Player Matchup

Hel
Hel
DarkAquaPC
Hel
Level 26
God Stats
26W - 17L
1,671 SR
Queue Stats
46W - 44L
1,513 Elo+
Party 2
Bacchus
Bacchus
FyBurOpTek
Bacchus
Level 33
God Stats
9W - 7L
1,592 SR
Queue Stats
40W - 40L
1,584 Elo+
Party 2
Ra
Ra
Gennasea
Ra
Level 89
God Stats
6W - 7L
1,545 SR
Queue Stats
27W - 31L
1,543 Elo+
Party 2
Xbalanque
Xbalanque
KartoffelJager
Xbalanque
Level 17
God Stats
1W - 6L
1,412 SR
Queue Stats
4W - 9L
1,409 Elo+
Party 2
Pele
Pele
Stankfinger92
Pele
Level 103
God Stats
12W - 15L
1,579 SR
Queue Stats
123W - 110L
1,517 Elo+
Party 2
Team Averages
Level 54
1,560 SR
1,513 Elo+

VS

Team Averages
Level 60
1,500 SR
1,328 Elo+
Odin
Odin
ArcherCLW
Odin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,217 Elo+
Party 1
Merlin
Merlin
BusterZ3
Merlin
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,467 Elo+
Solo
Hera
Hera
R_Nujabes
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
iDeadSoul
Khepri
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,228 Elo+
Party 3
Heimdallr
Heimdallr
rrainlight
Heimdallr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,228 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 7
9,781
699
5,849
14,933
7,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bacchus
FyBurOpTek
Bacchus
16
3 / 5 / 8
9,562
683
8,551
20,994
19,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 5 / 9
8,840
631
6,738
14,322
11,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
KartoffelJager
Xbalanque
15
4 / 8 / 7
9,809
701
9,857
15,259
6,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 5 / 7
13,930
995
19,862
21,981
11,089
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
7 / 6 / 11
11,612
829
10,429
17,295
13,468
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
BusterZ3
Merlin
17
9 / 1 / 8
12,342
882
16,437
6,466
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
15
0 / 7 / 13
9,616
687
7,658
9,549
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
iDeadSoul
Khepri
16
0 / 2 / 17
10,780
770
7,086
11,897
14,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
rrainlight
Heimdallr
20
13 / 4 / 12
14,013
1,001
34,434
16,268
8,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
90
20
Kills
29
29
Deaths
20
38
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Odin
7
6
11
2.08
W
Merlin
BusterZ3
Merlin
9
1
8
13
L
2
6
7
0.92
L
Bacchus
FyBurOpTek
Bacchus
3
5
8
1.4
L
1
5
9
1.1
L
Xbalanque
KartoffelJager
Xbalanque
4
8
7
0.94
W
Hera
0
7
13
0.93
L
10
5
7
2.7
W
Khepri
iDeadSoul
Khepri
0
2
17
4.25
W
Heimdallr
rrainlight
Heimdallr
13
4
12
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,857
Damage
76,044
87,489
Taken
61,475
56,521
Mitigated
42,544
30,729
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
10,429
2,491
0
894
17,295
13,468
1,868
6,986
10,309
0
34,599
W
Merlin
BusterZ3
Merlin
16,437
786
0
1,924
6,466
2,689
1,006
2,393
4,073
34,251
0
L
5,849
913
4,676
3,915
14,933
7,840
175
4,424
10,421
28,160
0
L
Bacchus
FyBurOpTek
Bacchus
8,551
1,190
990
4,569
20,994
19,334
0
9,232
11,465
14,342
0
L
6,738
1,059
2,453
4,312
14,322
11,360
0
6,933
7,191
27,950
0
L
Xbalanque
KartoffelJager
Xbalanque
9,857
4,623
0
563
15,259
6,898
413
3,133
12,002
0
24,744
W
Hera
7,658
1,739
114
894
9,549
3,777
785
2,785
6,764
22,846
0
L
19,862
6,113
788
8,463
21,981
11,089
1
6,798
14,932
0
60,614
W
Khepri
iDeadSoul
Khepri
7,086
407
0
2,582
11,897
14,179
36
4,901
6,996
19,730
0
W
Heimdallr
rrainlight
Heimdallr
34,434
19,287
0
3,201
16,268
8,431
3,963
4,374
11,894
0
78,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,922
Gold Earned
58,363
252
Minions Killed
281
6
Camps Cleared
10
1,244,796
Distance Traveled
1,213,769
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,612
829
55
4
5
228,712
0
W
Merlin
12,342
882
56
4
1
244,092
0
L
Hel
9,781
699
60
4
0
257,626
0
L
Bacchus
9,562
683
19
1
0
250,232
1
L
Ra
8,840
631
35
3
0
208,950
3
L
Xbalanque
9,809
701
40
3
1
206,842
0
W
Hera
9,616
687
37
3
1
236,353
0
L
Pele
13,930
995
98
7
5
321,146
2
W
Khepri
10,780
770
25
2
0
258,449
0
W
Heimdallr
14,013
1,001
108
8
3
246,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role