Player Matchup

Cerberus
Cerberus
Andrewfffff
Cerberus
Level 64
God Stats
0W - 3L
1,233 SR
Queue Stats
30W - 28L
1,466 Elo+
Party 1
Mercury
Mercury
CowboyBalls
Mercury
Level 101
God Stats
15W - 30L
1,364 SR
Queue Stats
185W - 187L
1,397 Elo+
Party 1
Merlin
Merlin
DatMerk
Merlin
Level 96
God Stats
0W - 3L
1,610 SR
Queue Stats
311W - 285L
1,481 Elo+
Solo
King Arthur
King Arthur
howyabox
King Arthur
Level 56
God Stats
0W - 3L
1,287 SR
Queue Stats
116W - 122L
1,474 Elo+
Solo
Heimdallr
Heimdallr
juliosett
Heimdallr
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
370W - 393L
1,419 Elo+
Solo
Team Averages
Level 76
1,399 SR
1,448 Elo+

VS

Team Averages
Level 106
1,519 SR
1,438 Elo+
Izanami
Izanami
FutureOffender
Izanami
Level 97
God Stats
12W - 6L
1,538 SR
Queue Stats
119W - 122L
1,426 Elo+
Party 2
Arachne
Arachne
LyssandreLobo
Arachne
Level 127
God Stats
2W - 4L
1,272 SR
Queue Stats
300W - 310L
1,412 Elo+
Solo
Nox
Nox
ShinningMidas
Nox
Level 61
God Stats
6W - 9L
1,619 SR
Queue Stats
129W - 143L
1,383 Elo+
Solo
The Morrigan
The Morrigan
diegoepn
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
jahocho87
Ares
Level 87
God Stats
47W - 29L
1,669 SR
Queue Stats
155W - 149L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Andrewfffff
Cerberus
9
0 / 2 / 2
5,838
449
2,061
4,929
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
CowboyBalls
Mercury
11
3 / 6 / 6
7,110
547
3,979
10,572
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
DatMerk
Merlin
13
7 / 4 / 2
8,023
617
8,470
6,296
2,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
howyabox
King Arthur
10
0 / 2 / 0
5,970
459
2,612
10,028
5,330
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
juliosett
Heimdallr
10
0 / 4 / 0
5,711
439
3,624
7,574
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
7,929
610
5,282
5,176
2,120
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
12
0 / 4 / 3
6,757
520
2,794
9,220
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 3 / 4
6,688
514
4,947
6,674
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
diegoepn
The Morrigan
14
5 / 2 / 3
8,233
633
7,494
5,876
2,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
12
5 / 1 / 6
8,019
617
6,647
7,728
4,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
10
Kills
18
18
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Andrewfffff
Cerberus
0
2
2
0.5
L
Mercury
CowboyBalls
Mercury
3
6
6
1
L
Merlin
DatMerk
Merlin
7
4
2
2
W
5
0
4
7
W
Arachne
0
4
3
0.38
W
3
3
4
1.67
W
The Morrigan
diegoepn
The Morrigan
5
2
3
3.25
L
King Arthur
howyabox
King Arthur
0
2
0
0
W
Ares
5
1
6
8
L
Heimdallr
juliosett
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,746
Damage
27,164
39,399
Taken
34,674
15,345
Mitigated
14,527
7,105
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Andrewfffff
Cerberus
2,061
0
334
1,257
4,929
2,481
0
2,177
2,684
17,761
0
L
Mercury
CowboyBalls
Mercury
3,979
1,282
0
1,024
10,572
3,305
108
4,997
5,409
0
34,808
L
Merlin
DatMerk
Merlin
8,470
729
0
424
6,296
2,099
110
3,411
2,621
43,948
0
W
5,282
3,573
0
1,116
5,176
2,120
604
238
4,938
0
53,537
W
Arachne
2,794
1,806
0
1,255
9,220
3,463
0
3,716
5,504
0
42,343
W
4,947
331
0
2,111
6,674
2,219
778
3,419
3,255
19,055
0
W
The Morrigan
diegoepn
The Morrigan
7,494
2,081
0
1,832
5,876
2,463
126
1,818
4,058
45,885
1,126
L
King Arthur
howyabox
King Arthur
2,612
323
0
2,310
10,028
5,330
84
5,297
4,691
0
32,635
W
Ares
6,647
0
0
2,113
7,728
4,262
0
1,340
6,388
21,490
0
L
Heimdallr
juliosett
Heimdallr
3,624
1,534
0
1,756
7,574
2,130
0
1,846
5,728
0
30,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,652
Gold Earned
37,626
298
Minions Killed
353
0
Camps Cleared
0
1,276,259
Distance Traveled
1,304,377
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,838
449
32
2
0
281,728
0
L
Mercury
7,110
547
60
5
0
265,277
1
L
Merlin
8,023
617
94
7
0
235,743
2
W
Izanami
7,929
610
109
8
0
313,560
7
W
Arachne
6,757
520
79
6
0
255,398
0
W
Nox
6,688
514
42
3
0
248,333
5
W
The Morrigan
8,233
633
95
7
0
215,707
2
L
King Arthur
5,970
459
57
4
0
259,368
3
W
Ares
8,019
617
28
2
0
271,379
6
L
Heimdallr
5,711
439
55
4
0
234,143
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role