Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MySoggyBiscuit
Bacchus
Level 57
God Stats
7W - 4L
1,274 SR
Queue Stats
302W - 329L
1,445 Elo+
Solo
Hades
Hades
Stay-G99
Hades
Level 89
God Stats
12W - 11L
1,215 SR
Queue Stats
525W - 544L
1,377 Elo+
Solo
Heimdallr
Heimdallr
carletes1234
Heimdallr
Level 159
God Stats
18W - 17L
1,539 SR
Queue Stats
562W - 486L
1,502 Elo+
Solo
Tiamat
Tiamat
deaglanrainey
Tiamat
Level 83
God Stats
34W - 20L
1,709 SR
Queue Stats
331W - 352L
1,539 Elo+
Solo
Team Averages
Level 99
1,447 SR
1,473 Elo+

VS

Team Averages
Level 61
1,578 SR
1,541 Elo+
Xbalanque
Xbalanque
BAAKURA
Xbalanque
Level 122
God Stats
0W - 2L
1,288 SR
Queue Stats
158W - 148L
1,542 Elo+
Solo
Loki
Loki
BoSs-LuNaTiiK
Loki
Level 28
God Stats
4W - 2L
1,799 SR
Queue Stats
55W - 44L
1,559 Elo+
Party 1
Arachne
Arachne
K-_ing-TeFarmeo
Arachne
Level 63
God Stats
51W - 40L
1,531 SR
Queue Stats
272W - 276L
1,453 Elo+
Party 1
Tiamat
Tiamat
jrtm43
Tiamat
Level 87
God Stats
12W - 16L
1,541 SR
Queue Stats
133W - 133L
1,488 Elo+
Party 1
Ymir
Ymir
l-Maatiix-l
Ymir
Level 5
God Stats
1W - 1L
1,731 SR
Queue Stats
7W - 2L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 0 / 2
6,083
553
2,963
4,890
1,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 3 / 5
5,707
519
3,317
7,603
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
Stay-G99
Hades
12
2 / 1 / 1
6,817
620
3,278
5,329
2,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
carletes1234
Heimdallr
11
2 / 0 / 1
6,237
567
5,381
5,273
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 1
6,469
588
7,588
5,449
5,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BAAKURA
Xbalanque
9
1 / 3 / 0
5,156
469
4,451
7,807
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 1 / 0
6,442
586
3,009
4,830
1,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 0
5,374
489
2,068
6,485
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
jrtm43
Tiamat
10
0 / 4 / 1
5,372
488
2,741
7,887
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 2
5,374
489
2,614
7,390
3,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
5
5
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
2
4
L
Xbalanque
BAAKURA
Xbalanque
1
3
0
0.33
L
2
1
0
2
L
1
1
0
1
W
1
3
5
1.17
W
Hades
Stay-G99
Hades
2
1
1
2.5
W
Heimdallr
carletes1234
Heimdallr
2
0
1
2.5
W
3
1
1
3.5
L
Tiamat
jrtm43
Tiamat
0
4
1
0.13
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,527
Damage
14,883
28,544
Taken
34,399
16,358
Mitigated
13,641
11,270
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,963
1,507
0
1,020
4,890
1,591
0
1,173
3,599
0
33,660
L
Xbalanque
BAAKURA
Xbalanque
4,451
1,308
0
2,689
7,807
1,845
0
1,040
6,767
0
25,725
L
3,009
971
0
760
4,830
1,476
0
2,331
2,472
0
35,496
L
2,068
1,103
0
1,623
6,485
2,326
0
2,738
3,651
0
28,287
W
3,317
229
538
3,257
7,603
5,055
21
2,089
5,509
12,181
0
W
Hades
Stay-G99
Hades
3,278
337
22
2,719
5,329
2,297
41
0
5,329
38,790
0
W
Heimdallr
carletes1234
Heimdallr
5,381
1,934
0
2,364
5,273
1,750
0
180
5,093
0
48,352
W
7,588
785
0
1,350
5,449
5,665
183
1,569
3,659
37,348
0
L
Tiamat
jrtm43
Tiamat
2,741
395
0
3,056
7,887
4,458
0
4,369
3,238
25,621
0
L
2,614
461
0
470
7,390
3,536
0
3,275
4,088
24,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,313
Gold Earned
27,718
382
Minions Killed
292
0
Camps Cleared
0
1,088,234
Distance Traveled
1,036,161
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,083
553
82
7
0
247,489
2
L
Xbalanque
5,156
469
58
5
0
213,065
3
L
Loki
6,442
586
59
5
0
209,954
0
L
Arachne
5,374
489
66
6
0
225,353
2
W
Bacchus
5,707
519
19
2
0
227,389
0
W
Hades
6,817
620
109
10
0
195,483
9
W
Heimdallr
6,237
567
88
8
0
201,832
1
W
Tiamat
6,469
588
84
8
0
216,041
3
L
Tiamat
5,372
488
69
6
0
180,402
1
L
Ymir
5,374
489
40
4
0
207,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role