Player Matchup

Da Ji
Da Ji
Silver I
IIITargaryen
Da Ji
Silver I
Level 98
God Stats
0W - 2L
1,257 SR
Queue Stats
78W - 83L
1,023 MMR
Solo
Kukulkan
Kukulkan
Silver V
MagNum--oo
Kukulkan
Silver V
Level 114
God Stats
1W - 2L
1,563 SR
Queue Stats
11W - 21L
1,043 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
SlND3R
Cu Chulainn
Silver II
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 43L
1,048 MMR
Solo
Chiron
Chiron
Silver II
dragonfan44
Chiron
Silver II
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 74L
1,075 MMR
Solo
Cerberus
Cerberus
Silver III
velarrine
Cerberus
Silver III
Level 69
God Stats
35W - 39L
1,480 SR
Queue Stats
154W - 208L
935 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 80
1,460 SR
1,025 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,550 SR
1,025 MMR
Achilles
Achilles
Silver III
CompaFlame
Achilles
Silver III
Level 94
God Stats
12W - 9L
1,571 SR
Queue Stats
50W - 61L
1,077 MMR
Solo
Medusa
Medusa
Silver I
EvilIceQueen
Medusa
Silver I
Level 160
God Stats
64W - 44L
1,597 SR
Queue Stats
358W - 381L
1,015 MMR
Solo
Athena
Athena
Silver I
MajorThickMeat
Athena
Silver I
Level 86
God Stats
24W - 18L
1,547 SR
Queue Stats
110W - 122L
1,079 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
The_Daniel00
Baron Samedi
Silver III
Level 129
God Stats
10W - 11L
1,537 SR
Queue Stats
208W - 223L
927 MMR
Solo
Ymir
Ymir
Silver I
mr alphademon
Ymir
Silver I
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 97L
1,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 1
10,388
452
6,064
20,471
8,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
MagNum--oo
Kukulkan
15
0 / 11 / 2
9,604
418
9,634
16,878
6,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SlND3R
Cu Chulainn
18
0 / 4 / 2
10,841
471
12,585
24,245
13,799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
19
5 / 6 / 0
12,495
543
8,820
15,570
6,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
velarrine
Cerberus
14
0 / 6 / 1
9,057
394
6,161
20,267
17,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuDanzaburouFenrirSetNu Wa

VS

Bans
JanusSobekKing ArthurTsukuyomiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CompaFlame
Achilles
20
4 / 0 / 8
12,714
553
18,285
22,114
19,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
20
8 / 1 / 5
14,193
617
9,309
9,900
4,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 2 / 9
13,814
601
19,193
17,088
9,076
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
The_Daniel00
Baron Samedi
18
5 / 4 / 17
11,997
522
16,997
13,383
8,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
4 / 1 / 21
12,275
534
6,909
21,135
23,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
96
8
Kills
36
36
Deaths
8
6
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Achilles
CompaFlame
Achilles
4
0
8
8
W
Medusa
8
1
5
10.5
L
3
9
1
0.39
L
Kukulkan
MagNum--oo
Kukulkan
0
11
2
0.09
W
15
2
9
9.75
L
Cu Chulainn
SlND3R
Cu Chulainn
0
4
2
0.25
W
Baron Samedi
The_Daniel00
Baron Samedi
5
4
17
3.38
L
Chiron
5
6
0
0.83
W
4
1
21
14.5
L
Cerberus
velarrine
Cerberus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,264
Damage
70,693
97,431
Taken
83,620
53,330
Mitigated
64,008
25,234
Healing
30,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CompaFlame
Achilles
18,285
6,007
0
7,620
22,114
19,264
1,641
1,754
20,360
0
80,228
W
Medusa
9,309
3,911
0
4,133
9,900
4,316
7,527
943
8,957
0
109,694
L
6,064
1,052
0
6,466
20,471
8,689
0
7,904
12,297
0
64,725
L
Kukulkan
MagNum--oo
Kukulkan
9,634
414
0
1,056
16,878
6,732
0
11,609
4,780
65,417
0
W
19,193
4,719
0
5,664
17,088
9,076
1,501
3,944
13,144
95,153
0
L
Cu Chulainn
SlND3R
Cu Chulainn
12,585
1,555
0
5,956
24,245
13,799
0
6,151
17,987
4,288
68,233
W
Baron Samedi
The_Daniel00
Baron Samedi
16,997
1,021
3,094
5,670
13,383
8,047
1,888
5,197
8,186
62,365
0
L
Chiron
8,820
4,239
686
5,950
15,570
6,206
2,958
4,794
10,677
0
89,952
W
6,909
1,498
0
3,970
21,135
23,305
652
5,112
16,023
34,832
0
L
Cerberus
velarrine
Cerberus
6,161
418
0
5,120
20,267
17,904
462
11,241
8,580
37,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,385
Gold Earned
64,993
603
Minions Killed
606
0
Camps Cleared
0
1,855,423
Distance Traveled
2,238,057
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,714
553
134
6
0
456,845
0
W
Medusa
14,193
617
195
8
0
439,925
4
L
Da Ji
10,388
452
103
4
0
375,471
5
L
Kukulkan
9,604
418
111
5
0
351,881
6
W
Athena
13,814
601
125
5
0
497,631
3
L
Cu Chulainn
10,841
471
139
6
0
412,182
2
W
Baron Samedi
11,997
522
108
5
0
410,343
8
L
Chiron
12,495
543
165
7
0
355,570
2
W
Ymir
12,275
534
44
2
0
433,313
7
L
Cerberus
9,057
394
85
4
0
360,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role