Player Matchup

Achilles
Achilles
BichiSCL
Achilles
Level 44
God Stats
2W - 4L
1,273 SR
Queue Stats
333W - 204L
1,651 Elo+
Party 2
Loki
Loki
EleGhe
Loki
Level 68
God Stats
11W - 6L
1,866 SR
Queue Stats
329W - 192L
1,628 Elo+
Party 2
Poseidon
Poseidon
Trapita
Poseidon
Level 50
God Stats
2W - 2L
1,588 SR
Queue Stats
170W - 92L
1,578 Elo+
Party 2
Sylvanus
Sylvanus
VitorSSou
Sylvanus
Level 105
God Stats
27W - 24L
1,691 SR
Queue Stats
441W - 429L
1,526 Elo+
Party 3
Artemis
Artemis
erenaits
Artemis
Level 14
God Stats
6W - 8L
1,524 SR
Queue Stats
7W - 11L
1,463 Elo+
Party 3
Team Averages
Level 56
1,588 SR
1,569 Elo+

VS

Team Averages
Level 111
1,600 SR
1,608 Elo+
Tyr
Tyr
DeathBlaade
Tyr
Level 136
God Stats
4W - 2L
1,556 SR
Queue Stats
47W - 27L
1,640 Elo+
Party 1
Kali
Kali
Fake38
Kali
Level 124
God Stats
2W - 1L
1,481 SR
Queue Stats
171W - 120L
1,637 Elo+
Party 1
Yemoja
Yemoja
Raawks
Yemoja
Level 44
God Stats
8W - 2L
1,773 SR
Queue Stats
89W - 62L
1,635 Elo+
Party 1
Chiron
Chiron
Tanacious
Chiron
Level 128
God Stats
9W - 3L
1,690 SR
Queue Stats
65W - 36L
1,626 Elo+
Party 1
Scylla
Scylla
zackfinal
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BichiSCL
Achilles
15
0 / 5 / 0
9,108
434
6,253
16,115
13,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
EleGhe
Loki
17
4 / 5 / 2
10,764
513
10,419
17,124
9,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Trapita
Poseidon
18
7 / 5 / 0
10,741
511
13,781
13,934
4,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
VitorSSou
Sylvanus
12
0 / 9 / 3
9,137
435
6,998
20,199
14,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
erenaits
Artemis
12
0 / 7 / 1
6,999
333
4,772
10,276
4,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
11,206
534
14,448
21,506
18,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
Fake38
Kali
20
14 / 1 / 5
13,737
654
17,977
21,023
13,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Raawks
Yemoja
14
1 / 1 / 13
10,260
489
4,566
7,353
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Tanacious
Chiron
18
10 / 2 / 4
11,922
568
15,971
13,521
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
zackfinal
Scylla
17
2 / 5 / 6
10,723
511
9,175
11,608
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
11
Kills
31
31
Deaths
11
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
BichiSCL
Achilles
0
5
0
0
W
4
2
8
4
L
Loki
EleGhe
Loki
4
5
2
1
W
Kali
Fake38
Kali
14
1
5
16.5
W
Yemoja
Raawks
Yemoja
1
1
13
7.5
W
Chiron
Tanacious
Chiron
10
2
4
6
L
Poseidon
Trapita
Poseidon
7
5
0
1.4
L
Sylvanus
VitorSSou
Sylvanus
0
9
3
0.17
L
Artemis
erenaits
Artemis
0
7
1
0.07
W
Scylla
zackfinal
Scylla
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,223
Damage
62,137
77,648
Taken
75,011
46,390
Mitigated
47,459
13,671
Healing
30,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BichiSCL
Achilles
6,253
918
0
2,562
16,115
13,238
0
1,104
14,921
0
54,933
W
14,448
1,355
0
7,691
21,506
18,364
1,136
6,216
15,290
0
69,232
L
Loki
EleGhe
Loki
10,419
2,478
0
3,262
17,124
9,542
0
3,640
13,312
0
76,587
W
Kali
Fake38
Kali
17,977
12,927
0
7,229
21,023
13,807
928
3,930
17,093
0
108,612
W
Yemoja
Raawks
Yemoja
4,566
1,416
4,348
2,195
7,353
5,655
918
3,014
4,339
16,623
0
W
Chiron
Tanacious
Chiron
15,971
6,056
803
6,616
13,521
5,345
2,616
3,351
10,170
0
90,136
L
Poseidon
Trapita
Poseidon
13,781
2,477
0
250
13,934
4,949
0
3,533
10,219
83,962
0
L
Sylvanus
VitorSSou
Sylvanus
6,998
1,316
1,558
5,018
20,199
14,456
0
4,090
15,995
29,461
0
L
Artemis
erenaits
Artemis
4,772
1,886
0
1,021
10,276
4,205
0
812
9,460
0
25,789
W
Scylla
zackfinal
Scylla
9,175
268
0
1,419
11,608
4,288
292
4,268
7,340
64,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,749
Gold Earned
57,848
491
Minions Killed
520
0
Camps Cleared
0
1,794,044
Distance Traveled
2,009,083
16
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,108
434
126
6
0
381,636
1
W
Tyr
11,206
534
128
6
0
394,958
14
L
Loki
10,764
513
134
6
0
396,564
3
W
Kali
13,737
654
129
6
0
495,995
8
W
Yemoja
10,260
489
25
1
0
385,368
5
W
Chiron
11,922
568
115
5
0
375,442
7
L
Poseidon
10,741
511
142
7
0
354,271
5
L
Sylvanus
9,137
435
45
2
0
338,294
4
L
Artemis
6,999
333
44
2
0
323,279
3
W
Scylla
10,723
511
123
6
0
357,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role