Player Matchup

Tiamat
Tiamat
Calamiitty
Tiamat
Level 114
God Stats
31W - 12L
1,537 SR
Queue Stats
132W - 113L
1,596 Elo+
Party 1
Athena
Athena
Fraitaz
Athena
Level 107
God Stats
2W - 5L
1,500 SR
Queue Stats
175W - 167L
1,583 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gudanzinho
Tsukuyomi
Level 62
God Stats
15W - 17L
1,592 SR
Queue Stats
181W - 174L
1,579 Elo+
Party 1
King Arthur
King Arthur
LucasBruxao
King Arthur
Level 89
God Stats
62W - 35L
1,654 SR
Queue Stats
145W - 130L
1,622 Elo+
Party 1
Cupid
Cupid
TWBielMito
Cupid
Level 26
God Stats
3W - 4L
1,389 SR
Queue Stats
4W - 8L
1,238 Elo+
Party 1
Team Averages
Level 80
1,534 SR
1,524 Elo+

VS

Team Averages
Level 52
1,454 SR
1,499 Elo+
Sobek
Sobek
 
Sobek
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Bizourosuco
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Gwud
Tiamat
Level 36
God Stats
2W - 5L
1,271 SR
Queue Stats
197W - 207L
1,532 Elo+
Solo
Fenrir
Fenrir
Indenpy
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
LUFFYZ1NNN
Hun Batz
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Calamiitty
Tiamat
16
0 / 2 / 7
10,372
494
12,980
8,751
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Fraitaz
Athena
16
3 / 2 / 4
10,348
493
5,777
13,079
11,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
Gudanzinho
Tsukuyomi
17
7 / 3 / 5
11,505
548
11,138
17,018
8,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
LucasBruxao
King Arthur
20
9 / 2 / 4
12,941
616
16,620
23,264
21,792
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
16
0 / 2 / 2
9,589
457
4,287
3,866
1,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 0 / 7
9,985
475
5,650
12,524
16,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Bizourosuco
Chang'e
15
1 / 6 / 2
8,987
428
8,020
15,824
5,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Gwud
Tiamat
17
1 / 6 / 0
9,947
474
8,297
11,516
6,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Indenpy
Fenrir
19
8 / 2 / 0
11,494
547
6,387
15,879
7,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
LUFFYZ1NNN
Hun Batz
16
0 / 5 / 4
9,661
460
6,958
19,067
8,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
19
Kills
11
11
Deaths
19
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
0
7
4.5
L
Chang'e
Bizourosuco
Chang'e
1
6
2
0.33
W
Tiamat
Calamiitty
Tiamat
0
2
7
1.75
W
Athena
Fraitaz
Athena
3
2
4
2.5
W
Tsukuyomi
Gudanzinho
Tsukuyomi
7
3
5
3.17
L
Tiamat
Gwud
Tiamat
1
6
0
0.17
L
Fenrir
Indenpy
Fenrir
8
2
0
4
L
Hun Batz
LUFFYZ1NNN
Hun Batz
0
5
4
0.4
W
King Arthur
LucasBruxao
King Arthur
9
2
4
5.5
W
Cupid
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,802
Damage
35,312
65,978
Taken
74,810
47,703
Mitigated
43,962
21,012
Healing
29,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,650
239
510
5,220
12,524
16,533
0
4,452
7,896
41,097
0
L
Chang'e
Bizourosuco
Chang'e
8,020
604
1,463
4,981
15,824
5,558
0
5,717
9,645
50,058
0
W
Tiamat
Calamiitty
Tiamat
12,980
1,070
133
4,104
8,751
5,250
628
3,654
4,877
63,492
0
W
Athena
Fraitaz
Athena
5,777
1,175
0
2,790
13,079
11,024
385
3,286
9,717
37,292
0
W
Tsukuyomi
Gudanzinho
Tsukuyomi
11,138
2,577
0
5,941
17,018
8,277
0
3,232
13,607
0
71,947
L
Tiamat
Gwud
Tiamat
8,297
1,481
0
3,594
11,516
6,345
84
1,419
9,862
67,018
0
L
Fenrir
Indenpy
Fenrir
6,387
2,979
0
8,237
15,879
7,375
0
2,616
13,205
0
75,411
L
Hun Batz
LUFFYZ1NNN
Hun Batz
6,958
2,296
0
5,373
19,067
8,151
0
3,881
14,992
0
82,548
W
King Arthur
LucasBruxao
King Arthur
16,620
1,168
0
7,347
23,264
21,792
675
9,739
13,464
317
84,355
W
Cupid
4,287
2,613
0
697
3,866
1,360
963
1,510
2,346
0
67,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,755
Gold Earned
50,074
612
Minions Killed
600
0
Camps Cleared
0
2,088,214
Distance Traveled
1,954,507
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,985
475
59
3
0
417,314
9
L
Chang'e
8,987
428
108
5
0
341,671
8
W
Tiamat
10,372
494
145
7
0
403,917
3
W
Athena
10,348
493
45
2
0
450,566
3
W
Tsukuyomi
11,505
548
108
5
0
430,086
9
L
Tiamat
9,947
474
145
7
0
369,039
5
L
Fenrir
11,494
547
139
7
0
395,290
0
L
Hun Batz
9,661
460
149
7
0
431,193
3
W
King Arthur
12,941
616
175
8
0
408,236
6
W
Cupid
9,589
457
139
7
0
395,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role