Player Matchup

Chiron
Chiron
Gold IV
Froogendoo
Chiron
Gold IV
Level 85
God Stats
32W - 31L
1,517 SR
Queue Stats
149W - 161L
1,392 MMR
Party 2
Sylvanus
Sylvanus
Gold III
GxHzRagequit420
Sylvanus
Gold III
Level 136
God Stats
7W - 9L
1,606 SR
Queue Stats
148W - 138L
1,422 MMR
Party 2
Bellona
Bellona
Silver III
danieltostada
Bellona
Silver III
Level 126
God Stats
1W - 4L
1,303 SR
Queue Stats
121W - 145L
827 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,475 SR
1,214 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,518 SR
1,264 MMR
Merlin
Merlin
Bronze III
Cryptic Yeti42
Merlin
Bronze III
Level 122
God Stats
1W - 4L
1,577 SR
Queue Stats
139W - 180L
1,287 MMR
Solo
Skadi
Skadi
Gold IV
ESE KiLLiN 562
Skadi
Gold IV
Level 160
God Stats
2W - 1L
1,522 SR
Queue Stats
252W - 249L
1,476 MMR
Party 1
Cerberus
Cerberus
Silver III
Locust3501
Cerberus
Silver III
Level 84
God Stats
523W - 482L
1,454 SR
Queue Stats
1,220W - 1,440L
1,028 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Froogendoo
Chiron
18
5 / 0 / 2
13,909
605
13,705
14,817
5,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
16
3 / 4 / 2
12,771
555
22,298
19,329
9,748
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
16
0 / 1 / 4
12,120
527
7,899
21,165
15,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
PersephoneApolloTiamatCthulhuChaac

VS

Bans
AphroditeBacchusScyllaCabrakanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
13,031
567
14,881
13,114
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 1 / 4
13,281
577
10,806
14,186
5,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Locust3501
Cerberus
17
2 / 1 / 3
14,586
634
13,206
23,594
31,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
8
Kills
5
5
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
6
3
0.58
W
1
1
4
3
L
Chiron
Froogendoo
Chiron
5
0
2
6
L
Sylvanus
3
4
2
1
W
Cerberus
Locust3501
Cerberus
2
1
3
3.5
L
Bellona
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,902
Damage
38,893
55,311
Taken
50,894
30,661
Mitigated
41,994
30,328
Healing
18,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,881
251
1,023
1,868
13,114
4,977
231
8,095
5,019
68,742
0
W
10,806
4,677
0
2,143
14,186
5,921
2,400
7,986
6,200
0
97,581
L
Chiron
Froogendoo
Chiron
13,705
6,440
1,985
5,910
14,817
5,231
2,378
7,828
6,989
0
100,907
L
Sylvanus
22,298
1,481
9,556
9,739
19,329
9,748
558
8,777
10,552
56,446
0
W
Cerberus
Locust3501
Cerberus
13,206
189
1,577
11,860
23,594
31,096
133
6,401
17,193
53,277
0
L
Bellona
7,899
1,313
1,038
2,100
21,165
15,682
569
11,813
9,352
0
36,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
40,898
243
Minions Killed
331
0
Camps Cleared
0
1,174,962
Distance Traveled
1,212,783
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,031
567
97
4
0
364,289
10
W
Skadi
13,281
577
143
6
0
385,244
6
L
Chiron
13,909
605
156
7
0
365,890
1
L
Sylvanus
12,771
555
50
2
0
362,806
6
W
Cerberus
14,586
634
91
4
0
463,250
5
L
Bellona
12,120
527
37
2
0
446,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role