Player Matchup

Aphrodite
Aphrodite
ONS_LifeCreator4
Aphrodite
Level 8
God Stats
2W - 7L
1,404 SR
Queue Stats
12W - 21L
1,222 Elo+
Party 1
Bacchus
Bacchus
chinowss1
Bacchus
Level 13
God Stats
12W - 22L
1,319 SR
Queue Stats
14W - 24L
1,247 Elo+
Party 1
Set
Set
dakotalanglois
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 65L
1,290 Elo+
Solo
Izanami
Izanami
manufede198
Izanami
Level 16
God Stats
14W - 24L
1,354 SR
Queue Stats
21W - 42L
1,184 Elo+
Party 2
Ymir
Ymir
pedroyaco
Ymir
Level 8
God Stats
4W - 14L
1,330 SR
Queue Stats
4W - 16L
1,141 Elo+
Party 2
Team Averages
Level 13
1,381 SR
1,217 Elo+

VS

Team Averages
Level 24
1,395 SR
1,309 Elo+
Amaterasu
Amaterasu
AryaSirius
Amaterasu
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
495W - 530L
1,337 Elo+
Party 3
Loki
Loki
BIgSalty1436
Loki
Level 20
God Stats
4W - 2L
1,189 SR
Queue Stats
22W - 21L
1,243 Elo+
Solo
Kukulkan
Kukulkan
SapphireJaguar_
Kukulkan
Level 9
God Stats
48W - 41L
1,501 SR
Queue Stats
174W - 175L
1,409 Elo+
Party 3
Yemoja
Yemoja
cooldad123
Yemoja
Level 28
God Stats
77W - 104L
1,415 SR
Queue Stats
129W - 162L
1,285 Elo+
Party 3
Persephone
Persephone
silentagent15
Persephone
Level 17
God Stats
15W - 16L
1,370 SR
Queue Stats
17W - 20L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
0 / 1 / 1
8,037
383
4,908
13,409
7,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
chinowss1
Bacchus
14
2 / 8 / 2
8,393
400
6,726
17,166
15,588
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
4 / 5 / 0
10,281
490
8,407
16,120
6,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
manufede198
Izanami
13
0 / 8 / 0
8,573
408
4,383
14,026
4,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
9
0 / 4 / 0
7,067
337
720
10,611
7,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AryaSirius
Amaterasu
18
4 / 1 / 6
11,777
561
11,509
15,726
11,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
3 / 2 / 0
11,280
537
1,664
10,220
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
20
12 / 1 / 2
12,674
604
14,816
7,385
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
cooldad123
Yemoja
17
5 / 1 / 5
11,477
547
12,255
8,574
4,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
silentagent15
Persephone
14
1 / 2 / 5
9,003
429
10,290
6,970
2,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
6
Kills
25
26
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AryaSirius
Amaterasu
4
1
6
7
W
3
2
0
1.5
L
Aphrodite
0
1
1
0.5
W
Kukulkan
12
1
2
13
L
Bacchus
chinowss1
Bacchus
2
8
2
0.38
W
Yemoja
cooldad123
Yemoja
5
1
5
7.5
L
4
5
0
0.8
L
Izanami
manufede198
Izanami
0
8
0
0
L
Ymir
0
4
0
0
W
Persephone
silentagent15
Persephone
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,144
Damage
50,534
71,332
Taken
48,875
41,448
Mitigated
26,922
17,526
Healing
13,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AryaSirius
Amaterasu
11,509
8,009
255
6,820
15,726
11,882
6,831
2,741
12,985
0
61,381
W
1,664
875
0
2,079
10,220
5,071
0
409
9,811
0
104,573
L
Aphrodite
4,908
250
4,362
9,014
13,409
7,318
0
8,830
4,579
45,363
0
W
Kukulkan
14,816
2,873
0
0
7,385
3,435
1,845
902
6,483
80,275
0
L
Bacchus
chinowss1
Bacchus
6,726
974
0
0
17,166
15,588
0
9,854
7,260
22,147
0
W
Yemoja
cooldad123
Yemoja
12,255
1,774
1,104
1,998
8,574
4,428
1,895
4,992
3,582
50,958
0
L
8,407
3,812
243
2,201
16,120
6,575
1,692
5,013
11,065
0
65,877
L
Izanami
manufede198
Izanami
4,383
3,746
0
1,180
14,026
4,837
762
8,105
5,465
0
54,815
L
Ymir
720
150
0
526
10,611
7,130
226
4,659
5,602
15,981
0
W
Persephone
silentagent15
Persephone
10,290
526
0
1,335
6,970
2,106
1,138
3,309
3,660
44,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,351
Gold Earned
56,211
364
Minions Killed
587
0
Camps Cleared
0
1,693,685
Distance Traveled
1,975,841
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,777
561
118
6
0
354,233
0
W
Loki
11,280
537
162
8
0
456,126
1
L
Aphrodite
8,037
383
71
3
0
409,960
3
W
Kukulkan
12,674
604
163
8
0
419,473
1
L
Bacchus
8,393
400
29
1
0
344,998
0
W
Yemoja
11,477
547
92
4
0
380,248
0
L
Set
10,281
490
119
6
0
390,392
1
L
Izanami
8,573
408
117
6
0
291,341
1
L
Ymir
7,067
337
28
1
0
256,994
0
W
Persephone
9,003
429
52
2
0
365,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role