Player Matchup

Artemis
Artemis
ComeOnGun
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,378 Elo+
Solo
Cernunnos
Cernunnos
JinxTheDemon
Cernunnos
Level 25
God Stats
5W - 7L
1,485 SR
Queue Stats
80W - 104L
1,339 Elo+
Party 2
Freya
Freya
LovelySlaughter
Freya
Level 16
God Stats
4W - 5L
1,385 SR
Queue Stats
8W - 8L
1,645 Elo+
Party 2
Bellona
Bellona
crackedmask609
Bellona
Level 19
God Stats
3W - 1L
1,887 SR
Queue Stats
108W - 98L
1,532 Elo+
Solo
Ra
Ra
demoluchen
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,196 Elo+
Solo
Team Averages
Level 18
1,551 SR
1,418 Elo+

VS

Team Averages
Level 30
1,329 SR
1,290 Elo+
Baron Samedi
Baron Samedi
FasceFace
Baron Samedi
Level 28
God Stats
40W - 43L
1,279 SR
Queue Stats
125W - 151L
1,175 Elo+
Party 1
Erlang Shen
Erlang Shen
FullerSuperior4
Erlang Shen
Level 50
God Stats
5W - 7L
1,242 SR
Queue Stats
141W - 167L
1,300 Elo+
Party 1
Ra
Ra
KamaKaziKid3
Ra
Level 27
God Stats
4W - 9L
1,500 SR
Queue Stats
154W - 163L
1,319 Elo+
Party 1
Anhur
Anhur
nuclearboy197
Anhur
Level 29
God Stats
2W - 5L
1,244 SR
Queue Stats
21W - 35L
1,320 Elo+
Party 1
Cerberus
Cerberus
xToesInTheSandx
Cerberus
Level 18
God Stats
18W - 24L
1,379 SR
Queue Stats
24W - 30L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ComeOnGun
Artemis
3
0 / 3 / 0
3,058
510
154
2,204
306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
JinxTheDemon
Cernunnos
6
1 / 2 / 2
4,078
680
1,387
2,969
772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

4
0 / 7 / 0
3,284
547
1,568
5,435
1,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 0 / 0
4,772
795
2,095
3,669
1,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 4 / 1
3,982
664
2,634
2,848
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FasceFace
Baron Samedi
7
0 / 0 / 0
3,821
637
333
868
347
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Erlang Shen
FullerSuperior4
Erlang Shen
7
5 / 1 / 3
4,611
769
2,808
4,377
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
5 / 1 / 2
4,848
808
2,751
3,116
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
3 / 0 / 2
4,101
684
2,106
3,726
870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
6
3 / 2 / 2
4,095
683
1,265
4,246
1,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
16
16
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
ComeOnGun
Artemis
0
3
0
0
W
Baron Samedi
FasceFace
Baron Samedi
0
0
0
0
W
Erlang Shen
FullerSuperior4
Erlang Shen
5
1
3
6.5
L
Cernunnos
JinxTheDemon
Cernunnos
1
2
2
1
W
5
1
2
6
L
0
7
0
0
L
2
0
0
2
L
1
4
1
0.38
W
3
0
2
4
W
Cerberus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,838
Damage
9,263
17,125
Taken
16,333
4,584
Mitigated
5,503
2,156
Healing
8,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ComeOnGun
Artemis
154
154
0
0
2,204
306
0
509
1,677
0
1,834
W
Baron Samedi
FasceFace
Baron Samedi
333
0
0
341
868
347
460
0
868
14,239
0
W
Erlang Shen
FullerSuperior4
Erlang Shen
2,808
1,332
0
2,930
4,377
1,497
0
517
3,860
0
13,397
L
Cernunnos
JinxTheDemon
Cernunnos
1,387
1,005
0
73
2,969
772
925
716
2,231
0
8,435
W
2,751
271
57
1,218
3,116
915
60
1,131
1,985
15,704
0
L
1,568
700
0
777
5,435
1,384
440
1,549
3,608
7,218
0
L
2,095
802
0
1,182
3,669
1,634
0
482
3,087
0
22,716
L
2,634
385
0
124
2,848
488
22
675
2,173
11,210
0
W
2,106
604
0
1,410
3,726
870
496
1,312
2,204
0
14,288
W
Cerberus
1,265
150
212
2,168
4,246
1,874
300
858
3,214
10,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,174
Gold Earned
21,476
118
Minions Killed
133
0
Camps Cleared
0
555,844
Distance Traveled
579,303
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,058
510
3
1
0
73,708
1
W
Baron Samedi
3,821
637
17
3
0
94,635
1
W
Erlang Shen
4,611
769
32
5
0
133,300
0
L
Cernunnos
4,078
680
19
3
0
97,814
0
W
Ra
4,848
808
25
4
0
121,058
0
L
Freya
3,284
547
12
2
0
120,499
0
L
Bellona
4,772
795
62
10
0
146,285
1
L
Ra
3,982
664
22
4
0
117,538
1
W
Anhur
4,101
684
22
4
0
118,709
0
W
Cerberus
4,095
683
37
6
0
111,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role