
592
8,169
7,441
3,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
1 / 4 / 0
6,964
348
1,664
4,409
1,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
Freyastein
Cthulhu
14
2 / 4 / 2
8,883
444
12,742
14,826
12,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
ImaginBeinPwned
Erlang Shen
17
3 / 5 / 2
10,513
526
9,669
18,123
10,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
ShishouJorge
Heimdallr
14
2 / 7 / 4
8,647
432
10,254
16,801
6,576
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 5 / 2
10,122
506
7,408
12,023
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
25
Kills
14
14
Deaths
25
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
AppleKun
Arachne
5
4
9
2.38
W
Jormungandr
Catboog101
Jormungandr
7
1
2
8
L
Anubis
1
4
0
0.25
L
Cthulhu
Freyastein
Cthulhu
2
4
2
0.75
L
Erlang Shen
ImaginBeinPwned
Erlang Shen
3
5
2
0.8
W
Amaterasu
MageGee
Amaterasu
4
2
3
2.75
L
Heimdallr
ShishouJorge
Heimdallr
2
7
4
0.57
W
3
5
5
1.1
W
Anubis
rentandrum
Anubis
6
2
3
3.75
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,092
Damage
41,737
65,923
Taken
66,182
33,082
Mitigated
34,753
25,425
Healing
18,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AppleKun
Arachne
8,011
5,102
0
5,737
14,134
6,846
463
1,264
12,820
0
73,715
W
Jormungandr
Catboog101
Jormungandr
13,419
3,929
0
6,262
17,213
10,130
435
6,468
10,320
63,402
0
L
Anubis
1,664
0
0
1,082
4,409
1,535
82
2,501
1,908
20,987
0
L
Cthulhu
Freyastein
Cthulhu
12,742
687
582
3,148
14,826
12,311
314
6,196
8,630
46,929
0
L
Erlang Shen
ImaginBeinPwned
Erlang Shen
9,669
5,481
0
5,765
18,123
10,632
238
2,560
15,563
0
56,333
W
Amaterasu
MageGee
Amaterasu
9,500
5,708
0
6,958
14,574
6,987
1,960
85
14,489
0
59,433
L
Heimdallr
ShishouJorge
Heimdallr
10,254
6,517
0
4,253
16,801
6,576
948
7,005
9,796
0
45,926
W
10,993
5,736
624
2,418
12,561
5,373
403
4,262
7,999
0
42,305
W
Anubis
rentandrum
Anubis
8,169
727
0
3,426
7,441
3,746
1,887
1,552
5,889
76,246
0
L
7,408
1,917
0
3,682
12,023
3,699
0
3,326
8,697
0
40,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,432
Gold Earned
45,129
541
Minions Killed
400
0
Camps Cleared
0
2,019,003
Distance Traveled
1,636,890
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,970
549
122
6
0
469,992
0
W
Jormungandr
10,299
515
104
5
0
380,690
2
L
Anubis
6,964
348
43
2
0
113,979
1
L
Cthulhu
8,883
444
71
4
0
394,447
4
L
Erlang Shen
10,513
526
121
6
0
364,296
4
W
Amaterasu
10,288
514
98
5
0
374,661
0
L
Heimdallr
8,647
432
72
4
0
358,252
4
W
Neith
9,027
451
72
4
0
415,245
0
W
Anubis
11,848
592
145
7
0
378,415
5
L
Bastet
10,122
506
93
5
0
405,916
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role