Player Matchup

Bellona
Bellona
BeachenBabe
Bellona
Level 18
God Stats
4W - 12L
1,673 SR
Queue Stats
122W - 123L
1,339 Elo+
Solo
Jormungandr
Jormungandr
BloodFury25
Jormungandr
Level 24
God Stats
1W - 7L
1,312 SR
Queue Stats
79W - 86L
1,363 Elo+
Solo
Anubis
Anubis
Kyn Kaps
Anubis
Level 27
God Stats
7W - 12L
1,365 SR
Queue Stats
51W - 63L
1,290 Elo+
Party 1
Cerberus
Cerberus
SageHorizon9936
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,445 Elo+
Solo
Danzaburou
Danzaburou
Temporev
Danzaburou
Level 28
God Stats
1W - 2L
1,672 SR
Queue Stats
54W - 63L
1,353 Elo+
Party 1
Team Averages
Level 21
1,504 SR
1,358 Elo+

VS

Team Averages
Level 20
1,561 SR
1,322 Elo+
Ares
Ares
Catalysstt
Ares
Level 16
God Stats
1W - 1L
1,610 SR
Queue Stats
47W - 37L
1,500 Elo+
Party 2
Anubis
Anubis
Doc9922
Anubis
Level 17
God Stats
8W - 3L
1,724 SR
Queue Stats
34W - 43L
1,230 Elo+
Solo
Thor
Thor
SaltMountain
Thor
Level 27
God Stats
12W - 6L
1,489 SR
Queue Stats
103W - 88L
1,379 Elo+
Party 2
Erlang Shen
Erlang Shen
TIRREUR110
Erlang Shen
Level 19
God Stats
5W - 7L
1,500 SR
Queue Stats
105W - 124L
1,326 Elo+
Solo
Izanami
Izanami
WHEETIGO
Izanami
Level 19
God Stats
12W - 10L
1,483 SR
Queue Stats
53W - 48L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeachenBabe
Bellona
15
1 / 5 / 1
9,224
439
6,137
18,565
11,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
BloodFury25
Jormungandr
14
1 / 6 / 0
8,657
412
6,793
21,760
13,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Kyn Kaps
Anubis
12
0 / 11 / 0
7,546
359
7,435
18,405
7,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
4
0 / 5 / 0
6,002
286
435
5,949
1,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Temporev
Danzaburou
15
2 / 9 / 1
9,549
455
6,203
17,904
5,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 15
11,575
551
8,887
15,223
16,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Doc9922
Anubis
18
11 / 0 / 6
12,872
613
21,947
13,120
7,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 1 / 6
12,663
603
9,266
16,389
11,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
TIRREUR110
Erlang Shen
18
4 / 2 / 1
12,077
575
8,087
14,306
7,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
WHEETIGO
Izanami
18
8 / 0 / 6
12,790
609
9,578
10,274
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
68
4
Kills
34
36
Deaths
4
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
BeachenBabe
Bellona
1
5
1
0.3
L
Jormungandr
BloodFury25
Jormungandr
1
6
0
0.17
W
3
1
15
10.5
W
Anubis
Doc9922
Anubis
11
0
6
14
L
Anubis
Kyn Kaps
Anubis
0
11
0
0
L
Cerberus
0
5
0
0
W
8
1
6
11
W
Erlang Shen
TIRREUR110
Erlang Shen
4
2
1
2.25
L
Danzaburou
Temporev
Danzaburou
2
9
1
0.28
W
Izanami
WHEETIGO
Izanami
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,003
Damage
57,765
82,583
Taken
69,312
40,265
Mitigated
48,027
11,300
Healing
28,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BeachenBabe
Bellona
6,137
3,191
0
934
18,565
11,721
338
3,583
14,682
0
58,641
L
Jormungandr
BloodFury25
Jormungandr
6,793
1,141
159
1,584
21,760
13,405
243
10,933
10,638
43,626
0
W
8,887
1,393
0
1,160
15,223
16,114
996
3,846
11,352
25,624
0
W
Anubis
Doc9922
Anubis
21,947
3,403
0
9,509
13,120
7,418
1,715
6,098
6,622
74,145
0
L
Anubis
Kyn Kaps
Anubis
7,435
478
0
3,537
18,405
7,888
0
6,912
11,418
43,038
0
L
Cerberus
435
238
0
626
5,949
1,851
0
2,296
3,374
6,386
0
W
9,266
2,345
778
8,934
16,389
11,888
1,928
2,717
13,597
0
104,603
W
Erlang Shen
TIRREUR110
Erlang Shen
8,087
4,131
0
5,756
14,306
7,981
6,626
3,293
11,013
0
78,995
L
Danzaburou
Temporev
Danzaburou
6,203
3,452
0
4,460
17,904
5,400
315
6,921
10,958
0
52,378
W
Izanami
WHEETIGO
Izanami
9,578
7,547
0
2,731
10,274
4,626
4,185
839
9,360
0
103,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,978
Gold Earned
61,977
334
Minions Killed
596
0
Camps Cleared
0
1,534,242
Distance Traveled
1,840,513
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,224
439
95
5
0
371,433
2
L
Jormungandr
8,657
412
73
3
0
363,230
3
W
Ares
11,575
551
21
1
0
403,011
0
W
Anubis
12,872
613
119
6
0
343,918
0
L
Anubis
7,546
359
58
3
0
316,279
0
L
Cerberus
6,002
286
18
1
0
158,745
0
W
Thor
12,663
603
159
8
0
382,353
2
W
Erlang Shen
12,077
575
119
6
0
325,301
2
L
Danzaburou
9,549
455
90
4
0
324,555
0
W
Izanami
12,790
609
178
8
0
385,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role