Player Matchup

Cthulhu
Cthulhu
Gold V
LoggyB96
Cthulhu
Gold V
Level 45
God Stats
18W - 16L
1,644 SR
Queue Stats
67W - 57L
1,345 MMR
Party 1
Odin
Odin
Gold IV
Tappy027
Odin
Gold IV
Level 42
God Stats
5W - 10L
1,605 SR
Queue Stats
65W - 54L
1,459 MMR
Party 1
Agni
Agni
Gold V
TipsyMcGee
Agni
Gold V
Level 61
God Stats
3W - 0L
1,775 SR
Queue Stats
66W - 56L
1,481 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 49
1,675 SR
1,428 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,563 SR
1,466 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Bersani
Ah Muzen Cab
Gold IV
Level 157
God Stats
0W - 1L
1,282 SR
Queue Stats
150W - 124L
1,483 MMR
Solo
Hercules
Hercules
Bronze III
ItalianMemeMann
Hercules
Bronze III
Level 101
God Stats
0W - 1L
1,552 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ah Puch
Ah Puch
Bronze III
alegaray
Ah Puch
Bronze III
Level 86
God Stats
2W - 5L
1,856 SR
Queue Stats
8W - 21L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LoggyB96
Cthulhu
11
2 / 2 / 7
7,974
725
8,178
9,486
4,148
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
11
6 / 1 / 3
8,553
778
5,600
6,990
5,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 0 / 5
7,970
725
7,462
5,881
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AphroditeVulcanPersephoneZeusChaac

VS

Bans
AchillesHadesHeimdallrTiamatSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bersani
Ah Muzen Cab
11
2 / 2 / 1
7,846
713
5,729
7,456
2,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
11
1 / 2 / 2
7,317
665
3,313
9,325
5,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
alegaray
Ah Puch
9
0 / 6 / 2
6,851
623
7,040
8,242
2,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
3
3
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bersani
Ah Muzen Cab
2
2
1
1.25
L
Hercules
1
2
2
1
W
Cthulhu
LoggyB96
Cthulhu
2
2
7
2.75
W
Odin
6
1
3
7.5
W
2
0
5
4.5
L
Ah Puch
alegaray
Ah Puch
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,240
Damage
16,082
22,357
Taken
25,023
11,637
Mitigated
10,664
3,192
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bersani
Ah Muzen Cab
5,729
1,459
0
3,467
7,456
2,434
0
5,555
1,584
0
27,721
L
Hercules
3,313
989
0
2,883
9,325
5,602
0
4,812
3,980
0
17,716
W
Cthulhu
LoggyB96
Cthulhu
8,178
369
37
935
9,486
4,148
0
3,213
6,188
24,338
0
W
Odin
5,600
330
0
577
6,990
5,577
0
2,050
4,865
0
12,490
W
7,462
492
0
1,643
5,881
1,912
49
1,833
3,998
32,463
0
L
Ah Puch
alegaray
Ah Puch
7,040
59
0
27
8,242
2,628
0
4,373
3,445
26,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,497
Gold Earned
22,014
125
Minions Killed
129
0
Camps Cleared
0
619,110
Distance Traveled
553,020
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,846
713
55
5
0
169,098
0
L
Hercules
7,317
665
28
3
0
187,590
3
W
Cthulhu
7,974
725
35
3
0
203,638
0
W
Odin
8,553
778
30
3
0
215,842
7
W
Agni
7,970
725
60
5
0
199,630
0
L
Ah Puch
6,851
623
46
4
0
196,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role