Player Matchup

Cernunnos
Cernunnos
Bronze III
AkhiAkhiAkhi
Cernunnos
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
DragNsR
Bacchus
Bronze III
Level 119
God Stats
0W - 1L
1,303 SR
Queue Stats
2W - 4L
1,436 MMR
Solo
Anubis
Anubis
Bronze III
OnlyOneKiffke
Anubis
Bronze III
Level 33
God Stats
0W - 1L
1,588 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 73
1,464 SR
1,479 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,597 SR
1,510 MMR
Fenrir
Fenrir
Gold I
Shapelesss
Fenrir
Gold I
Level 160
God Stats
4W - 4L
1,489 SR
Queue Stats
102W - 122L
1,696 MMR
Solo
Heimdallr
Heimdallr
Gold V
Spook507
Heimdallr
Gold V
Level 158
God Stats
7W - 5L
1,565 SR
Queue Stats
163W - 112L
1,653 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
Wezb84
Baron Samedi
Silver II
Level 145
God Stats
30W - 17L
1,737 SR
Queue Stats
396W - 426L
1,180 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AkhiAkhiAkhi
Cernunnos
13
2 / 6 / 0
10,186
637
6,494
15,766
5,237
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
DragNsR
Bacchus
13
1 / 3 / 2
9,436
590
7,539
14,003
14,946
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 10 / 1
9,901
619
8,925
13,934
5,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuThothEsetTiamatKhepri

VS

Bans
Guan YuKumbhakarnaGebDiscordiaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Shapelesss
Fenrir
15
5 / 3 / 12
12,435
777
9,118
16,568
9,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Spook507
Heimdallr
17
10 / 3 / 8
12,344
772
20,272
18,245
8,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Wezb84
Baron Samedi
11
3 / 0 / 6
10,294
643
6,409
4,632
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
6
Kills
18
19
Deaths
6
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AkhiAkhiAkhi
Cernunnos
2
6
0
0.33
L
Bacchus
DragNsR
Bacchus
1
3
2
0.67
L
3
10
1
0.35
W
Fenrir
Shapelesss
Fenrir
5
3
12
3.67
W
Heimdallr
Spook507
Heimdallr
10
3
8
4.67
W
Baron Samedi
Wezb84
Baron Samedi
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,958
Damage
35,799
43,703
Taken
39,445
25,649
Mitigated
19,426
6,001
Healing
18,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AkhiAkhiAkhi
Cernunnos
6,494
3,168
0
2,864
15,766
5,237
946
2,658
12,781
0
32,499
L
Bacchus
DragNsR
Bacchus
7,539
935
0
731
14,003
14,946
342
2,184
11,601
29,954
0
L
8,925
211
0
2,406
13,934
5,466
480
994
12,861
37,799
0
W
Fenrir
Shapelesss
Fenrir
9,118
2,757
0
4,946
16,568
9,223
373
8,782
5,315
0
25,449
W
Heimdallr
Spook507
Heimdallr
20,272
10,533
0
7,360
18,245
8,432
2,497
6,362
11,656
0
77,230
W
Baron Samedi
Wezb84
Baron Samedi
6,409
249
2,276
3,817
4,632
1,771
0
904
3,670
25,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,523
Gold Earned
35,073
151
Minions Killed
149
0
Camps Cleared
0
910,525
Distance Traveled
770,435
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,186
637
38
2
0
346,594
4
L
Bacchus
9,436
590
41
3
0
304,803
5
L
Anubis
9,901
619
72
5
0
259,128
5
W
Fenrir
12,435
777
17
1
0
311,839
8
W
Heimdallr
12,344
772
105
7
0
268,549
1
W
Baron Samedi
10,294
643
27
2
0
190,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role