Player Matchup

Thor
Thor
Duckguy446
Thor
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Oppss66
Nemesis
Level 29
God Stats
40W - 48L
1,271 SR
Queue Stats
60W - 83L
1,499 Elo+
Solo
Ymir
Ymir
Spreadlegsx
Ymir
Level 29
God Stats
2W - 2L
1,509 SR
Queue Stats
82W - 71L
1,563 Elo+
Solo
Izanami
Izanami
elvascote
Izanami
Level 27
God Stats
18W - 14L
1,699 SR
Queue Stats
33W - 30L
1,451 Elo+
Solo
Kukulkan
Kukulkan
pocozyc
Kukulkan
Level 23
God Stats
2W - 3L
1,561 SR
Queue Stats
50W - 49L
1,483 Elo+
Solo
Team Averages
Level 24
1,508 SR
1,499 Elo+

VS

Team Averages
Level 16
1,468 SR
1,356 Elo+
Bellona
Bellona
Darkpsyyiah
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,138 Elo+
Solo
Athena
Athena
Furkean
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 33L
1,258 Elo+
Solo
Merlin
Merlin
GalaxyKaneki
Merlin
Level 28
God Stats
2W - 1L
1,446 SR
Queue Stats
11W - 9L
1,434 Elo+
Solo
Izanami
Izanami
aelois
Izanami
Level 11
God Stats
5W - 7L
1,498 SR
Queue Stats
9W - 16L
1,382 Elo+
Solo
Set
Set
isekream
Set
Level 24
God Stats
13W - 21L
1,394 SR
Queue Stats
143W - 142L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 2
3,954
395
1,469
6,140
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Oppss66
Nemesis
8
3 / 4 / 2
5,182
518
2,942
6,603
1,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 2 / 1
5,272
527
1,313
5,125
2,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Izanami
elvascote
Izanami
8
1 / 2 / 0
5,113
511
2,411
4,908
986
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
pocozyc
Kukulkan
9
1 / 2 / 2
5,446
545
3,251
4,161
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darkpsyyiah
Bellona
10
5 / 1 / 3
6,322
632
3,415
4,285
2,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Furkean
Athena
6
1 / 1 / 3
4,877
488
1,284
4,357
1,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
10
0 / 2 / 5
5,845
585
3,233
4,955
1,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
aelois
Izanami
10
4 / 1 / 2
6,301
630
2,842
3,368
1,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
6 / 2 / 3
6,256
626
5,744
7,188
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
16
16
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Darkpsyyiah
Bellona
5
1
3
6.5
L
0
6
2
0.17
W
Athena
Furkean
Athena
1
1
3
2.5
W
Merlin
0
2
5
1.25
L
Nemesis
Oppss66
Nemesis
3
4
2
1
L
2
2
1
1.25
W
Izanami
aelois
Izanami
4
1
2
5
L
Izanami
elvascote
Izanami
1
2
0
0.5
W
6
2
3
3.75
L
Kukulkan
pocozyc
Kukulkan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,386
Damage
16,518
26,937
Taken
24,153
8,123
Mitigated
9,518
3,610
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Darkpsyyiah
Bellona
3,415
1,662
0
1,161
4,285
2,593
1,621
107
4,178
0
20,284
L
1,469
771
0
1,216
6,140
1,253
85
1,449
4,691
0
4,933
W
Athena
Furkean
Athena
1,284
341
0
248
4,357
1,610
207
553
3,774
5,431
0
W
Merlin
3,233
500
183
2,106
4,955
1,656
325
1,824
2,977
28,347
0
L
Nemesis
Oppss66
Nemesis
2,942
1,819
0
243
6,603
1,813
0
583
6,020
0
20,738
L
1,313
374
0
1,618
5,125
2,996
0
816
4,309
7,586
0
W
Izanami
aelois
Izanami
2,842
1,818
0
1,442
3,368
1,149
807
603
2,765
0
28,963
L
Izanami
elvascote
Izanami
2,411
1,763
0
0
4,908
986
93
333
4,575
0
30,738
W
5,744
3,212
0
2,187
7,188
2,510
0
1,169
5,895
0
31,290
L
Kukulkan
pocozyc
Kukulkan
3,251
616
0
533
4,161
1,075
0
1,336
2,825
20,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,967
Gold Earned
29,601
183
Minions Killed
230
0
Camps Cleared
0
856,091
Distance Traveled
844,527
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,322
632
44
4
0
158,444
1
L
Thor
3,954
395
7
1
0
173,766
0
W
Athena
4,877
488
1
0
0
158,891
0
W
Merlin
5,845
585
70
7
0
165,334
0
L
Nemesis
5,182
518
45
5
0
182,043
0
L
Ymir
5,272
527
17
2
0
153,228
2
W
Izanami
6,301
630
52
5
0
158,104
2
L
Izanami
5,113
511
60
6
0
182,948
1
W
Set
6,256
626
63
6
0
203,754
1
L
Kukulkan
5,446
545
54
5
0
164,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role