Player Matchup

Bastet
Bastet
LeaderLyoko
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 189L
1,461 Elo+
Party 1
Tiamat
Tiamat
NERFDAGIRTH
Tiamat
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 44L
1,460 Elo+
Solo
Skadi
Skadi
SoldierlyXIII
Skadi
Level 24
God Stats
25W - 10L
1,810 SR
Queue Stats
72W - 72L
1,359 Elo+
Party 1
Guan Yu
Guan Yu
Zactac
Guan Yu
Level 6
God Stats
1W - 3L
1,285 SR
Queue Stats
3W - 4L
1,225 Elo+
Solo
Kukulkan
Kukulkan
kamikaze2082gp
Kukulkan
Level 21
God Stats
215W - 243L
1,428 SR
Queue Stats
518W - 628L
1,393 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,380 Elo+

VS

Team Averages
Level 20
1,496 SR
1,467 Elo+
Aphrodite
Aphrodite
Destenii
Aphrodite
Level 15
God Stats
19W - 22L
1,463 SR
Queue Stats
77W - 78L
1,441 Elo+
Party 2
Heimdallr
Heimdallr
OMG-StepDog
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,586 Elo+
Party 3
Nu Wa
Nu Wa
Sumnutzz
Nu Wa
Level 25
God Stats
12W - 10L
1,364 SR
Queue Stats
20W - 26L
1,401 Elo+
Solo
Janus
Janus
fisj
Janus
Level 24
God Stats
4W - 2L
1,735 SR
Queue Stats
50W - 32L
1,463 Elo+
Party 2
Achilles
Achilles
palmerhazen321
Achilles
Level 18
God Stats
24W - 29L
1,419 SR
Queue Stats
29W - 41L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
7 / 7 / 6
11,627
554
11,362
18,845
6,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
18
5 / 5 / 6
11,388
542
11,293
10,368
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 6 / 1
11,910
567
8,450
13,375
4,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Guan Yu
Zactac
Guan Yu
14
2 / 8 / 2
9,191
438
3,731
13,687
7,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
17
8 / 7 / 5
11,277
537
13,935
15,080
8,700
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Destenii
Aphrodite
12
0 / 6 / 5
7,932
378
2,012
12,157
6,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
OMG-StepDog
Heimdallr
14
5 / 5 / 2
9,376
446
8,293
17,150
6,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Sumnutzz
Nu Wa
17
7 / 6 / 6
10,622
506
15,861
16,384
5,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
fisj
Janus
19
9 / 6 / 4
11,857
565
13,848
16,883
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
16
10 / 4 / 3
10,633
506
9,146
14,770
6,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
51
26
Kills
31
33
Deaths
27
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Destenii
Aphrodite
0
6
5
0.42
W
Bastet
7
7
6
1.43
W
Tiamat
5
5
6
1.6
L
Heimdallr
OMG-StepDog
Heimdallr
5
5
2
1.2
W
4
6
1
0.75
L
Nu Wa
Sumnutzz
Nu Wa
7
6
6
1.67
W
Guan Yu
Zactac
Guan Yu
2
8
2
0.38
L
Janus
fisj
Janus
9
6
4
1.83
W
Kukulkan
8
7
5
1.5
L
Achilles
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,771
Damage
49,160
71,355
Taken
77,344
32,192
Mitigated
31,764
16,847
Healing
19,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Destenii
Aphrodite
2,012
333
1,886
3,949
12,157
6,962
856
5,232
6,925
28,909
0
W
Bastet
11,362
4,395
0
5,824
18,845
6,686
1,285
7,495
11,206
0
59,719
W
Tiamat
11,293
926
187
2,966
10,368
5,418
987
4,407
5,751
68,785
0
L
Heimdallr
OMG-StepDog
Heimdallr
8,293
3,567
0
5,044
17,150
6,496
1,988
7,468
9,607
0
56,796
W
8,450
4,645
255
3,352
13,375
4,016
3,192
7,739
5,553
0
76,822
L
Nu Wa
Sumnutzz
Nu Wa
15,861
5,644
0
2,941
16,384
5,682
586
5,766
10,543
70,468
0
W
Guan Yu
Zactac
Guan Yu
3,731
463
299
1,048
13,687
7,372
0
5,826
7,745
218
30,076
L
Janus
fisj
Janus
13,848
1,433
0
4,474
16,883
5,658
0
1,434
15,324
88,883
0
W
Kukulkan
13,935
1,945
354
2,562
15,080
8,700
0
5,462
9,375
60,079
0
L
Achilles
9,146
1,696
0
1,329
14,770
6,966
76
5,494
9,201
0
48,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,393
Gold Earned
50,420
477
Minions Killed
484
0
Camps Cleared
0
2,008,341
Distance Traveled
1,855,867
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,932
378
48
2
0
333,514
0
W
Bastet
11,627
554
85
4
0
430,506
0
W
Tiamat
11,388
542
110
5
0
414,455
0
L
Heimdallr
9,376
446
96
5
0
376,738
5
W
Skadi
11,910
567
144
7
0
406,730
1
L
Nu Wa
10,622
506
97
5
0
314,614
2
W
Guan Yu
9,191
438
52
2
0
390,898
1
L
Janus
11,857
565
157
7
0
405,322
0
W
Kukulkan
11,277
537
86
4
0
365,752
9
L
Achilles
10,633
506
86
4
0
425,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role