Player Matchup

Cerberus
Cerberus
DEATHSTR0KE 72
Cerberus
Level 147
God Stats
6W - 2L
1,500 SR
Queue Stats
219W - 68L
1,826 Elo+
Party 1
Anubis
Anubis
IsaiahDiaz02
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 16L
1,901 Elo+
Party 1
Cupid
Cupid
Jadoch
Cupid
Level 84
God Stats
4W - 1L
1,896 SR
Queue Stats
59W - 19L
1,846 Elo+
Party 1
Team Averages
Level 85
1,632 SR
1,858 Elo+

VS

Team Averages
Level 52
1,423 SR
1,321 Elo+
Heimdallr
Heimdallr
Ambrosios sage9
Heimdallr
Level 67
God Stats
3W - 4L
1,359 SR
Queue Stats
288W - 464L
1,285 Elo+
Party 2
Anubis
Anubis
CoyoteMO7
Anubis
Level 65
God Stats
51W - 71L
1,500 SR
Queue Stats
556W - 794L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
xXKnightfallXx0
Cthulhu
Level 23
God Stats
10W - 15L
1,410 SR
Queue Stats
12W - 22L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
7 / 0 / 11
8,843
884
9,786
10,253
6,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
10
7 / 2 / 5
8,076
808
3,269
3,446
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
Jadoch
Cupid
11
6 / 0 / 11
8,282
828
7,266
3,833
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ambrosios sage9
Heimdallr
8
0 / 6 / 1
6,017
602
3,076
8,998
4,974
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
CoyoteMO7
Anubis
9
2 / 8 / 0
6,753
675
2,547
7,658
2,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 6 / 1
5,755
576
2,602
8,166
2,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
20
Kills
2
2
Deaths
20
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ambrosios sage9
Heimdallr
0
6
1
0.08
L
Anubis
CoyoteMO7
Anubis
2
8
0
0.25
W
Cerberus
7
0
11
12.5
W
Anubis
7
2
5
4.75
W
Cupid
Jadoch
Cupid
6
0
11
11.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,321
Damage
8,225
17,532
Taken
24,822
9,267
Mitigated
10,506
6,863
Healing
2,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ambrosios sage9
Heimdallr
3,076
419
127
1,561
8,998
4,974
93
4,705
4,111
0
14,666
L
Anubis
CoyoteMO7
Anubis
2,547
44
0
111
7,658
2,581
0
3,969
3,543
16,005
0
W
Cerberus
9,786
1,305
0
4,709
10,253
6,981
380
2,461
7,792
35,344
0
W
Anubis
3,269
453
0
78
3,446
1,148
631
1,498
1,948
11,624
0
W
Cupid
Jadoch
Cupid
7,266
3,988
741
1,335
3,833
1,138
1,850
1,232
2,601
0
21,332
L
2,602
522
392
750
8,166
2,951
0
4,009
4,023
13,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,201
Gold Earned
18,525
118
Minions Killed
64
0
Camps Cleared
0
578,375
Distance Traveled
412,954
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,017
602
20
2
0
130,189
1
L
Anubis
6,753
675
36
4
0
134,029
0
W
Cerberus
8,843
884
66
7
0
201,616
2
W
Anubis
8,076
808
20
2
0
166,368
0
W
Cupid
8,282
828
32
3
0
210,391
1
L
Cthulhu
5,755
576
8
1
0
148,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role