Player Matchup

Scylla
Scylla
Edand
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Furtti
Mulan
Level 69
God Stats
2W - 1L
1,761 SR
Queue Stats
59W - 64L
1,418 Elo+
Solo
Cthulhu
Cthulhu
MUSTY JUICES
Cthulhu
Level 140
God Stats
12W - 5L
1,578 SR
Queue Stats
207W - 164L
1,496 Elo+
Party 1
Nemesis
Nemesis
SidewaysNips
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,369 Elo+
Party 1
Danzaburou
Danzaburou
xPUNISHERx1911
Danzaburou
Level 109
God Stats
1W - 2L
1,715 SR
Queue Stats
281W - 294L
1,495 Elo+
Solo
Team Averages
Level 110
1,611 SR
1,456 Elo+

VS

Team Averages
Level 99
1,384 SR
1,425 Elo+
Cernunnos
Cernunnos
BeaverSpanker93
Cernunnos
Level 125
God Stats
1W - 3L
1,288 SR
Queue Stats
157W - 180L
1,438 Elo+
Party 2
Da Ji
Da Ji
MegaKillaKush
Da Ji
Level 124
God Stats
3W - 4L
1,349 SR
Queue Stats
234W - 246L
1,503 Elo+
Party 2
Fafnir
Fafnir
xXGeffKingXx
Fafnir
Level 149
God Stats
1W - 2L
1,281 SR
Queue Stats
197W - 205L
1,481 Elo+
Solo
Bacchus
Bacchus
xcanuckx
Bacchus
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 116L
1,509 Elo+
Party 2
Sol
Sol
yahgiss
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Edand
Scylla
18
8 / 10 / 7
11,266
704
16,860
20,726
7,905
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
Furtti
Mulan
20
8 / 8 / 15
12,582
786
13,306
18,971
16,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
MUSTY JUICES
Cthulhu
18
7 / 5 / 12
11,957
747
25,438
17,858
18,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
SidewaysNips
Nemesis
17
3 / 9 / 16
10,911
682
11,818
18,856
8,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
xPUNISHERx1911
Danzaburou
20
3 / 6 / 17
11,725
733
13,260
17,420
8,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BeaverSpanker93
Cernunnos
20
12 / 4 / 16
14,599
912
29,041
23,842
11,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
11 / 10 / 9
13,024
814
15,468
16,462
8,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
19
4 / 5 / 20
13,124
820
11,412
24,745
37,604
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
xcanuckx
Bacchus
20
8 / 6 / 24
13,207
825
16,447
22,211
34,461
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
18
3 / 6 / 17
11,798
737
11,273
13,128
4,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
124
29
Kills
38
38
Deaths
31
67
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BeaverSpanker93
Cernunnos
12
4
16
5
L
Scylla
Edand
Scylla
8
10
7
1.15
L
Mulan
Furtti
Mulan
8
8
15
1.94
L
Cthulhu
MUSTY JUICES
Cthulhu
7
5
12
2.6
W
11
10
9
1.55
L
Nemesis
SidewaysNips
Nemesis
3
9
16
1.22
L
Danzaburou
xPUNISHERx1911
Danzaburou
3
6
17
1.92
W
Fafnir
4
5
20
2.8
W
Bacchus
xcanuckx
Bacchus
8
6
24
3.33
W
Sol
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,682
Damage
83,641
93,831
Taken
100,388
59,647
Mitigated
96,581
25,361
Healing
31,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BeaverSpanker93
Cernunnos
29,041
15,889
1,353
9,707
23,842
11,295
3,252
11,595
12,247
0
70,065
L
Scylla
Edand
Scylla
16,860
1,927
1,351
3,578
20,726
7,905
0
10,172
10,554
28,078
0
L
Mulan
Furtti
Mulan
13,306
1,241
1,256
2,587
18,971
16,440
0
8,109
10,862
0
26,178
L
Cthulhu
MUSTY JUICES
Cthulhu
25,438
666
2,590
2,445
17,858
18,114
0
6,794
11,064
37,243
0
W
15,468
1,846
736
366
16,462
8,301
388
6,254
10,208
0
20,467
L
Nemesis
SidewaysNips
Nemesis
11,818
4,268
1,376
2,945
18,856
8,953
751
8,104
10,752
0
18,047
L
Danzaburou
xPUNISHERx1911
Danzaburou
13,260
2,747
2,713
4,520
17,420
8,235
0
5,953
11,467
367
34,796
W
Fafnir
11,412
4,890
1,478
8,650
24,745
37,604
244
9,671
15,074
19,001
0
W
Bacchus
xcanuckx
Bacchus
16,447
1,241
2,216
3,272
22,211
34,461
422
9,001
13,210
27,254
0
W
Sol
11,273
2,601
256
3,110
13,128
4,920
849
6,135
6,993
24,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,441
Gold Earned
65,752
140
Minions Killed
158
0
Camps Cleared
0
1,220,465
Distance Traveled
1,388,351
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,599
912
78
5
0
240,277
0
L
Scylla
11,266
704
21
1
0
216,612
0
L
Mulan
12,582
786
27
2
0
250,378
0
L
Cthulhu
11,957
747
29
2
0
255,219
1
W
Da Ji
13,024
814
14
1
0
269,670
1
L
Nemesis
10,911
682
18
1
0
253,775
1
L
Danzaburou
11,725
733
45
3
0
244,481
4
W
Fafnir
13,124
820
20
1
0
268,383
0
W
Bacchus
13,207
825
12
1
0
329,282
1
W
Sol
11,798
737
34
2
0
280,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role