Player Matchup

Thor
Thor
Darkpsyyiah
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,501 Elo+
Solo
King Arthur
King Arthur
Galvinize
King Arthur
Level 27
God Stats
9W - 9L
1,284 SR
Queue Stats
99W - 83L
1,556 Elo+
Solo
Cupid
Cupid
Meeduuzax3
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,700 Elo+
Party 1
Hel
Hel
Sugar58
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,483 Elo+
Party 1
Tiamat
Tiamat
TheDon227
Tiamat
Level 29
God Stats
7W - 9L
1,394 SR
Queue Stats
400W - 398L
1,526 Elo+
Solo
Team Averages
Level 19
1,436 SR
1,553 Elo+

VS

Team Averages
Level 15
1,547 SR
1,524 Elo+
Chang'e
Chang'e
KazumaSenpai1
Chang'e
Level 15
God Stats
1W - 1L
1,733 SR
Queue Stats
18W - 21L
1,582 Elo+
Solo
Ares
Ares
Leoriider
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Quetzalgang
Xbalanque
Level 23
God Stats
9W - 12L
1,500 SR
Queue Stats
128W - 133L
1,595 Elo+
Solo
Achilles
Achilles
TakeM3-B4ck
Achilles
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Set
Set
grosero666
Set
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 102L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 4
11,413
476
7,591
15,198
6,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Galvinize
King Arthur
20
12 / 3 / 6
15,080
628
28,642
29,582
31,357
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
18
3 / 3 / 2
11,544
481
13,603
19,564
7,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
18
4 / 1 / 6
13,431
560
14,855
15,520
11,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
TheDon227
Tiamat
20
11 / 3 / 5
14,033
585
29,415
12,729
9,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
3 / 2 / 4
10,712
446
14,469
20,587
12,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
13
1 / 15 / 4
8,771
365
5,970
26,443
23,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Quetzalgang
Xbalanque
18
1 / 5 / 5
10,603
442
11,422
20,132
8,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
TakeM3-B4ck
Achilles
13
0 / 10 / 4
7,853
327
7,745
24,220
26,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
11 / 3 / 3
13,931
580
15,686
27,264
21,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
35
Kills
16
16
Deaths
35
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
6
4
1.17
W
King Arthur
Galvinize
King Arthur
12
3
6
5
L
Chang'e
3
2
4
2.5
L
Ares
1
15
4
0.2
W
Cupid
3
3
2
1.33
L
Xbalanque
Quetzalgang
Xbalanque
1
5
5
0.7
W
Hel
4
1
6
7
L
Achilles
TakeM3-B4ck
Achilles
0
10
4
0.2
W
Tiamat
TheDon227
Tiamat
11
3
5
4.5
L
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,106
Damage
55,292
92,593
Taken
118,646
65,203
Mitigated
92,643
41,864
Healing
28,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,591
2,574
0
3,612
15,198
6,363
635
1,877
13,321
0
54,113
W
King Arthur
Galvinize
King Arthur
28,642
3,039
0
10,255
29,582
31,357
1,355
5,007
24,575
13,168
111,803
L
Chang'e
14,469
1,855
3,262
8,143
20,587
12,661
53
10,282
10,167
74,487
0
L
Ares
5,970
1,148
0
501
26,443
23,169
0
8,714
17,729
27,240
0
W
Cupid
13,603
9,625
544
8,340
19,564
7,162
5,770
4,755
14,809
0
87,686
L
Xbalanque
Quetzalgang
Xbalanque
11,422
6,037
0
7,660
20,132
8,865
508
6,587
13,545
0
75,294
W
Hel
14,855
737
4,117
8,795
15,520
11,163
1,126
7,234
8,286
50,029
0
L
Achilles
TakeM3-B4ck
Achilles
7,745
2,080
231
1,118
24,220
26,355
42
11,019
13,201
0
29,743
W
Tiamat
TheDon227
Tiamat
29,415
2,747
415
5,786
12,729
9,158
2,304
1,566
11,163
106,327
0
L
15,686
8,131
0
7,440
27,264
21,593
0
10,645
16,619
0
83,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,501
Gold Earned
51,870
682
Minions Killed
476
0
Camps Cleared
0
2,124,584
Distance Traveled
1,952,123
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,413
476
87
4
0
308,202
2
W
King Arthur
15,080
628
216
9
0
442,078
3
L
Chang'e
10,712
446
106
4
0
409,011
2
L
Ares
8,771
365
41
2
0
377,518
1
W
Cupid
11,544
481
154
6
0
399,220
4
L
Xbalanque
10,603
442
141
6
0
369,998
4
W
Hel
13,431
560
62
3
0
498,568
1
L
Achilles
7,853
327
56
2
0
342,725
1
W
Tiamat
14,033
585
163
7
0
476,516
0
L
Set
13,931
580
132
6
0
452,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role