Player Matchup

Hades
Hades
Sukaiurufu-shin
Hades
Level 18
God Stats
1W - 3L
1,317 SR
Queue Stats
52W - 49L
1,462 Elo+
Party 2
Cupid
Cupid
chestbalanque
Cupid
Level 48
God Stats
36W - 18L
1,701 SR
Queue Stats
597W - 571L
1,514 Elo+
Party 2
Zeus
Zeus
nightmanahh
Zeus
Level 81
God Stats
5W - 4L
1,605 SR
Queue Stats
200W - 130L
1,606 Elo+
Party 2
Team Averages
Level 49
1,541 SR
1,527 Elo+

VS

Team Averages
Level 20
1,387 SR
1,123 Elo+
Cthulhu
Cthulhu
NGTrick2000
Cthulhu
Level 28
God Stats
17W - 18L
1,528 SR
Queue Stats
84W - 110L
1,236 Elo+
Party 1
Heimdallr
Heimdallr
OhbeeWun
Heimdallr
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 6L
1,127 Elo+
Party 1
Janus
Janus
ThaneOfThots69
Janus
Level 29
God Stats
1W - 5L
1,134 SR
Queue Stats
1W - 10L
1,005 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 16
9,619
641
2,600
11,666
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
7 / 0 / 10
11,128
742
6,353
4,932
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
10 / 1 / 7
11,365
758
18,303
5,460
1,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NGTrick2000
Cthulhu
11
1 / 6 / 2
8,434
562
5,290
15,142
12,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
OhbeeWun
Heimdallr
11
1 / 5 / 2
8,449
563
929
9,243
3,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 1
8,892
593
4,797
8,194
2,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
17
Kills
3
3
Deaths
17
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
NGTrick2000
Cthulhu
1
6
2
0.33
L
Heimdallr
OhbeeWun
Heimdallr
1
5
2
0.4
W
0
2
16
4
L
1
6
1
0.25
W
7
0
10
12
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,256
Damage
11,016
22,058
Taken
32,579
10,070
Mitigated
17,835
6,156
Healing
945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
NGTrick2000
Cthulhu
5,290
29
83
351
15,142
12,156
94
7,760
7,382
23,406
0
L
Heimdallr
OhbeeWun
Heimdallr
929
929
0
0
9,243
3,124
839
6,803
2,440
0
14,812
W
2,600
0
446
2,582
11,666
5,930
985
6,098
5,568
26,597
0
L
4,797
145
0
511
8,194
2,555
0
6,411
1,783
45,920
0
W
6,353
4,704
383
1,447
4,932
2,332
552
1,544
3,388
0
49,740
W
18,303
866
0
1,298
5,460
1,808
1,433
2,862
2,598
73,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,112
Gold Earned
25,775
205
Minions Killed
143
0
Camps Cleared
0
746,205
Distance Traveled
757,283
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,434
562
39
3
0
281,985
0
L
Heimdallr
8,449
563
30
2
0
235,919
0
W
Hades
9,619
641
54
4
0
250,096
2
L
Janus
8,892
593
74
5
0
239,379
0
W
Cupid
11,128
742
76
5
0
249,756
1
W
Zeus
11,365
758
75
5
0
246,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role