Player Matchup

Ao Kuang
Ao Kuang
Dakotaisaqt69
Ao Kuang
Level 46
God Stats
293W - 222L
1,542 SR
Queue Stats
484W - 384L
1,599 Elo+
Party 1
King Arthur
King Arthur
ShrimpTail1229
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 146L
1,643 Elo+
Party 1
Merlin
Merlin
ShrimpTail1230
Merlin
Level 62
God Stats
41W - 30L
1,472 SR
Queue Stats
888W - 783L
1,589 Elo+
Party 1
Amaterasu
Amaterasu
TaiTheSamurai
Amaterasu
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
334W - 298L
1,588 Elo+
Party 3
Danzaburou
Danzaburou
TiltedGril
Danzaburou
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 32L
1,599 Elo+
Party 3
Team Averages
Level 53
1,503 SR
1,604 Elo+

VS

Team Averages
Level 79
1,710 SR
1,659 Elo+
Ne Zha
Ne Zha
BigChungusSmurf
Ne Zha
Level 65
God Stats
3W - 5L
1,703 SR
Queue Stats
254W - 147L
1,736 Elo+
Party 2
Neith
Neith
JuniorChung
Neith
Level 31
God Stats
7W - 4L
1,931 SR
Queue Stats
143W - 71L
1,711 Elo+
Party 2
Tiamat
Tiamat
MidCamp
Tiamat
Level 107
God Stats
6W - 5L
1,514 SR
Queue Stats
77W - 64L
1,656 Elo+
Party 2
Chaac
Chaac
dayone97
Chaac
Level 36
God Stats
7W - 2L
1,701 SR
Queue Stats
12W - 17L
1,488 Elo+
Solo
Jormungandr
Jormungandr
exelusxo
Jormungandr
Level 156
God Stats
0W - 1L
1,702 SR
Queue Stats
256W - 175L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dakotaisaqt69
Ao Kuang
16
8 / 3 / 7
10,215
568
10,652
16,695
6,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
ShrimpTail1229
King Arthur
16
2 / 1 / 3
9,509
528
9,251
16,130
11,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 3 / 10
10,112
562
7,340
9,353
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
TaiTheSamurai
Amaterasu
14
2 / 4 / 15
9,396
522
8,097
15,016
10,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
TiltedGril
Danzaburou
15
10 / 4 / 6
10,373
576
15,324
13,089
4,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 7
8,148
453
7,901
15,340
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 6 / 8
9,617
534
10,326
13,051
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
MidCamp
Tiamat
15
5 / 4 / 7
9,645
536
10,953
11,516
7,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
dayone97
Chaac
15
3 / 3 / 2
8,846
491
12,903
14,494
13,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
exelusxo
Jormungandr
14
4 / 6 / 4
9,535
530
7,421
14,764
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
43
26
Kills
15
15
Deaths
26
41
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
W
Ao Kuang
Dakotaisaqt69
Ao Kuang
8
3
7
3.83
L
2
6
8
1
L
Tiamat
MidCamp
Tiamat
5
4
7
2.13
W
King Arthur
ShrimpTail1229
King Arthur
2
1
3
3.5
W
4
3
10
3
W
Amaterasu
TaiTheSamurai
Amaterasu
2
4
15
2.38
W
Danzaburou
TiltedGril
Danzaburou
10
4
6
3.25
L
Chaac
dayone97
Chaac
3
3
2
1.33
L
Jormungandr
exelusxo
Jormungandr
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,664
Damage
49,504
70,283
Taken
69,165
36,269
Mitigated
39,927
25,820
Healing
20,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,901
2,320
0
5,512
15,340
5,031
0
4,861
10,317
0
42,818
W
Ao Kuang
Dakotaisaqt69
Ao Kuang
10,652
2,811
0
8,560
16,695
6,272
0
2,554
14,041
60,786
0
L
10,326
4,604
0
2,580
13,051
3,699
731
3,434
9,585
0
63,121
L
Tiamat
MidCamp
Tiamat
10,953
778
601
3,378
11,516
7,143
0
3,961
7,555
55,118
0
W
King Arthur
ShrimpTail1229
King Arthur
9,251
1,803
0
5,927
16,130
11,051
304
1,609
13,981
0
52,218
W
7,340
718
0
1,132
9,353
3,564
350
4,697
4,631
60,899
0
W
Amaterasu
TaiTheSamurai
Amaterasu
8,097
4,357
0
5,409
15,016
10,437
316
5,510
9,481
0
24,639
W
Danzaburou
TiltedGril
Danzaburou
15,324
8,741
0
4,792
13,089
4,945
1,654
4,004
9,085
0
69,063
L
Chaac
dayone97
Chaac
12,903
3,210
0
5,121
14,494
13,071
460
3,890
10,604
0
48,436
L
Jormungandr
exelusxo
Jormungandr
7,421
2,158
0
2,965
14,764
10,983
0
1,846
12,918
34,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,605
Gold Earned
45,791
428
Minions Killed
407
0
Camps Cleared
0
1,660,649
Distance Traveled
1,636,731
12
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,148
453
74
4
0
329,647
14
W
Ao Kuang
10,215
568
95
5
0
349,787
0
L
Neith
9,617
534
101
6
0
316,839
5
L
Tiamat
9,645
536
102
6
0
328,856
4
W
King Arthur
9,509
528
89
5
0
344,315
6
W
Merlin
10,112
562
118
7
0
324,807
3
W
Amaterasu
9,396
522
28
2
0
329,174
3
W
Danzaburou
10,373
576
98
5
0
312,566
0
L
Chaac
8,846
491
75
4
0
353,342
4
L
Jormungandr
9,535
530
55
3
0
308,047
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role