Player Matchup

Achilles
Achilles
Abyss_Knight187
Achilles
Level 82
God Stats
9W - 10L
1,411 SR
Queue Stats
348W - 208L
1,710 Elo+
Party 1
Cabrakan
Cabrakan
NarutoRunner51
Cabrakan
Level 94
God Stats
0W - 2L
1,209 SR
Queue Stats
487W - 352L
1,710 Elo+
Party 1
Baron Samedi
Baron Samedi
bloodzaver
Baron Samedi
Level 31
God Stats
47W - 19L
1,812 SR
Queue Stats
191W - 83L
1,750 Elo+
Party 1
Team Averages
Level 69
1,478 SR
1,723 Elo+

VS

Team Averages
Level 91
1,361 SR
1,504 Elo+
Vulcan
Vulcan
MUSE NIKO IDOL
Vulcan
Level 123
God Stats
14W - 9L
1,389 SR
Queue Stats
124W - 168L
1,504 Elo+
Party 2
Bacchus
Bacchus
Magickitsune117
Bacchus
Level 87
God Stats
2W - 1L
1,226 SR
Queue Stats
276W - 329L
1,504 Elo+
Party 2
Bastet
Bastet
ronws23
Bastet
Level 64
God Stats
17W - 15L
1,470 SR
Queue Stats
38W - 40L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
10 / 4 / 8
14,508
691
21,341
26,915
26,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
17
6 / 6 / 12
15,427
735
10,762
23,052
22,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
bloodzaver
Baron Samedi
16
4 / 5 / 11
12,990
619
9,416
16,278
7,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 7
15,074
718
29,127
13,854
5,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 9 / 8
13,651
650
9,316
21,108
29,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
ronws23
Bastet
18
7 / 5 / 5
14,618
696
16,355
14,270
5,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
20
Kills
15
15
Deaths
20
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
10
4
8
3.5
W
6
6
7
1.58
W
2
9
8
0.67
L
Cabrakan
6
6
12
2
L
Baron Samedi
bloodzaver
Baron Samedi
4
5
11
1.9
W
Bastet
ronws23
Bastet
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,519
Damage
54,798
66,245
Taken
49,232
55,792
Mitigated
40,748
22,040
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
21,341
4,131
0
9,015
26,915
26,158
561
15,381
11,534
0
59,784
W
29,127
13,527
0
3,573
13,854
5,581
1,064
2,605
11,217
126,983
0
W
9,316
1,332
0
2,448
21,108
29,621
319
10,886
9,624
27,438
0
L
Cabrakan
10,762
1,635
0
5,376
23,052
22,325
273
15,195
7,857
26,355
0
L
Baron Samedi
bloodzaver
Baron Samedi
9,416
274
3,424
4,225
16,278
7,309
72
8,019
8,259
68,383
0
W
Bastet
ronws23
Bastet
16,355
6,017
0
2,042
14,270
5,546
1,145
5,955
8,151
0
65,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,925
Gold Earned
43,343
218
Minions Killed
224
0
Camps Cleared
0
1,034,704
Distance Traveled
1,179,303
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,508
691
80
4
0
355,329
1
W
Vulcan
15,074
718
139
7
0
388,740
4
W
Bacchus
13,651
650
31
1
0
363,213
4
L
Cabrakan
15,427
735
30
1
0
334,149
4
L
Baron Samedi
12,990
619
108
5
0
345,226
2
W
Bastet
14,618
696
54
3
0
427,350
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role