Player Matchup

Guan Yu
Guan Yu
Silver IV
CorruptionZxD
Guan Yu
Silver IV
Level 115
God Stats
8W - 3L
1,837 SR
Queue Stats
362W - 353L
761 MMR
Solo
Fenrir
Fenrir
Silver II
DixTopia
Fenrir
Silver II
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
191W - 177L
901 MMR
Party 1
Cernunnos
Cernunnos
Silver II
eedilson-br
Cernunnos
Silver II
Level 141
God Stats
1W - 2L
1,693 SR
Queue Stats
162W - 154L
1,022 MMR
Party 1
Ra
Ra
Silver IV
lushosky09
Ra
Silver IV
Level 60
God Stats
1W - 1L
1,730 SR
Queue Stats
16W - 39L
808 MMR
Solo
Nu Wa
Nu Wa
Silver II
velarrine
Nu Wa
Silver II
Level 69
God Stats
49W - 42L
1,543 SR
Queue Stats
154W - 208L
981 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,661 SR
894 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,536 SR
892 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver III
Polar Nug
Ah Muzen Cab
Silver III
Level 95
God Stats
5W - 3L
1,897 SR
Queue Stats
279W - 283L
941 MMR
Solo
Vamana
Vamana
Silver II
SlND3R
Vamana
Silver II
Level 49
God Stats
2W - 3L
1,383 SR
Queue Stats
30W - 43L
1,001 MMR
Solo
Terra
Terra
Silver III
The_Daniel00
Terra
Silver III
Level 129
God Stats
53W - 37L
1,551 SR
Queue Stats
208W - 223L
880 MMR
Solo
Discordia
Discordia
Silver III
Tx Felonz xT
Discordia
Silver III
Level 86
God Stats
12W - 14L
1,392 SR
Queue Stats
665W - 657L
930 MMR
Solo
Arachne
Arachne
Silver IV
bbio2028
Arachne
Silver IV
Level 102
God Stats
30W - 31L
1,454 SR
Queue Stats
532W - 562L
708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
6 / 7 / 3
12,369
476
22,232
27,749
32,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
DixTopia
Fenrir
20
8 / 6 / 8
13,199
508
18,629
23,502
17,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
eedilson-br
Cernunnos
20
3 / 7 / 9
12,859
495
13,909
21,941
8,239
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 5 / 3
9,286
357
6,192
9,698
3,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
velarrine
Nu Wa
19
3 / 6 / 9
12,205
469
16,037
14,098
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetDanzaburouAthenaCu ChulainnScylla

VS

Bans
CthulhuTiamatJanusKing ArthurPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Polar Nug
Ah Muzen Cab
20
12 / 6 / 2
16,681
642
20,241
26,674
11,225
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
SlND3R
Vamana
20
2 / 4 / 2
13,829
532
9,872
24,677
14,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 4 / 11
15,331
590
10,957
24,016
18,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Tx Felonz xT
Discordia
20
4 / 5 / 7
14,107
543
16,568
15,028
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
bbio2028
Arachne
20
8 / 3 / 5
15,793
607
13,801
26,171
13,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
57
22
Kills
30
31
Deaths
22
32
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
6
7
3
1.07
L
Fenrir
DixTopia
Fenrir
8
6
8
2
W
Ah Muzen Cab
Polar Nug
Ah Muzen Cab
12
6
2
2.17
W
Vamana
SlND3R
Vamana
2
4
2
0.75
W
4
4
11
2.38
W
Discordia
Tx Felonz xT
Discordia
4
5
7
1.5
W
Arachne
bbio2028
Arachne
8
3
5
3.5
L
Cernunnos
eedilson-br
Cernunnos
3
7
9
1.07
L
2
5
3
0.7
L
Nu Wa
velarrine
Nu Wa
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,999
Damage
71,439
96,988
Taken
116,566
67,079
Mitigated
62,462
30,062
Healing
46,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
22,232
5,650
898
9,275
27,749
32,167
482
6,379
21,269
1,313
63,259
L
Fenrir
DixTopia
Fenrir
18,629
5,497
0
7,428
23,502
17,915
0
6,386
16,758
0
94,726
W
Ah Muzen Cab
Polar Nug
Ah Muzen Cab
20,241
13,132
0
13,547
26,674
11,225
8,928
3,336
23,117
0
141,148
W
Vamana
SlND3R
Vamana
9,872
4,115
0
7,461
24,677
14,231
1,263
2,473
21,413
191
89,067
W
10,957
1,537
5,829
7,080
24,016
18,272
2,199
5,619
17,869
38,012
0
W
Discordia
Tx Felonz xT
Discordia
16,568
245
208
1,890
15,028
5,017
2,712
4,075
10,493
75,784
0
W
Arachne
bbio2028
Arachne
13,801
8,884
0
10,773
26,171
13,717
958
6,345
19,320
0
122,596
L
Cernunnos
eedilson-br
Cernunnos
13,909
5,875
0
6,867
21,941
8,239
0
7,965
13,780
0
93,261
L
6,192
552
755
3,011
9,698
3,632
0
1,161
8,529
54,137
0
L
Nu Wa
velarrine
Nu Wa
16,037
2,210
0
1,828
14,098
5,126
339
4,758
8,948
71,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,918
Gold Earned
75,741
660
Minions Killed
709
0
Camps Cleared
0
2,113,519
Distance Traveled
2,396,293
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,369
476
95
4
0
482,646
8
L
Fenrir
13,199
508
140
5
0
481,070
0
W
Ah Muzen Cab
16,681
642
209
8
0
407,796
0
W
Vamana
13,829
532
155
6
0
518,099
3
W
Terra
15,331
590
52
2
0
526,081
10
W
Discordia
14,107
543
134
5
0
471,411
5
W
Arachne
15,793
607
159
6
0
472,906
0
L
Cernunnos
12,859
495
174
7
0
405,240
4
L
Ra
9,286
357
100
4
0
320,087
2
L
Nu Wa
12,205
469
151
6
0
424,476
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role